Player Matchup

Cthulhu
Cthulhu
FròòtNoops
Cthulhu
Level 44
God Stats
0W - 1L
1,399 SR
Queue Stats
0W - 4L
1,015 Elo+
Party 1
Nox
Nox
chiiiiiiickenn
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,015 Elo+
Party 1
Izanami
Izanami
snickermarmar
Izanami
Level 17
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 4L
1,015 Elo+
Party 1
Team Averages
Level 30
1,407 SR
1,015 Elo+

VS

Team Averages
Level 79
1,545 SR
1,429 Elo+
Kukulkan
Kukulkan
Dangling Poo698
Kukulkan
Level 102
God Stats
22W - 16L
1,636 SR
Queue Stats
58W - 81L
1,468 Elo+
Solo
Thor
Thor
drpoco99
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,339 Elo+
Party 2
Achilles
Achilles
lackoflemons202
Achilles
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 72L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FròòtNoops
Cthulhu
11
1 / 6 / 1
7,296
608
5,443
14,287
12,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 7 / 0
6,555
546
2,109
9,732
3,484
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
11
0 / 3 / 2
7,178
598
2,542
7,812
2,321
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
7 / 1 / 8
9,738
812
12,746
5,375
2,157
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
12
1 / 3 / 9
8,018
668
3,446
6,751
3,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
14
8 / 0 / 8
9,796
816
8,957
9,938
8,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
1
Kills
16
16
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
7
1
8
11
L
Cthulhu
FròòtNoops
Cthulhu
1
6
1
0.25
L
0
7
0
0
W
Thor
1
3
9
1.83
W
Achilles
8
0
8
12
L
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,094
Damage
25,149
31,831
Taken
22,064
18,455
Mitigated
14,307
2,975
Healing
2,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
12,746
407
0
933
5,375
2,157
1,318
1,973
3,246
48,032
0
L
Cthulhu
FròòtNoops
Cthulhu
5,443
60
111
2,157
14,287
12,650
0
5,028
9,221
14,460
0
L
2,109
0
0
430
9,732
3,484
0
4,644
5,088
13,137
0
W
Thor
3,446
715
0
125
6,751
3,383
617
2,397
4,054
0
8,513
W
Achilles
8,957
2,491
0
960
9,938
8,767
455
3,173
6,586
326
27,879
L
Izanami
2,542
1,653
0
277
7,812
2,321
0
3,376
4,400
0
29,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,029
Gold Earned
27,552
95
Minions Killed
133
1
Camps Cleared
8
558,829
Distance Traveled
668,302
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,738
812
93
8
5
238,393
0
L
Cthulhu
7,296
608
23
2
0
170,546
4
L
Nox
6,555
546
21
2
1
180,488
1
W
Thor
8,018
668
10
1
1
195,926
0
W
Achilles
9,796
816
30
3
2
233,983
1
L
Izanami
7,178
598
51
4
0
207,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role