Player Matchup

Zeus
Zeus
 
Zeus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DevourAED
Thanatos
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 32L
1,251 Elo+
Party 1
Khepri
Khepri
Dom_268
Khepri
Level 64
God Stats
6W - 2L
1,500 SR
Queue Stats
172W - 195L
1,427 Elo+
Party 2
Skadi
Skadi
Thxmascs
Skadi
Level 58
God Stats
16W - 10L
1,637 SR
Queue Stats
88W - 86L
1,446 Elo+
Party 2
Jormungandr
Jormungandr
yDJrobber--
Jormungandr
Level 58
God Stats
81W - 50L
1,607 SR
Queue Stats
296W - 307L
1,488 Elo+
Party 2
Team Averages
Level 48
1,549 SR
1,422 Elo+

VS

Team Averages
Level 76
1,389 SR
1,418 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Nifty5503
Sol
Level 26
God Stats
0W - 1L
1,292 SR
Queue Stats
4W - 3L
1,336 Elo+
Party 4
Hel
Hel
SpookyRabitt
Hel
Level 59
God Stats
6W - 6L
1,475 SR
Queue Stats
92W - 100L
1,405 Elo+
Party 4
Ne Zha
Ne Zha
fatcat81228
Ne Zha
Level 49
God Stats
1W - 4L
1,179 SR
Queue Stats
64W - 81L
1,350 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 1 / 2
5,194
519
2,965
3,712
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
DevourAED
Thanatos
9
7 / 0 / 2
6,010
601
3,505
4,492
1,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Dom_268
Khepri
9
1 / 1 / 6
5,839
584
1,405
5,931
4,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Thxmascs
Skadi
10
8 / 1 / 1
6,571
657
6,342
5,482
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
yDJrobber--
Jormungandr
11
10 / 1 / 1
7,276
728
5,399
7,891
5,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
2 / 3 / 0
6,080
608
4,805
7,313
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
 
Baron Samedi
10
1 / 2 / 0
5,552
555
3,102
4,106
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 7 / 0
4,268
427
3,771
5,649
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 6 / 0
5,533
553
2,709
6,680
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
6
0 / 8 / 0
4,515
452
1,745
6,636
1,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
26
Kills
4
4
Deaths
26
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
1
2
1
L
Heimdallr
 
Heimdallr
2
3
0
0.67
L
Baron Samedi
 
Baron Samedi
1
2
0
0.5
W
Thanatos
DevourAED
Thanatos
7
0
2
8
W
Khepri
Dom_268
Khepri
1
1
6
4
L
0
7
0
0
L
1
6
0
0.17
W
Skadi
Thxmascs
Skadi
8
1
1
8.5
L
Ne Zha
0
8
0
0
W
Jormungandr
yDJrobber--
Jormungandr
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,616
Damage
16,132
27,508
Taken
30,384
13,432
Mitigated
7,180
11,557
Healing
5,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,965
609
0
579
3,712
770
0
2,003
1,533
23,380
0
L
Heimdallr
 
Heimdallr
4,805
1,966
0
2,208
7,313
1,581
1,214
469
6,844
0
32,109
L
Baron Samedi
 
Baron Samedi
3,102
451
133
778
4,106
1,334
123
1,668
2,266
29,183
0
W
Thanatos
DevourAED
Thanatos
3,505
709
0
4,687
4,492
1,276
0
841
3,614
0
14,185
W
Khepri
Dom_268
Khepri
1,405
137
142
2,049
5,931
4,212
0
2,591
3,163
13,675
0
L
3,771
910
0
547
5,649
471
0
1,102
4,521
11,663
0
L
2,709
70
0
1,601
6,680
1,971
0
3,697
2,983
18,701
0
W
Skadi
Thxmascs
Skadi
6,342
2,786
0
1,521
5,482
1,608
275
926
4,434
0
36,808
L
Ne Zha
1,745
869
0
159
6,636
1,823
0
2,589
4,001
0
16,987
W
Jormungandr
yDJrobber--
Jormungandr
5,399
2,150
0
2,579
7,891
5,566
713
2,377
5,182
36,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,890
Gold Earned
25,948
248
Minions Killed
215
0
Camps Cleared
0
1,069,567
Distance Traveled
919,677
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,194
519
45
5
0
182,924
0
L
Heimdallr
6,080
608
65
7
0
149,303
1
L
Baron Samedi
5,552
555
59
6
0
186,160
5
W
Thanatos
6,010
601
29
3
0
227,159
0
W
Khepri
5,839
584
23
2
0
226,502
0
L
Sol
4,268
427
19
2
0
200,780
1
L
Hel
5,533
553
38
4
0
203,465
0
W
Skadi
6,571
657
80
8
0
246,033
1
L
Ne Zha
4,515
452
34
3
0
179,969
0
W
Jormungandr
7,276
728
71
7
0
186,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role