Player Matchup

Agni
Agni
Platinum I
 
Agni
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum II
FIMOSÃO
Chiron
Platinum II
Level 144
God Stats
1W - 0L
1,758 SR
Queue Stats
79W - 70L
1,889 MMR
Solo
Ares
Ares
Platinum II
ImCamilowis
Ares
Platinum II
Level 157
God Stats
15W - 10L
1,868 SR
Queue Stats
150W - 142L
1,945 MMR
Solo
Guan Yu
Guan Yu
Platinum V
WillFN
Guan Yu
Platinum V
Level 149
God Stats
7W - 5L
1,618 SR
Queue Stats
302W - 314L
1,773 MMR
Solo
Bellona
Bellona
Masters
tensaiHANZARU
Bellona
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 139L
2,363 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,649 SR
1,894 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,461 SR
1,658 MMR
Erlang Shen
Erlang Shen
Diamond II
 
Erlang Shen
Diamond II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold III
 
Tyr
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Platinum III
 
Cerberus
Platinum III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum I
RazCacielos
Hou Yi
Platinum I
Level 128
God Stats
12W - 12L
1,727 SR
Queue Stats
192W - 195L
2,032 MMR
Solo
The Morrigan
The Morrigan
Platinum IV
iBloodFlare
The Morrigan
Platinum IV
Level 145
God Stats
0W - 5L
1,076 SR
Queue Stats
78W - 73L
1,761 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
5 / 0 / 4
9,348
623
4,332
3,984
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
FIMOSÃO
Chiron
15
4 / 3 / 4
9,261
617
8,820
11,672
3,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 1 / 6
8,447
563
6,293
9,229
7,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
WillFN
Guan Yu
15
0 / 1 / 1
8,773
585
7,471
8,594
9,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
16
2 / 1 / 4
9,340
623
3,464
10,919
6,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
CliodhnaGebShiva

VS

Bans
ThothNemesisLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
3 / 2 / 1
8,335
556
5,280
9,783
5,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tyr
 
Tyr
14
0 / 1 / 1
8,210
547
3,519
11,511
6,448
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
 
Cerberus
13
2 / 2 / 2
8,035
536
2,676
11,147
7,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
9
1 / 4 / 2
6,568
438
6,812
8,700
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
iBloodFlare
The Morrigan
13
0 / 3 / 0
7,231
482
2,639
5,587
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
6
6
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
0
4
7
L
Erlang Shen
 
Erlang Shen
3
2
1
1.75
L
Tyr
 
Tyr
0
1
1
0.5
L
Cerberus
 
Cerberus
2
2
2
1.5
W
Chiron
FIMOSÃO
Chiron
4
3
4
2
W
1
1
6
4
L
Hou Yi
1
4
2
0.5
W
Guan Yu
WillFN
Guan Yu
0
1
1
0.5
L
The Morrigan
iBloodFlare
The Morrigan
0
3
0
0
W
Bellona
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,380
Damage
20,926
44,398
Taken
46,728
28,308
Mitigated
24,283
16,838
Healing
14,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,332
143
0
1,281
3,984
1,215
1,253
472
3,483
69,030
0
L
Erlang Shen
 
Erlang Shen
5,280
2,707
0
4,036
9,783
5,931
0
1,833
7,884
0
64,295
L
Tyr
 
Tyr
3,519
159
0
4,369
11,511
6,448
0
750
9,818
5,956
50,692
L
Cerberus
 
Cerberus
2,676
32
0
2,886
11,147
7,734
0
3,325
7,724
32,914
0
W
Chiron
FIMOSÃO
Chiron
8,820
4,549
459
4,888
11,672
3,906
822
2,804
8,868
0
64,370
W
6,293
406
0
2,534
9,229
7,602
766
1,154
8,075
27,891
5,753
L
Hou Yi
6,812
3,429
0
2,809
8,700
2,426
0
1,592
7,106
0
36,133
W
Guan Yu
WillFN
Guan Yu
7,471
179
446
4,764
8,594
9,397
729
684
7,910
0
60,194
L
The Morrigan
iBloodFlare
The Morrigan
2,639
452
125
562
5,587
1,744
0
2,401
3,024
53,936
857
W
Bellona
3,464
1,623
0
2,466
10,919
6,188
518
474
10,409
0
76,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,169
Gold Earned
38,379
545
Minions Killed
500
0
Camps Cleared
0
1,608,387
Distance Traveled
1,505,401
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,348
623
140
9
0
329,076
5
L
Erlang Shen
8,335
556
106
7
0
366,456
4
L
Tyr
8,210
547
129
9
0
322,122
6
L
Cerberus
8,035
536
77
5
0
309,843
5
W
Chiron
9,261
617
120
8
0
274,112
6
W
Ares
8,447
563
43
3
0
312,950
6
L
Hou Yi
6,568
438
77
5
0
195,091
1
W
Guan Yu
8,773
585
105
7
0
337,888
5
L
The Morrigan
7,231
482
111
7
0
311,889
3
W
Bellona
9,340
623
137
9
0
354,361
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role