Player Matchup

Baron Samedi
Baron Samedi
Platinum V
ArielizFez1030
Baron Samedi
Platinum V
Level 128
God Stats
28W - 15L
1,709 SR
Queue Stats
60W - 49L
1,807 MMR
Party 2
Xing Tian
Xing Tian
Gold II
ColoredJak
Xing Tian
Gold II
Level 131
God Stats
1W - 0L
1,618 SR
Queue Stats
26W - 21L
1,619 MMR
Party 2
Fenrir
Fenrir
Platinum IV
CynicalCaracal11
Fenrir
Platinum IV
Level 153
God Stats
6W - 1L
1,739 SR
Queue Stats
34W - 24L
1,867 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,689 SR
1,764 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,618 SR
1,650 MMR
Ares
Ares
Platinum V
ALLMightycash
Ares
Platinum V
Level 149
God Stats
160W - 109L
1,639 SR
Queue Stats
293W - 275L
1,616 MMR
Party 1
Hou Yi
Hou Yi
Gold I
Rick c1420
Hou Yi
Gold I
Level 116
God Stats
12W - 15L
1,561 SR
Queue Stats
351W - 347L
1,681 MMR
Party 1
Discordia
Discordia
Gold III
theobag112
Discordia
Gold III
Level 108
God Stats
142W - 126L
1,656 SR
Queue Stats
529W - 589L
1,655 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArielizFez1030
Baron Samedi
19
7 / 1 / 7
12,382
728
15,615
11,813
6,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
ColoredJak
Xing Tian
17
5 / 1 / 8
12,239
720
7,387
19,019
24,941
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 3 / 9
11,439
673
8,643
15,739
10,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
BastetShivaArtioPersephoneAtlas

VS

Bans
GebChaacJormungandrGilgameshKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
10,303
606
6,625
12,859
13,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Rick c1420
Hou Yi
15
1 / 5 / 3
10,092
594
9,883
13,342
5,492
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
theobag112
Discordia
15
2 / 4 / 3
10,726
631
11,300
9,478
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
14
Kills
5
5
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Baron Samedi
ArielizFez1030
Baron Samedi
7
1
7
10.5
W
Xing Tian
ColoredJak
Xing Tian
5
1
8
9
W
2
3
9
2.17
L
Hou Yi
Rick c1420
Hou Yi
1
5
3
0.5
L
Discordia
theobag112
Discordia
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,645
Damage
27,808
46,571
Taken
35,679
42,407
Mitigated
23,450
16,172
Healing
4,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,625
76
0
788
12,859
13,984
0
9,106
3,570
15,134
0
W
Baron Samedi
ArielizFez1030
Baron Samedi
15,615
989
2,987
5,375
11,813
6,866
1,020
4,504
6,923
67,305
0
W
Xing Tian
ColoredJak
Xing Tian
7,387
231
395
3,989
19,019
24,941
578
6,180
12,434
26,316
0
W
8,643
2,146
0
3,426
15,739
10,600
1,369
6,809
8,564
0
46,075
L
Hou Yi
Rick c1420
Hou Yi
9,883
3,087
0
1,016
13,342
5,492
0
8,207
4,886
0
32,707
L
Discordia
theobag112
Discordia
11,300
764
0
2,284
9,478
3,974
0
5,821
3,575
40,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,060
Gold Earned
31,121
224
Minions Killed
157
13
Camps Cleared
2
960,727
Distance Traveled
832,421
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,303
606
16
1
1
287,712
13
W
Baron Samedi
12,382
728
113
7
3
308,709
4
W
Xing Tian
12,239
720
34
2
3
342,360
4
W
Fenrir
11,439
673
77
5
7
309,658
4
L
Hou Yi
10,092
594
75
4
1
254,632
3
L
Discordia
10,726
631
66
4
0
290,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role