Player Matchup

Horus
Horus
Barrybunch8
Horus
Level 154
God Stats
12W - 4L
1,989 SR
Queue Stats
368W - 221L
1,747 Elo+
Party 1
Eset
Eset
ItsBrittanyB1txh
Eset
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 11L
1,772 Elo+
Party 1
Nox
Nox
xXLo-RezReapXx
Nox
Level 45
God Stats
1W - 1L
1,260 SR
Queue Stats
56W - 18L
1,726 Elo+
Party 1
Team Averages
Level 73
1,583 SR
1,748 Elo+

VS

Team Averages
Level 68
1,465 SR
1,547 Elo+
Hades
Hades
DaManofTruth
Hades
Level 29
God Stats
3W - 6L
1,545 SR
Queue Stats
5W - 7L
1,537 Elo+
Party 2
Gilgamesh
Gilgamesh
VgendoV
Gilgamesh
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,537 Elo+
Party 2
Shiva
Shiva
WavyCrit
Shiva
Level 69
God Stats
0W - 2L
1,349 SR
Queue Stats
7W - 9L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 11
12,234
680
22,099
21,702
12,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
7 / 4 / 11
13,321
740
24,855
12,040
5,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 1 / 13
12,488
694
10,401
16,450
22,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 5
12,166
676
13,346
23,244
11,714
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
VgendoV
Gilgamesh
14
3 / 7 / 5
10,638
591
13,186
26,610
27,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shiva
WavyCrit
Shiva
15
2 / 6 / 5
11,165
620
12,679
22,671
17,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
19
Kills
9
9
Deaths
19
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
4
11
2.88
L
4
6
5
1.08
W
7
4
11
3.13
L
Gilgamesh
VgendoV
Gilgamesh
3
7
5
0.79
L
Shiva
WavyCrit
Shiva
2
6
5
0.75
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,355
Damage
39,211
50,192
Taken
72,525
41,225
Mitigated
56,699
18,036
Healing
5,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,099
9,597
6,055
8,030
21,702
12,542
361
6,049
15,259
0
37,747
L
13,346
2,236
815
2,679
23,244
11,714
851
13,342
9,050
41,363
0
W
24,855
2,319
1,300
1,569
12,040
5,738
880
2,745
9,236
66,825
0
L
Gilgamesh
VgendoV
Gilgamesh
13,186
3,863
0
593
26,610
27,544
56
10,302
15,542
0
32,622
L
Shiva
WavyCrit
Shiva
12,679
1,677
134
1,660
22,671
17,441
715
9,684
12,186
0
40,396
W
10,401
600
0
1,082
16,450
22,945
1,117
4,834
11,086
35,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,043
Gold Earned
33,969
189
Minions Killed
146
9
Camps Cleared
5
953,246
Distance Traveled
808,752
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,234
680
39
2
3
322,126
2
L
Hades
12,166
676
69
4
0
263,832
1
W
Eset
13,321
740
106
6
5
316,673
2
L
Gilgamesh
10,638
591
27
2
2
269,859
0
L
Shiva
11,165
620
50
3
3
275,061
0
W
Nox
12,488
694
44
2
1
314,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role