Player Matchup

Chang'e
Chang'e
BURUBUZILA
Chang'e
Level 57
God Stats
0W - 2L
1,244 SR
Queue Stats
103W - 99L
1,448 Elo+
Party 1
Ah Puch
Ah Puch
DZinetti
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,392 Elo+
Solo
Tiamat
Tiamat
Junior1610
Tiamat
Level 85
God Stats
1W - 2L
1,480 SR
Queue Stats
74W - 65L
1,580 Elo+
Solo
Poseidon
Poseidon
XikinDasAntena
Poseidon
Level 119
God Stats
7W - 3L
1,739 SR
Queue Stats
239W - 233L
1,453 Elo+
Party 1
Ares
Ares
ZéDoQueijo
Ares
Level 129
God Stats
3W - 6L
1,323 SR
Queue Stats
239W - 230L
1,460 Elo+
Party 1
Team Averages
Level 84
1,457 SR
1,467 Elo+

VS

Team Averages
Level 111
1,622 SR
1,535 Elo+
Thoth
Thoth
 
Thoth
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Malaur
Medusa
Level 121
God Stats
1W - 0L
1,722 SR
Queue Stats
40W - 42L
1,416 Elo+
Party 2
Terra
Terra
Milwalke
Terra
Level 127
God Stats
3W - 0L
1,783 SR
Queue Stats
32W - 34L
1,509 Elo+
Solo
The Morrigan
The Morrigan
SeksunaYuki
The Morrigan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,750 Elo+
Solo
Cabrakan
Cabrakan
Stollken
Cabrakan
Level 149
God Stats
6W - 2L
1,606 SR
Queue Stats
653W - 594L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BURUBUZILA
Chang'e
13
0 / 9 / 7
8,329
641
8,158
14,147
5,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
DZinetti
Ah Puch
16
2 / 7 / 8
9,197
707
14,698
15,097
6,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Junior1610
Tiamat
16
3 / 7 / 5
9,734
749
9,650
12,193
8,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
16
1 / 6 / 7
9,123
702
12,767
9,449
3,354
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 6 / 1
10,732
826
8,891
17,143
21,996
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
6 / 5 / 22
10,585
814
11,943
11,148
5,840
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Malaur
Medusa
18
11 / 4 / 20
11,490
884
19,565
13,252
6,741
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Terra
Milwalke
Terra
17
7 / 3 / 25
10,384
799
6,292
18,143
29,516
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
SeksunaYuki
The Morrigan
17
8 / 3 / 25
10,783
829
12,082
12,562
15,674
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
Stollken
Cabrakan
17
3 / 3 / 28
9,858
758
11,530
19,530
37,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
155
14
Kills
35
35
Deaths
18
28
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
5
22
3.4
L
Chang'e
BURUBUZILA
Chang'e
0
9
7
0.39
L
Ah Puch
DZinetti
Ah Puch
2
7
8
0.86
L
Tiamat
Junior1610
Tiamat
3
7
5
0.79
W
Medusa
Malaur
Medusa
11
4
20
5.25
W
Terra
Milwalke
Terra
7
3
25
6.5
W
The Morrigan
SeksunaYuki
The Morrigan
8
3
25
6.83
W
Cabrakan
Stollken
Cabrakan
3
3
28
5.67
L
Poseidon
1
6
7
0.75
L
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,164
Damage
61,412
68,029
Taken
74,635
45,611
Mitigated
94,950
18,330
Healing
32,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,943
928
1,477
1,142
11,148
5,840
1,322
9,540
1,494
30,291
0
L
Chang'e
BURUBUZILA
Chang'e
8,158
484
5,966
2,592
14,147
5,598
152
10,024
4,123
15,476
0
L
Ah Puch
DZinetti
Ah Puch
14,698
316
701
4,258
15,097
6,400
537
10,887
4,210
38,043
0
L
Tiamat
Junior1610
Tiamat
9,650
283
743
1,438
12,193
8,263
84
8,313
3,880
27,262
0
W
Medusa
Malaur
Medusa
19,565
8,242
3,021
1,867
13,252
6,741
2,860
10,568
2,593
0
43,390
W
Terra
Milwalke
Terra
6,292
1,016
10,843
7,374
18,143
29,516
235
11,607
6,239
9,441
0
W
The Morrigan
SeksunaYuki
The Morrigan
12,082
1,251
494
1,434
12,562
15,674
585
6,172
6,168
31,842
0
W
Cabrakan
Stollken
Cabrakan
11,530
1,043
1,292
3,619
19,530
37,179
153
15,301
3,977
15,856
0
L
Poseidon
12,767
1,405
0
437
9,449
3,354
621
5,690
3,759
34,563
0
L
8,891
323
602
1,593
17,143
21,996
132
6,933
10,210
17,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,115
Gold Earned
53,100
147
Minions Killed
160
0
Camps Cleared
0
1,135,174
Distance Traveled
1,195,396
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,585
814
55
4
0
225,528
0
L
Chang'e
8,329
641
22
2
0
227,252
1
L
Ah Puch
9,197
707
36
3
0
215,476
0
L
Tiamat
9,734
749
38
3
0
219,595
0
W
Medusa
11,490
884
63
5
0
245,009
2
W
Terra
10,384
799
6
0
0
261,232
2
W
The Morrigan
10,783
829
30
2
0
228,150
2
W
Cabrakan
9,858
758
6
0
0
235,477
1
L
Poseidon
9,123
702
40
3
0
242,573
0
L
Ares
10,732
826
11
1
0
230,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role