Player Matchup

Odin
Odin
RNscope07
Odin
Level 18
God Stats
1W - 3L
1,456 SR
Queue Stats
32W - 41L
1,470 Elo+
Party 1
Hades
Hades
Sarmonus
Hades
Level 66
God Stats
1W - 1L
1,712 SR
Queue Stats
139W - 155L
1,453 Elo+
Party 1
Arachne
Arachne
Xeddikus
Arachne
Level 67
God Stats
7W - 6L
1,579 SR
Queue Stats
92W - 121L
1,443 Elo+
Party 1
Team Averages
Level 50
1,582 SR
1,455 Elo+

VS

Team Averages
Level 126
1,594 SR
1,532 Elo+
Hercules
Hercules
DoxixIWNL
Hercules
Level 127
God Stats
20W - 9L
1,677 SR
Queue Stats
278W - 178L
1,617 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FootedSaucer364
Cu Chulainn
Level 123
God Stats
10W - 21L
1,314 SR
Queue Stats
607W - 658L
1,400 Elo+
Solo
Anubis
Anubis
ISunix SnnI
Anubis
Level 127
God Stats
6W - 5L
1,791 SR
Queue Stats
176W - 119L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
2 / 5 / 1
7,703
642
3,922
10,518
7,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Sarmonus
Hades
12
2 / 7 / 3
8,635
720
6,622
16,054
7,079
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Xeddikus
Arachne
11
0 / 5 / 3
7,274
606
6,026
15,605
6,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DoxixIWNL
Hercules
14
3 / 1 / 12
9,006
751
11,295
13,268
8,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Cu Chulainn
FootedSaucer364
Cu Chulainn
14
7 / 2 / 8
9,442
787
11,782
7,279
3,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
15
7 / 2 / 10
9,554
796
14,189
10,633
6,093
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
17
17
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
DoxixIWNL
Hercules
3
1
12
9
W
Cu Chulainn
FootedSaucer364
Cu Chulainn
7
2
8
5.5
W
Anubis
7
2
10
6
L
Odin
2
5
1
0.5
L
Hades
Sarmonus
Hades
2
7
3
0.5
L
Arachne
Xeddikus
Arachne
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,570
Damage
37,266
42,177
Taken
31,180
20,475
Mitigated
17,900
4,995
Healing
10,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DoxixIWNL
Hercules
11,295
4,446
0
6,008
13,268
8,595
615
2,684
10,584
0
22,133
W
Cu Chulainn
FootedSaucer364
Cu Chulainn
11,782
2,792
0
578
7,279
3,212
834
1,969
5,310
0
37,058
W
Anubis
14,189
459
0
4,204
10,633
6,093
734
2,480
8,153
50,200
0
L
Odin
3,922
747
0
1,090
10,518
7,095
0
2,974
7,229
0
18,705
L
Hades
Sarmonus
Hades
6,622
738
600
2,308
16,054
7,079
0
4,223
11,546
21,753
0
L
Arachne
Xeddikus
Arachne
6,026
4,539
0
997
15,605
6,301
0
7,095
8,352
0
12,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,612
Gold Earned
28,002
82
Minions Killed
154
2
Camps Cleared
9
589,328
Distance Traveled
626,526
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,006
751
34
3
5
220,233
2
W
Cu Chulainn
9,442
787
42
4
2
225,896
0
W
Anubis
9,554
796
78
7
2
180,397
2
L
Odin
7,703
642
20
2
1
200,666
0
L
Hades
8,635
720
47
4
0
182,624
1
L
Arachne
7,274
606
15
1
1
206,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role