Player Matchup

Zeus
Zeus
Claptimuss
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 39L
1,496 Elo+
Party 1
Kuzenbo
Kuzenbo
FurSnake
Kuzenbo
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 57L
1,496 Elo+
Party 1
Hou Yi
Hou Yi
Taber47
Hou Yi
Level 123
God Stats
6W - 3L
1,717 SR
Queue Stats
68W - 41L
1,515 Elo+
Party 1
Team Averages
Level 93
1,572 SR
1,503 Elo+

VS

Team Averages
Level 57
1,452 SR
1,196 Elo+
Hades
Hades
BigxDaddyxRaquiz
Hades
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,142 Elo+
Party 2
Neith
Neith
RobertsVision-
Neith
Level 6
God Stats
0W - 1L
1,355 SR
Queue Stats
0W - 4L
1,171 Elo+
Party 2
Kumbhakarna
Kumbhakarna
tricky10104
Kumbhakarna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 10
8,098
736
4,775
1,936
702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
FurSnake
Kuzenbo
12
1 / 1 / 11
8,540
776
5,837
8,743
9,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
Taber47
Hou Yi
14
9 / 1 / 4
9,206
837
12,029
6,195
2,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,187
562
2,001
9,359
3,555
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 5 / 1
6,278
571
4,483
6,816
2,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
tricky10104
Kumbhakarna
10
1 / 4 / 0
6,932
630
2,918
12,198
7,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
1
2
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
3
0
10
8
W
Kuzenbo
FurSnake
Kuzenbo
1
1
11
6.5
L
0
5
1
0.1
W
Hou Yi
Taber47
Hou Yi
9
1
4
11
L
Kumbhakarna
tricky10104
Kumbhakarna
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,641
Damage
9,402
16,874
Taken
28,373
11,932
Mitigated
13,955
3,400
Healing
5,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,001
605
113
1,729
9,359
3,555
0
4,767
4,440
14,044
0
W
4,775
1,059
0
74
1,936
702
562
883
1,053
17,443
0
W
Kuzenbo
FurSnake
Kuzenbo
5,837
2,205
0
1,200
8,743
9,006
164
1,808
6,697
16,367
0
L
4,483
1,509
0
1,220
6,816
2,910
0
2,938
3,696
0
18,155
W
Hou Yi
Taber47
Hou Yi
12,029
6,408
0
2,126
6,195
2,224
1,665
2,724
3,265
0
42,653
L
Kumbhakarna
tricky10104
Kumbhakarna
2,918
0
0
2,148
12,198
7,490
0
2,662
9,250
13,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,844
Gold Earned
19,397
120
Minions Killed
66
6
Camps Cleared
2
560,319
Distance Traveled
489,523
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,187
562
23
2
1
146,627
1
W
Zeus
8,098
736
38
3
1
176,079
0
W
Kuzenbo
8,540
776
20
2
2
206,465
1
L
Neith
6,278
571
37
3
1
168,635
0
W
Hou Yi
9,206
837
62
6
3
177,775
0
L
Kumbhakarna
6,932
630
6
1
0
174,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role