Player Matchup

Jormungandr
Jormungandr
Gold I
EightEqualsD286
Jormungandr
Gold I
Level 69
God Stats
12W - 8L
1,711 SR
Queue Stats
80W - 78L
1,851 MMR
Solo
Atlas
Atlas
Platinum I
HarryPorker--
Atlas
Platinum I
Level 126
God Stats
5W - 5L
1,408 SR
Queue Stats
314W - 315L
2,035 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum II
imadarklightskin
Morgan Le Fay
Platinum II
Level 117
God Stats
1W - 1L
1,613 SR
Queue Stats
88W - 83L
1,894 MMR
Solo
Awilix
Awilix
Platinum IV
jewelingturtle
Awilix
Platinum IV
Level 104
God Stats
47W - 39L
1,610 SR
Queue Stats
161W - 169L
1,840 MMR
Solo
Izanami
Izanami
Gold I
quickstang99
Izanami
Gold I
Level 109
God Stats
5W - 5L
1,755 SR
Queue Stats
209W - 198L
1,757 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 105
1,619 SR
1,875 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,638 SR
1,875 MMR
Artio
Artio
Platinum III
Chaotyxz
Artio
Platinum III
Level 159
God Stats
8W - 9L
1,663 SR
Queue Stats
662W - 643L
1,852 MMR
Solo
Geb
Geb
Platinum III
Cup of Water299
Geb
Platinum III
Level 64
God Stats
2W - 3L
1,523 SR
Queue Stats
40W - 34L
1,833 MMR
Solo
Chaac
Chaac
Platinum I
GALSTRON9306
Chaac
Platinum I
Level 159
God Stats
0W - 1L
1,587 SR
Queue Stats
58W - 51L
1,902 MMR
Solo
Nox
Nox
Platinum IV
Lun4Lov3r
Nox
Platinum IV
Level 160
God Stats
9W - 16L
1,545 SR
Queue Stats
135W - 119L
1,917 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
ProfessionalFill
Ah Muzen Cab
Platinum II
Level 151
God Stats
7W - 6L
1,874 SR
Queue Stats
527W - 526L
1,873 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EightEqualsD286
Jormungandr
20
9 / 3 / 11
17,105
634
22,323
25,730
24,047
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 6 / 20
12,826
475
12,698
28,462
38,459
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morgan Le Fay
imadarklightskin
Morgan Le Fay
20
7 / 4 / 14
15,225
564
19,854
16,003
6,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 6 / 9
15,270
566
15,946
24,920
9,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
quickstang99
Izanami
20
4 / 6 / 11
15,261
565
17,396
18,738
6,862
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BastetAthenaKaliShiva

VS

Bans
LokiCliodhnaGilgameshArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Chaotyxz
Artio
20
8 / 5 / 7
14,306
530
15,283
27,318
27,364
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
0 / 4 / 16
11,751
435
13,469
29,545
31,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
0 / 8 / 1
12,060
447
8,353
25,497
32,708
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
8 / 7 / 7
13,351
494
17,466
16,075
5,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
ProfessionalFill
Ah Muzen Cab
20
8 / 5 / 8
15,138
561
26,181
23,089
8,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
63
29
Kills
24
25
Deaths
29
65
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Artio
Chaotyxz
Artio
8
5
7
2.3
L
0
4
16
2
W
Jormungandr
EightEqualsD286
Jormungandr
9
3
11
4.83
L
0
8
1
0.06
W
1
6
20
1.83
L
8
7
7
1.64
L
Ah Muzen Cab
ProfessionalFill
Ah Muzen Cab
8
5
8
2.4
W
Morgan Le Fay
imadarklightskin
Morgan Le Fay
7
4
14
3.5
W
8
6
9
2.08
W
Izanami
quickstang99
Izanami
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,217
Damage
80,752
113,853
Taken
121,524
85,117
Mitigated
105,717
22,570
Healing
34,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Chaotyxz
Artio
15,283
2,478
2,779
10,116
27,318
27,364
851
9,566
17,752
98,246
0
L
13,469
1,064
0
5,487
29,545
31,453
216
15,566
13,979
37,012
0
W
Jormungandr
EightEqualsD286
Jormungandr
22,323
6,820
0
4,816
25,730
24,047
1,797
6,714
19,016
126,416
0
L
8,353
748
0
7,178
25,497
32,708
515
9,139
16,358
0
86,597
W
12,698
3,654
1,986
5,720
28,462
38,459
306
10,934
17,192
29,548
9,604
L
17,466
653
0
1,344
16,075
5,550
764
10,509
5,566
65,778
0
L
Ah Muzen Cab
ProfessionalFill
Ah Muzen Cab
26,181
7,786
0
7,529
23,089
8,642
2,124
11,858
11,231
0
151,775
W
Morgan Le Fay
imadarklightskin
Morgan Le Fay
19,854
1,742
0
2,873
16,003
6,038
818
9,674
6,249
113,111
0
W
15,946
7,852
0
1,737
24,920
9,711
542
13,338
11,496
0
123,957
W
Izanami
quickstang99
Izanami
17,396
11,081
0
5,438
18,738
6,862
3,846
7,467
11,271
0
141,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,687
Gold Earned
66,606
811
Minions Killed
675
0
Camps Cleared
0
2,620,194
Distance Traveled
2,495,235
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
14,306
530
137
5
0
529,657
1
L
Geb
11,751
435
36
1
0
568,107
8
W
Jormungandr
17,105
634
241
9
0
532,969
2
L
Chaac
12,060
447
163
6
0
443,271
5
W
Atlas
12,826
475
54
2
0
512,152
7
L
Nox
13,351
494
115
4
0
472,020
9
L
Ah Muzen Cab
15,138
561
224
8
0
482,180
8
W
Morgan Le Fay
15,225
564
151
6
0
513,116
4
W
Awilix
15,270
566
151
6
0
572,676
6
W
Izanami
15,261
565
214
8
0
489,281
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role