Player Matchup

Da Ji
Da Ji
Claped_By_MeDi
Da Ji
Level 88
God Stats
2W - 2L
1,588 SR
Queue Stats
143W - 150L
1,353 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Hugolovesmedi
Kumbhakarna
Level 26
God Stats
13W - 19L
1,413 SR
Queue Stats
34W - 46L
1,371 Elo+
Party 1
Bakasura
Bakasura
Hypnosiss
Bakasura
Level 97
God Stats
6W - 5L
1,761 SR
Queue Stats
292W - 348L
1,432 Elo+
Solo
Anubis
Anubis
adriloveshugo
Anubis
Level 5
God Stats
1W - 1L
1,751 SR
Queue Stats
2W - 8L
1,467 Elo+
Party 1
Nike
Nike
gevoxx
Nike
Level 38
God Stats
6W - 2L
1,092 SR
Queue Stats
248W - 249L
1,367 Elo+
Solo
Team Averages
Level 51
1,521 SR
1,398 Elo+

VS

Team Averages
Level 48
1,378 SR
1,343 Elo+
Artemis
Artemis
FuryyChan
Artemis
Level 59
God Stats
24W - 24L
1,724 SR
Queue Stats
58W - 66L
1,378 Elo+
Party 2
Merlin
Merlin
Larmael
Merlin
Level 34
God Stats
3W - 3L
1,165 SR
Queue Stats
26W - 33L
1,353 Elo+
Party 3
Fenrir
Fenrir
Rockylan
Fenrir
Level 28
God Stats
2W - 5L
1,187 SR
Queue Stats
34W - 62L
1,251 Elo+
Party 3
Eset
Eset
TyksWtf
Eset
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 67L
1,378 Elo+
Party 2
Chaac
Chaac
eyalthhk
Chaac
Level 103
God Stats
1W - 1L
1,315 SR
Queue Stats
170W - 165L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,620
562
2,411
6,801
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Hugolovesmedi
Kumbhakarna
6
3 / 1 / 1
4,946
495
1,669
5,066
1,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Hypnosiss
Bakasura
9
1 / 3 / 3
5,219
522
4,708
9,150
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 1 / 0
4,777
478
333
3,513
1,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
gevoxx
Nike
10
3 / 2 / 0
6,338
634
3,224
6,834
2,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FuryyChan
Artemis
9
4 / 3 / 4
5,767
577
7,735
6,453
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Larmael
Merlin
10
2 / 1 / 1
5,732
573
2,297
1,710
451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
Rockylan
Fenrir
10
3 / 1 / 4
5,783
578
2,984
3,713
1,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Eset
TyksWtf
Eset
8
1 / 3 / 6
5,476
548
3,935
6,493
2,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
eyalthhk
Chaac
10
1 / 1 / 1
5,453
545
2,266
4,806
1,505
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
9
Kills
11
11
Deaths
9
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Artemis
FuryyChan
Artemis
4
3
4
2
L
Kumbhakarna
Hugolovesmedi
Kumbhakarna
3
1
1
3.5
L
Bakasura
Hypnosiss
Bakasura
1
3
3
0.83
W
Merlin
Larmael
Merlin
2
1
1
2.5
W
Fenrir
Rockylan
Fenrir
3
1
4
5
W
Eset
TyksWtf
Eset
1
3
6
1.33
L
0
1
0
0
W
Chaac
eyalthhk
Chaac
1
1
1
1.5
L
Nike
gevoxx
Nike
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,345
Damage
19,217
31,364
Taken
23,175
10,385
Mitigated
7,378
10,673
Healing
4,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,411
410
0
2,541
6,801
1,964
0
850
5,951
0
25,294
W
Artemis
FuryyChan
Artemis
7,735
4,069
0
1,044
6,453
2,028
550
819
5,449
0
29,591
L
Kumbhakarna
Hugolovesmedi
Kumbhakarna
1,669
235
87
1,832
5,066
1,964
0
2,019
3,047
6,314
0
L
Bakasura
Hypnosiss
Bakasura
4,708
3,650
0
3,408
9,150
2,300
0
1,585
7,565
0
19,504
W
Merlin
Larmael
Merlin
2,297
386
0
207
1,710
451
862
250
1,460
25,371
0
W
Fenrir
Rockylan
Fenrir
2,984
474
0
131
3,713
1,141
632
83
3,630
0
22,884
W
Eset
TyksWtf
Eset
3,935
576
739
1,052
6,493
2,253
264
850
5,466
14,553
0
L
333
47
0
1,001
3,513
1,162
0
1,471
2,042
15,562
0
W
Chaac
eyalthhk
Chaac
2,266
551
0
1,033
4,806
1,505
420
0
4,806
0
22,256
L
Nike
gevoxx
Nike
3,224
641
0
1,804
6,834
2,995
36
307
6,527
0
29,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,900
Gold Earned
28,211
202
Minions Killed
220
0
Camps Cleared
0
783,922
Distance Traveled
926,373
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,620
562
55
6
0
164,151
0
W
Artemis
5,767
577
52
5
0
188,976
4
L
Kumbhakarna
4,946
495
7
1
0
126,377
0
L
Bakasura
5,219
522
45
5
0
169,486
3
W
Merlin
5,732
573
50
5
0
169,222
4
W
Fenrir
5,783
578
46
5
0
199,641
2
W
Eset
5,476
548
23
2
0
183,415
3
L
Anubis
4,777
478
31
3
0
134,268
0
W
Chaac
5,453
545
49
5
0
185,119
0
L
Nike
6,338
634
64
6
0
189,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role