Player Matchup

Loki
Loki
Gold III
 
Loki
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold III
AsierHGL
Merlin
Gold III
Level 141
God Stats
2W - 2L
1,616 SR
Queue Stats
91W - 94L
1,463 MMR
Solo
Artemis
Artemis
Gold II
HydroMatic
Artemis
Gold II
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
451W - 449L
1,448 MMR
Solo
Aphrodite
Aphrodite
Bronze III
MikhailMK
Aphrodite
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,459 MMR
Solo
Achilles
Achilles
Gold V
Pănda
Achilles
Gold V
Level 127
God Stats
5W - 2L
1,941 SR
Queue Stats
90W - 89L
1,472 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,611 SR
1,469 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 81
1,504 SR
1,484 MMR
Bastet
Bastet
Gold I
 
Bastet
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze III
 
Yemoja
Bronze III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold I
Fetzerr
Thoth
Gold I
Level 104
God Stats
2W - 7L
1,213 SR
Queue Stats
230W - 229L
1,476 MMR
Solo
Neith
Neith
Gold II
Ukyinandlins
Neith
Gold II
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 56L
1,470 MMR
Solo
Chaac
Chaac
Gold IV
XXLOKINONMAINXX
Chaac
Gold IV
Level 68
God Stats
1W - 1L
1,805 SR
Queue Stats
42W - 44L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
3 / 4 / 5
12,189
530
17,640
17,771
6,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
AsierHGL
Merlin
18
1 / 6 / 3
10,709
466
13,384
11,905
2,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
HydroMatic
Artemis
18
1 / 7 / 3
10,511
457
9,818
20,325
6,065
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
MikhailMK
Aphrodite
18
2 / 4 / 4
10,043
437
3,846
16,602
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Pănda
Achilles
17
1 / 5 / 1
10,126
440
12,110
26,823
34,243
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AgniThe MorriganPersephoneSylvanus

VS

Bans
IzanamiCerberusArachneShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
4 / 3 / 8
15,282
664
13,496
20,212
8,776
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
 
Yemoja
16
0 / 2 / 8
11,777
512
5,533
20,562
25,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Fetzerr
Thoth
20
11 / 1 / 3
15,117
657
18,840
15,557
6,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 1 / 9
15,464
672
19,711
16,227
7,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 1 / 11
13,248
576
16,521
30,636
58,687
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
8
Kills
26
26
Deaths
8
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
4
5
1.38
W
Bastet
 
Bastet
4
3
8
2.67
W
Yemoja
 
Yemoja
0
2
8
2
L
Merlin
AsierHGL
Merlin
1
6
3
0.42
W
Thoth
Fetzerr
Thoth
11
1
3
12.5
L
Artemis
HydroMatic
Artemis
1
7
3
0.36
L
Aphrodite
MikhailMK
Aphrodite
2
4
4
1
L
Achilles
Pănda
Achilles
1
5
1
0.3
W
10
1
9
14.5
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,798
Damage
74,101
93,426
Taken
103,194
54,004
Mitigated
107,390
27,263
Healing
50,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
17,640
4,453
0
5,133
17,771
6,253
0
3,343
14,428
0
122,001
W
Bastet
 
Bastet
13,496
3,563
0
7,621
20,212
8,776
2,552
1,635
18,577
0
142,017
W
Yemoja
 
Yemoja
5,533
1,002
9,759
7,772
20,562
25,107
842
5,646
14,916
23,905
0
L
Merlin
AsierHGL
Merlin
13,384
607
0
3,141
11,905
2,337
0
6,876
5,029
94,764
0
W
Thoth
Fetzerr
Thoth
18,840
851
0
3,607
15,557
6,978
4,122
5,241
10,316
125,060
0
L
Artemis
HydroMatic
Artemis
9,818
2,985
0
4,941
20,325
6,065
0
3,679
16,646
0
76,189
L
Aphrodite
MikhailMK
Aphrodite
3,846
431
4,078
7,102
16,602
5,106
0
3,999
12,603
22,769
0
L
Achilles
Pănda
Achilles
12,110
3,852
0
2,868
26,823
34,243
200
6,476
20,347
0
69,981
W
19,711
7,705
0
6,454
16,227
7,842
4,723
2,647
13,580
0
142,821
W
16,521
3,373
0
15,159
30,636
58,687
1,978
4,968
25,668
0
89,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,578
Gold Earned
70,888
678
Minions Killed
800
0
Camps Cleared
0
2,179,894
Distance Traveled
2,316,272
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,189
530
196
9
0
473,847
2
W
Bastet
15,282
664
210
9
0
462,011
1
W
Yemoja
11,777
512
24
1
0
428,348
6
L
Merlin
10,709
466
171
7
0
412,735
8
W
Thoth
15,117
657
193
8
0
515,160
9
L
Artemis
10,511
457
131
6
0
405,963
9
L
Aphrodite
10,043
437
52
2
0
436,215
0
L
Achilles
10,126
440
128
6
0
451,134
8
W
Neith
15,464
672
205
9
0
442,645
8
W
Chaac
13,248
576
168
7
0
468,108
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role