Player Matchup

Thoth
Thoth
Gold V
Gruppr
Thoth
Gold V
Level 129
God Stats
4W - 2L
1,471 SR
Queue Stats
30W - 20L
1,680 MMR
Party 1
Achilles
Achilles
Silver II
OGDingo
Achilles
Silver II
Level 123
God Stats
2W - 1L
1,427 SR
Queue Stats
28W - 21L
1,584 MMR
Party 1
Artio
Artio
Gold V
TheGanymede
Artio
Gold V
Level 149
God Stats
2W - 3L
1,787 SR
Queue Stats
30W - 21L
1,680 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,562 SR
1,648 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 94
1,523 SR
1,582 MMR
Geb
Geb
Gold III
Bułka009
Geb
Gold III
Level 125
God Stats
5W - 10L
1,427 SR
Queue Stats
99W - 137L
1,609 MMR
Solo
Ullr
Ullr
Platinum V
Zetta101
Ullr
Platinum V
Level 49
God Stats
1W - 4L
1,643 SR
Queue Stats
14W - 18L
2,002 MMR
Solo
Janus
Janus
Silver II
javielito3333
Janus
Silver II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 68L
1,136 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Gruppr
Thoth
19
11 / 0 / 4
14,096
742
29,491
10,325
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
OGDingo
Achilles
17
5 / 0 / 11
12,614
664
11,723
18,624
25,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
1 / 1 / 15
13,126
691
8,891
20,020
32,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
FenrirAh Muzen CabBastetShivaHou Yi

VS

Bans
AtlasPersephoneCerberusRaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
11,407
600
8,478
25,731
30,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
13
0 / 6 / 1
10,384
547
9,434
18,926
6,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 0
10,859
572
10,119
11,858
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
17
Kills
1
1
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Thoth
Gruppr
Thoth
11
0
4
13
W
Achilles
OGDingo
Achilles
5
0
11
10.5
W
1
1
15
8.5
L
Ullr
0
6
1
0.08
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,105
Damage
28,031
48,969
Taken
56,515
62,351
Mitigated
38,850
22,602
Healing
6,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,478
737
0
4,837
25,731
30,242
0
16,649
8,475
23,640
0
W
Thoth
Gruppr
Thoth
29,491
1,180
212
3,276
10,325
4,382
1,456
5,667
4,558
104,094
0
W
Achilles
OGDingo
Achilles
11,723
1,880
0
6,069
18,624
25,791
845
7,121
11,147
0
38,052
W
8,891
936
3,850
9,195
20,020
32,178
86
6,738
12,737
28,450
0
L
Ullr
9,434
3,121
0
779
18,926
6,030
128
14,859
3,803
0
44,872
L
10,119
1,041
0
653
11,858
2,578
0
7,359
4,283
51,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,836
Gold Earned
32,650
210
Minions Killed
185
12
Camps Cleared
2
1,120,062
Distance Traveled
1,000,463
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,407
600
28
1
0
336,349
7
W
Thoth
14,096
742
140
7
5
358,152
2
W
Achilles
12,614
664
42
2
4
391,301
7
W
Artio
13,126
691
28
1
3
370,609
5
L
Ullr
10,384
547
87
5
1
329,669
6
L
Janus
10,859
572
70
4
1
334,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role