Player Matchup

Janus
Janus
ChinoHefe-_-
Janus
Level 81
God Stats
6W - 7L
1,662 SR
Queue Stats
578W - 574L
1,386 Elo+
Solo
Vamana
Vamana
EwniqueQueen
Vamana
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,314 Elo+
Solo
Medusa
Medusa
Gen T Bagger
Medusa
Level 122
God Stats
1W - 6L
1,735 SR
Queue Stats
358W - 384L
1,327 Elo+
Solo
Freya
Freya
TwistedJester777
Freya
Level 44
God Stats
6W - 7L
1,500 SR
Queue Stats
261W - 281L
1,357 Elo+
Solo
Apollo
Apollo
Yan_Hunter_MSM
Apollo
Level 44
God Stats
0W - 2L
1,035 SR
Queue Stats
37W - 28L
1,466 Elo+
Solo
Team Averages
Level 66
1,486 SR
1,370 Elo+

VS

Team Averages
Level 103
1,384 SR
1,347 Elo+
Osiris
Osiris
 
Osiris
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Prateious115
King Arthur
Level 86
God Stats
2W - 1L
1,274 SR
Queue Stats
49W - 47L
1,296 Elo+
Party 1
Raijin
Raijin
Skiinnii_Boii
Raijin
Level 160
God Stats
1W - 2L
1,283 SR
Queue Stats
341W - 340L
1,394 Elo+
Party 1
Chaac
Chaac
thehero44220
Chaac
Level 110
God Stats
1W - 0L
1,699 SR
Queue Stats
4W - 2L
1,170 Elo+
Party 1
Medusa
Medusa
thric3crispee
Medusa
Level 24
God Stats
4W - 9L
1,166 SR
Queue Stats
282W - 286L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
7,594
949
5,128
6,731
2,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
12
2 / 5 / 3
6,794
849
2,628
8,165
9,667
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
10
1 / 4 / 3
6,306
788
2,984
6,362
2,211
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 6 / 1
6,360
795
6,613
9,475
3,547
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 5 / 4
7,986
998
5,997
7,222
2,856
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
0 / 3 / 21
7,458
932
4,273
7,231
10,715
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Prateious115
King Arthur
16
5 / 1 / 18
8,685
1,086
7,160
12,763
9,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
6 / 2 / 12
8,794
1,099
5,526
4,350
1,595
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 5 / 15
8,016
1,002
8,461
11,485
13,658
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
11 / 1 / 12
9,415
1,177
10,289
5,107
2,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
104
10
Kills
26
26
Deaths
12
14
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
3
21
3.5
L
1
6
3
0.42
L
Vamana
2
5
3
0.7
L
Medusa
1
4
3
0.63
W
King Arthur
Prateious115
King Arthur
5
1
18
14
W
6
2
12
6
L
2
6
1
0.42
L
4
5
4
1.2
W
4
5
15
2.3
W
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,350
Damage
35,709
37,955
Taken
40,936
20,542
Mitigated
37,716
5,479
Healing
17,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,273
388
338
673
7,231
10,715
33
1,510
5,721
0
6,649
L
5,128
171
379
212
6,731
2,261
123
652
5,894
13,577
0
L
Vamana
2,628
1,049
0
1,047
8,165
9,667
0
757
6,994
0
8,965
L
Medusa
2,984
877
341
807
6,362
2,211
152
1,055
5,232
0
5,972
W
King Arthur
Prateious115
King Arthur
7,160
697
812
6,258
12,763
9,628
224
3,478
9,285
0
15,496
W
5,526
322
1,067
547
4,350
1,595
1,853
2,066
2,284
12,975
0
L
6,613
1,895
110
1,875
9,475
3,547
0
2,239
7,022
9,887
0
L
5,997
1,535
131
577
7,222
2,856
0
823
6,255
0
11,943
W
8,461
712
1,080
3,749
11,485
13,658
335
3,054
8,231
0
17,486
W
10,289
2,309
1,686
1,437
5,107
2,120
1,877
1,633
3,474
0
23,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,040
Gold Earned
42,368
53
Minions Killed
75
0
Camps Cleared
0
671,222
Distance Traveled
855,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,458
932
7
1
0
176,559
0
L
Janus
7,594
949
16
2
0
151,226
0
L
Vamana
6,794
849
10
1
0
169,703
0
L
Medusa
6,306
788
5
1
0
81,094
0
W
King Arthur
8,685
1,086
21
3
0
192,670
0
W
Raijin
8,794
1,099
7
1
0
141,735
0
L
Freya
6,360
795
7
1
0
134,708
0
L
Apollo
7,986
998
15
2
0
134,491
0
W
Chaac
8,016
1,002
14
2
0
169,176
0
W
Medusa
9,415
1,177
26
3
0
175,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role