Player Matchup

Eset
Eset
 
Eset
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
MuteConcept
Arachne
Level 81
God Stats
11W - 6L
1,648 SR
Queue Stats
221W - 269L
1,386 Elo+
Solo
Charybdis
Charybdis
Swagalicious987
Charybdis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,487 Elo+
Party 1
Terra
Terra
feedorbust
Terra
Level 28
God Stats
1W - 1L
1,357 SR
Queue Stats
1W - 1L
1,353 Elo+
Party 1
Bellona
Bellona
hasty36
Bellona
Level 55
God Stats
59W - 30L
1,799 SR
Queue Stats
119W - 93L
1,596 Elo+
Party 1
Team Averages
Level 62
1,561 SR
1,464 Elo+

VS

Team Averages
Level 92
1,614 SR
1,576 Elo+
Horus
Horus
BeeFy93
Horus
Level 122
God Stats
20W - 14L
1,632 SR
Queue Stats
27W - 24L
1,599 Elo+
Party 2
Amaterasu
Amaterasu
JalawnJr
Amaterasu
Level 79
God Stats
2W - 3L
1,450 SR
Queue Stats
63W - 55L
1,432 Elo+
Solo
Jing Wei
Jing Wei
Joey35
Jing Wei
Level 29
God Stats
6W - 4L
1,604 SR
Queue Stats
18W - 14L
1,629 Elo+
Party 2
Scylla
Scylla
Uhbsurd
Scylla
Level 130
God Stats
0W - 1L
1,752 SR
Queue Stats
28W - 24L
1,609 Elo+
Party 2
Mercury
Mercury
chanstayslit
Mercury
Level 101
God Stats
8W - 7L
1,631 SR
Queue Stats
28W - 25L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
2 / 3 / 2
5,830
583
4,170
6,069
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
MuteConcept
Arachne
11
2 / 2 / 3
5,961
596
2,595
6,996
2,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
Swagalicious987
Charybdis
8
0 / 2 / 2
5,083
508
4,753
4,550
861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
9
1 / 1 / 1
5,569
557
1,805
6,212
2,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
hasty36
Bellona
12
5 / 0 / 1
7,408
741
7,979
6,110
5,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BeeFy93
Horus
8
2 / 1 / 3
5,672
567
2,716
7,239
4,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
JalawnJr
Amaterasu
8
0 / 4 / 0
4,606
461
907
7,672
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Joey35
Jing Wei
9
1 / 0 / 3
5,416
542
2,636
4,972
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Uhbsurd
Scylla
10
4 / 2 / 0
5,916
592
6,148
4,599
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
chanstayslit
Mercury
9
1 / 3 / 2
5,155
516
2,451
7,703
2,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
10
Kills
8
8
Deaths
10
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
3
2
1
L
Horus
BeeFy93
Horus
2
1
3
3.5
L
Amaterasu
JalawnJr
Amaterasu
0
4
0
0
L
Jing Wei
Joey35
Jing Wei
1
0
3
2.5
W
Arachne
MuteConcept
Arachne
2
2
3
1.75
W
Charybdis
Swagalicious987
Charybdis
0
2
2
0.5
L
Scylla
Uhbsurd
Scylla
4
2
0
2
L
Mercury
chanstayslit
Mercury
1
3
2
0.67
W
Terra
1
1
1
1.5
W
Bellona
hasty36
Bellona
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,302
Damage
14,858
29,937
Taken
32,185
12,795
Mitigated
12,120
8,007
Healing
7,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
4,170
336
165
1,196
6,069
1,749
490
1,586
4,483
24,127
0
L
Horus
BeeFy93
Horus
2,716
1,114
428
3,043
7,239
4,374
0
1,451
5,732
0
11,617
L
Amaterasu
JalawnJr
Amaterasu
907
324
0
1,910
7,672
2,896
0
452
7,213
0
16,313
L
Jing Wei
Joey35
Jing Wei
2,636
2,065
0
1,948
4,972
1,225
0
1,216
3,706
0
30,087
W
Arachne
MuteConcept
Arachne
2,595
1,859
0
1,232
6,996
2,213
0
1,255
5,741
0
30,707
W
Charybdis
Swagalicious987
Charybdis
4,753
2,623
0
1,475
4,550
861
0
362
4,188
0
27,113
L
Scylla
Uhbsurd
Scylla
6,148
723
0
250
4,599
1,305
0
1,182
3,331
32,806
0
L
Mercury
chanstayslit
Mercury
2,451
696
0
130
7,703
2,320
0
1,326
6,228
0
24,215
W
Terra
1,805
446
565
1,666
6,212
2,860
0
1,117
5,095
9,818
0
W
Bellona
hasty36
Bellona
7,979
3,663
0
1,708
6,110
5,112
364
1,828
4,282
0
45,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,851
Gold Earned
26,765
280
Minions Killed
236
0
Camps Cleared
0
1,023,590
Distance Traveled
1,051,273
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
5,830
583
51
5
0
180,117
2
L
Horus
5,672
567
15
2
0
228,341
1
L
Amaterasu
4,606
461
43
4
0
208,935
0
L
Jing Wei
5,416
542
65
7
0
194,992
0
W
Arachne
5,961
596
59
6
0
228,665
1
W
Charybdis
5,083
508
55
6
0
188,687
5
L
Scylla
5,916
592
61
6
0
197,617
1
L
Mercury
5,155
516
52
5
0
221,388
2
W
Terra
5,569
557
10
1
0
209,873
2
W
Bellona
7,408
741
105
11
0
216,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role