Player Matchup

Achilles
Achilles
Bandiitz
Achilles
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
85W - 80L
1,365 Elo+
Solo
Agni
Agni
PR10
Agni
Level 109
God Stats
1W - 1L
1,327 SR
Queue Stats
20W - 22L
1,422 Elo+
Party 2
Izanami
Izanami
bimmer284
Izanami
Level 81
God Stats
2W - 0L
1,770 SR
Queue Stats
155W - 156L
1,397 Elo+
Party 2
Hun Batz
Hun Batz
desmentidortotal
Hun Batz
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 111L
1,460 Elo+
Party 2
Khepri
Khepri
raulmelo28
Khepri
Level 106
God Stats
3W - 4L
1,750 SR
Queue Stats
124W - 131L
1,405 Elo+
Party 2
Team Averages
Level 97
1,569 SR
1,410 Elo+

VS

Team Averages
Level 102
1,560 SR
1,468 Elo+
Thanatos
Thanatos
AchillesIMissyou
Thanatos
Level 83
God Stats
5W - 3L
1,542 SR
Queue Stats
493W - 428L
1,621 Elo+
Solo
Horus
Horus
Alexanderus
Horus
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 86L
1,443 Elo+
Solo
Medusa
Medusa
ItsGumbo
Medusa
Level 105
God Stats
12W - 9L
1,585 SR
Queue Stats
176W - 172L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
VenitoKamelas2
Ao Kuang
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
340W - 411L
1,364 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
almansa000
Morgan Le Fay
Level 107
God Stats
7W - 4L
1,675 SR
Queue Stats
374W - 460L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bandiitz
Achilles
17
4 / 1 / 5
10,868
639
10,893
15,817
13,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
PR10
Agni
18
11 / 0 / 11
11,667
686
17,516
10,529
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
bimmer284
Izanami
16
2 / 2 / 2
10,130
596
6,422
8,807
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
10 / 2 / 9
11,080
652
12,994
13,755
6,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
raulmelo28
Khepri
14
1 / 2 / 9
9,661
568
3,533
11,197
13,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
7,458
439
9,508
16,913
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 3 / 2
5,856
344
2,657
11,967
6,811
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
ItsGumbo
Medusa
10
3 / 4 / 0
7,151
421
4,670
9,499
2,632
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
13
3 / 7 / 0
8,301
488
8,908
19,656
5,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
almansa000
Morgan Le Fay
13
1 / 6 / 1
8,065
474
5,404
9,488
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
28
Kills
7
7
Deaths
28
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
0
3
2
0.33
W
Achilles
Bandiitz
Achilles
4
1
5
6.5
L
Medusa
ItsGumbo
Medusa
3
4
0
0.75
W
Agni
PR10
Agni
11
0
11
16.5
L
Ao Kuang
3
7
0
0.43
L
Morgan Le Fay
almansa000
Morgan Le Fay
1
6
1
0.25
W
Izanami
bimmer284
Izanami
2
2
2
1.5
W
10
2
9
7.25
W
Khepri
raulmelo28
Khepri
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,358
Damage
31,147
60,105
Taken
67,523
39,344
Mitigated
22,088
12,061
Healing
17,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,508
1,139
0
10,315
16,913
4,580
0
4,607
11,860
0
38,320
L
2,657
1,590
537
1,487
11,967
6,811
0
5,390
6,533
0
7,723
W
Achilles
Bandiitz
Achilles
10,893
2,352
0
4,251
15,817
13,021
1,950
3,153
12,107
6,423
53,620
L
Medusa
ItsGumbo
Medusa
4,670
1,763
0
359
9,499
2,632
90
4,573
4,926
0
40,806
W
Agni
PR10
Agni
17,516
1,073
175
3,175
10,529
3,388
2,744
2,433
8,096
77,050
0
L
Ao Kuang
8,908
2,167
0
3,663
19,656
5,353
0
4,000
15,250
49,510
0
L
Morgan Le Fay
almansa000
Morgan Le Fay
5,404
290
0
669
9,488
2,712
265
3,477
6,011
38,389
0
W
Izanami
bimmer284
Izanami
6,422
3,412
0
2,753
8,807
3,166
6,030
279
8,528
0
80,993
W
12,994
3,983
0
843
13,755
6,580
1,966
4,969
8,786
0
78,289
W
Khepri
raulmelo28
Khepri
3,533
638
0
864
11,197
13,189
0
3,478
7,719
21,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,406
Gold Earned
36,831
533
Minions Killed
321
0
Camps Cleared
0
1,656,325
Distance Traveled
1,305,609
33
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,458
439
74
4
0
318,179
0
L
Horus
5,856
344
6
0
0
241,263
5
W
Achilles
10,868
639
125
7
0
341,147
7
L
Medusa
7,151
421
85
5
0
214,137
6
W
Agni
11,667
686
135
8
0
338,890
4
L
Ao Kuang
8,301
488
87
5
0
302,019
2
L
Morgan Le Fay
8,065
474
69
4
0
230,011
0
W
Izanami
10,130
596
144
8
0
280,707
5
W
Hun Batz
11,080
652
100
6
0
368,994
6
W
Khepri
9,661
568
29
2
0
326,587
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role