Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DeuxLux2
Ah Muzen Cab
Level 73
God Stats
5W - 2L
1,778 SR
Queue Stats
35W - 58L
1,339 Elo+
Solo
Merlin
Merlin
Keegan787
Merlin
Level 129
God Stats
10W - 3L
1,799 SR
Queue Stats
731W - 217L
1,830 Elo+
Party 1
Gilgamesh
Gilgamesh
Kopfjager_73
Gilgamesh
Level 149
God Stats
98W - 19L
1,939 SR
Queue Stats
778W - 253L
1,833 Elo+
Party 1
Team Averages
Level 117
1,839 SR
1,667 Elo+

VS

Team Averages
Level 85
1,556 SR
1,630 Elo+
Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Anlumo
Izanami
Level 82
God Stats
3W - 3L
1,668 SR
Queue Stats
53W - 44L
1,588 Elo+
Party 2
Mulan
Mulan
zDrakester
Mulan
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 7L
1,801 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DeuxLux2
Ah Muzen Cab
14
2 / 2 / 8
9,989
666
7,860
7,842
2,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Keegan787
Merlin
16
4 / 2 / 6
10,712
714
13,387
9,528
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Kopfjager_73
Gilgamesh
15
4 / 2 / 6
10,356
690
8,600
17,518
15,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 3 / 3
10,325
688
14,535
11,144
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Anlumo
Izanami
16
3 / 2 / 3
10,707
714
7,707
10,017
4,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
14
0 / 5 / 6
9,980
665
3,578
14,736
11,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
10
Kills
6
6
Deaths
10
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
3
3
1.5
L
Izanami
Anlumo
Izanami
3
2
3
2.25
W
Ah Muzen Cab
DeuxLux2
Ah Muzen Cab
2
2
8
3
W
Merlin
Keegan787
Merlin
4
2
6
3.5
W
Gilgamesh
Kopfjager_73
Gilgamesh
4
2
6
3.5
L
Mulan
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,847
Damage
25,820
34,888
Taken
35,897
21,848
Mitigated
19,389
9,393
Healing
4,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
14,535
866
0
683
11,144
3,366
236
4,552
6,011
46,073
0
L
Izanami
Anlumo
Izanami
7,707
4,664
0
1,696
10,017
4,183
1,345
3,341
6,242
0
48,022
W
Ah Muzen Cab
DeuxLux2
Ah Muzen Cab
7,860
1,175
0
1,703
7,842
2,803
1,713
4,059
3,453
0
35,697
W
Merlin
Keegan787
Merlin
13,387
419
0
3,085
9,528
3,517
1,111
4,581
4,533
64,282
0
W
Gilgamesh
Kopfjager_73
Gilgamesh
8,600
886
0
4,605
17,518
15,528
188
5,886
11,199
2,280
21,019
L
Mulan
3,578
198
145
2,055
14,736
11,840
391
5,215
8,879
0
14,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,057
Gold Earned
31,012
187
Minions Killed
194
8
Camps Cleared
6
833,793
Distance Traveled
805,745
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,325
688
96
6
3
266,494
6
L
Izanami
10,707
714
77
5
2
277,263
6
W
Ah Muzen Cab
9,989
666
78
5
3
281,241
5
W
Merlin
10,712
714
87
6
4
277,900
3
W
Gilgamesh
10,356
690
22
1
1
274,652
5
L
Mulan
9,980
665
21
1
1
261,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role