Player Matchup

Bellona
Bellona
Christyk4445
Bellona
Level 42
God Stats
0W - 1L
1,244 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Tiamat
Tiamat
Enrinkari
Tiamat
Level 118
God Stats
1W - 4L
1,278 SR
Queue Stats
10W - 18L
1,609 Elo+
Party 2
Ares
Ares
MiddleC
Ares
Level 148
God Stats
1W - 1L
1,658 SR
Queue Stats
27W - 27L
1,703 Elo+
Party 2
Baron Samedi
Baron Samedi
Trudyexe
Baron Samedi
Level 6
God Stats
4W - 9L
1,736 SR
Queue Stats
5W - 10L
1,703 Elo+
Party 2
Shiva
Shiva
Yunngin
Shiva
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Team Averages
Level 87
1,483 SR
1,603 Elo+

VS

Team Averages
Level 61
1,475 SR
1,458 Elo+
Agni
Agni
Athenns
Agni
Level 68
God Stats
40W - 27L
1,449 SR
Queue Stats
319W - 266L
1,524 Elo+
Party 1
Ymir
Ymir
BongoDrumme
Ymir
Level 44
God Stats
14W - 15L
1,446 SR
Queue Stats
62W - 64L
1,447 Elo+
Party 3
Ah Puch
Ah Puch
Gengou
Ah Puch
Level 123
God Stats
8W - 12L
1,422 SR
Queue Stats
43W - 51L
1,440 Elo+
Party 3
Horus
Horus
itzgennex
Horus
Level 42
God Stats
34W - 36L
1,500 SR
Queue Stats
739W - 798L
1,355 Elo+
Solo
Izanami
Izanami
maisiebey
Izanami
Level 28
God Stats
279W - 225L
1,555 SR
Queue Stats
295W - 264L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Christyk4445
Bellona
15
4 / 5 / 2
11,088
1,109
13,828
25,574
33,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
Enrinkari
Tiamat
16
0 / 4 / 2
9,944
994
6,732
11,530
12,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
MiddleC
Ares
15
3 / 5 / 2
10,374
1,037
6,520
22,619
34,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
Trudyexe
Baron Samedi
16
0 / 4 / 3
9,793
979
4,782
10,517
6,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Yunngin
Shiva
16
0 / 5 / 5
10,224
1,022
8,597
15,536
22,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

135

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Athenns
Agni
17
3 / 0 / 18
11,129
1,113
17,474
4,163
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 0 / 16
12,239
1,224
11,106
9,952
14,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Puch
Gengou
Ah Puch
17
7 / 4 / 16
12,305
1,231
28,996
8,967
3,870
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
itzgennex
Horus
17
1 / 2 / 16
10,584
1,058
4,108
12,331
14,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
maisiebey
Izanami
17
8 / 1 / 12
12,249
1,225
18,658
10,119
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
101
7
Kills
23
23
Deaths
7
14
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Agni
Athenns
Agni
3
0
18
12
W
4
0
16
12
L
Bellona
Christyk4445
Bellona
4
5
2
1
L
Tiamat
Enrinkari
Tiamat
0
4
2
0.25
W
Ah Puch
Gengou
Ah Puch
7
4
16
3.75
L
Ares
MiddleC
Ares
3
5
2
0.8
L
Baron Samedi
Trudyexe
Baron Samedi
0
4
3
0.38
L
Shiva
Yunngin
Shiva
0
5
5
0.5
W
Horus
itzgennex
Horus
1
2
16
4.5
W
Izanami
maisiebey
Izanami
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,459
Damage
80,342
85,776
Taken
45,532
108,786
Mitigated
38,621
7,088
Healing
10,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Athenns
Agni
17,474
932
0
483
4,163
1,650
0
395
3,576
41,282
0
W
11,106
572
0
1,071
9,952
14,364
0
5,051
4,502
18,623
0
L
Bellona
Christyk4445
Bellona
13,828
1,829
0
934
25,574
33,076
0
15,388
10,186
0
34,779
L
Tiamat
Enrinkari
Tiamat
6,732
133
54
932
11,530
12,531
0
7,787
3,743
33,427
0
W
Ah Puch
Gengou
Ah Puch
28,996
1,185
0
1,162
8,967
3,870
0
3,489
5,128
50,474
0
L
Ares
MiddleC
Ares
6,520
68
0
541
22,619
34,406
0
14,527
8,092
15,680
0
L
Baron Samedi
Trudyexe
Baron Samedi
4,782
698
2,099
399
10,517
6,162
0
8,956
1,561
16,466
0
L
Shiva
Yunngin
Shiva
8,597
528
538
1,591
15,536
22,611
0
10,918
4,618
225
29,494
W
Horus
itzgennex
Horus
4,108
1,650
3,030
3,234
12,331
14,364
0
5,321
6,473
0
7,229
W
Izanami
maisiebey
Izanami
18,658
11,364
0
2,014
10,119
4,373
0
3,970
5,865
0
45,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,423
Gold Earned
58,506
209
Minions Killed
204
6
Camps Cleared
5
1,014,835
Distance Traveled
1,078,212
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,129
1,113
54
5
3
238,474
3
W
Ymir
12,239
1,224
17
2
1
216,353
0
L
Bellona
11,088
1,109
45
5
3
199,727
0
L
Tiamat
9,944
994
61
6
2
193,155
0
W
Ah Puch
12,305
1,231
59
6
0
176,469
0
L
Ares
10,374
1,037
9
1
0
214,498
0
L
Baron Samedi
9,793
979
43
4
0
197,603
0
L
Shiva
10,224
1,022
51
5
1
209,852
0
W
Horus
10,584
1,058
7
1
0
237,251
0
W
Izanami
12,249
1,225
67
7
1
209,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role