Player Matchup

Thoth
Thoth
PR10
Thoth
Level 109
God Stats
1W - 1L
1,331 SR
Queue Stats
20W - 22L
1,462 Elo+
Party 3
Ymir
Ymir
Sithrasquee
Ymir
Level 80
God Stats
69W - 67L
1,728 SR
Queue Stats
124W - 127L
1,503 Elo+
Solo
Sol
Sol
bimmer284
Sol
Level 81
God Stats
3W - 3L
1,500 SR
Queue Stats
155W - 156L
1,414 Elo+
Party 3
Mercury
Mercury
desmentidortotal
Mercury
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
115W - 111L
1,498 Elo+
Party 3
Amaterasu
Amaterasu
raulmelo28
Amaterasu
Level 106
God Stats
6W - 4L
1,708 SR
Queue Stats
124W - 131L
1,422 Elo+
Party 3
Team Averages
Level 101
1,553 SR
1,460 Elo+

VS

Team Averages
Level 104
1,511 SR
1,488 Elo+
Vamana
Vamana
ArielSmellwani
Vamana
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 187L
1,542 Elo+
Solo
Fafnir
Fafnir
CptNitrox
Fafnir
Level 141
God Stats
3W - 3L
1,713 SR
Queue Stats
43W - 42L
1,520 Elo+
Party 2
Thanatos
Thanatos
VenitoKamelas2
Thanatos
Level 96
God Stats
19W - 43L
1,235 SR
Queue Stats
340W - 411L
1,351 Elo+
Party 1
Agni
Agni
almansa000
Agni
Level 107
God Stats
38W - 36L
1,605 SR
Queue Stats
374W - 460L
1,391 Elo+
Party 1
Xbalanque
Xbalanque
mrli95
Xbalanque
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
PR10
Thoth
10
2 / 2 / 2
6,289
629
3,129
4,488
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 2
6,060
606
2,091
6,463
3,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 1 / 2
6,269
627
3,856
2,986
569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 2
6,917
692
4,108
5,543
1,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
raulmelo28
Amaterasu
11
4 / 0 / 3
7,261
726
5,799
9,495
7,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
4,992
499
1,929
7,476
5,665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
CptNitrox
Fafnir
8
0 / 1 / 1
5,044
504
1,203
5,302
3,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
9
2 / 3 / 2
5,421
542
6,693
7,783
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
2 / 2 / 1
5,908
591
2,704
5,659
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
mrli95
Xbalanque
8
0 / 3 / 0
4,791
479
1,732
4,934
1,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
4
4
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Fafnir
CptNitrox
Fafnir
0
1
1
0.5
W
Thoth
PR10
Thoth
2
2
2
1.5
W
2
0
2
3
L
Thanatos
2
3
2
1
L
2
2
1
1.25
W
2
1
2
3
W
4
1
2
5
L
Xbalanque
mrli95
Xbalanque
0
3
0
0
W
Amaterasu
raulmelo28
Amaterasu
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,983
Damage
14,261
28,975
Taken
31,154
14,148
Mitigated
13,834
9,801
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,929
1,141
0
670
7,476
5,665
0
0
7,476
0
22,836
L
Fafnir
CptNitrox
Fafnir
1,203
245
165
1,509
5,302
3,033
0
2,770
2,532
12,009
0
W
Thoth
PR10
Thoth
3,129
94
0
940
4,488
1,010
0
2,116
2,372
32,886
0
W
2,091
546
0
1,704
6,463
3,530
0
1,256
5,207
16,260
0
L
Thanatos
6,693
1,132
0
7,232
7,783
2,178
0
1,535
6,248
0
27,824
L
2,704
238
0
130
5,659
1,677
0
1,586
4,073
33,842
0
W
3,856
1,903
0
1,426
2,986
569
966
129
2,857
40,619
0
W
4,108
1,633
0
652
5,543
1,439
0
406
5,137
0
41,550
L
Xbalanque
mrli95
Xbalanque
1,732
562
0
274
4,934
1,281
84
3,185
1,749
0
21,652
W
Amaterasu
raulmelo28
Amaterasu
5,799
2,620
0
5,079
9,495
7,600
194
0
9,495
0
38,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,796
Gold Earned
26,156
315
Minions Killed
252
0
Camps Cleared
0
1,052,351
Distance Traveled
978,665
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,992
499
49
5
0
179,040
0
L
Fafnir
5,044
504
30
3
0
204,607
3
W
Thoth
6,289
629
68
7
0
208,119
1
W
Ymir
6,060
606
28
3
0
208,145
5
L
Thanatos
5,421
542
54
5
0
208,663
2
L
Agni
5,908
591
76
8
0
195,193
1
W
Sol
6,269
627
74
7
0
178,350
3
W
Mercury
6,917
692
64
6
0
265,869
4
L
Xbalanque
4,791
479
43
4
0
191,162
1
W
Amaterasu
7,261
726
81
8
0
191,868
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role