Player Matchup

Sylvanus
Sylvanus
DreamOp
Sylvanus
Level 86
God Stats
16W - 13L
1,545 SR
Queue Stats
167W - 148L
1,535 Elo+
Party 4
Horus
Horus
NoTWaker
Horus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,474 Elo+
Solo
Kukulkan
Kukulkan
UwUpoxi
Kukulkan
Level 8
God Stats
1W - 2L
1,243 SR
Queue Stats
19W - 17L
1,310 Elo+
Party 3
Apollo
Apollo
deanmt
Apollo
Level 73
God Stats
14W - 17L
1,278 SR
Queue Stats
95W - 104L
1,350 Elo+
Party 3
Cupid
Cupid
ŐМÁŔ
Cupid
Level 44
God Stats
15W - 10L
1,670 SR
Queue Stats
124W - 111L
1,594 Elo+
Party 4
Team Averages
Level 51
1,447 SR
1,453 Elo+

VS

Team Averages
Level 52
1,569 SR
1,427 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
CocoYT333333
Zeus
Level 38
God Stats
1W - 0L
1,757 SR
Queue Stats
63W - 47L
1,500 Elo+
Party 2
Skadi
Skadi
Nachelas99
Skadi
Level 72
God Stats
15W - 9L
1,492 SR
Queue Stats
146W - 175L
1,359 Elo+
Party 1
Artio
Artio
dripdrippy
Artio
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 51L
1,445 Elo+
Party 2
Izanami
Izanami
paujh1999
Izanami
Level 18
God Stats
7W - 3L
1,597 SR
Queue Stats
32W - 39L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DreamOp
Sylvanus
7
0 / 1 / 2
4,308
615
2,486
5,387
1,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
NoTWaker
Horus
8
2 / 3 / 0
4,791
684
2,586
5,103
2,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
UwUpoxi
Kukulkan
3
0 / 2 / 0
3,344
478
240
1,257
324
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
deanmt
Apollo
8
0 / 2 / 0
4,555
651
1,945
6,815
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cupid
ŐМÁŔ
Cupid
8
2 / 0 / 0
4,228
604
3,080
3,371
509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
3 / 1 / 2
5,117
731
2,541
4,960
1,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
3 / 0 / 2
5,000
714
2,486
1,251
303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
9
2 / 1 / 0
5,305
758
4,345
2,829
529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
6
0 / 0 / 1
4,182
597
897
4,691
1,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
paujh1999
Izanami
8
0 / 2 / 0
4,435
634
4,118
4,447
706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
8
8
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
2
4
W
3
0
2
4
L
Sylvanus
DreamOp
Sylvanus
0
1
2
1
W
Skadi
2
1
0
2
L
Horus
NoTWaker
Horus
2
3
0
0.67
L
Kukulkan
UwUpoxi
Kukulkan
0
2
0
0
L
Apollo
deanmt
Apollo
0
2
0
0
W
Artio
0
0
1
0.5
W
Izanami
paujh1999
Izanami
0
2
0
0
L
Cupid
ŐМÁŔ
Cupid
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,337
Damage
14,387
21,933
Taken
18,178
6,584
Mitigated
5,151
7,915
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,541
1,010
0
2,134
4,960
1,994
0
0
4,960
0
24,879
W
2,486
525
0
250
1,251
303
718
240
1,011
17,830
0
L
Sylvanus
DreamOp
Sylvanus
2,486
1,308
84
2,433
5,387
1,941
0
1,213
4,174
12,600
0
W
Skadi
4,345
2,070
0
1,305
2,829
529
651
0
2,829
0
25,764
L
Horus
NoTWaker
Horus
2,586
1,386
76
1,135
5,103
2,002
0
1,008
4,095
0
25,208
L
Kukulkan
UwUpoxi
Kukulkan
240
0
0
10
1,257
324
0
369
888
5,400
0
L
Apollo
deanmt
Apollo
1,945
938
0
2,966
6,815
1,808
0
408
6,407
0
21,781
W
Artio
897
476
157
1,971
4,691
1,619
0
1,271
3,420
6,372
0
W
Izanami
paujh1999
Izanami
4,118
3,398
0
1,254
4,447
706
0
1,215
3,232
0
30,866
L
Cupid
ŐМÁŔ
Cupid
3,080
1,907
0
1,211
3,371
509
0
385
2,986
0
18,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,226
Gold Earned
24,039
187
Minions Killed
245
0
Camps Cleared
0
611,054
Distance Traveled
746,027
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,117
731
52
7
0
160,867
3
W
Zeus
5,000
714
45
6
0
157,641
3
L
Sylvanus
4,308
615
24
3
0
122,195
2
W
Skadi
5,305
758
67
10
0
129,832
1
L
Horus
4,791
684
47
7
0
156,434
3
L
Kukulkan
3,344
478
16
2
0
48,533
1
L
Apollo
4,555
651
62
9
0
136,679
2
W
Artio
4,182
597
16
2
0
165,028
0
W
Izanami
4,435
634
65
9
0
132,659
1
L
Cupid
4,228
604
38
5
0
147,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role