Player Matchup

Cu Chulainn
Cu Chulainn
Bunnyol
Cu Chulainn
Level 155
God Stats
4W - 6L
1,404 SR
Queue Stats
47W - 52L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ninjadudecam
Tsukuyomi
Level 129
God Stats
1W - 2L
1,787 SR
Queue Stats
35W - 43L
1,522 Elo+
Party 2
Kuzenbo
Kuzenbo
Ozaii52
Kuzenbo
Level 115
God Stats
1W - 1L
1,818 SR
Queue Stats
38W - 39L
1,611 Elo+
Party 2
Nu Wa
Nu Wa
SakuraBeary
Nu Wa
Level 154
God Stats
0W - 2L
1,204 SR
Queue Stats
5W - 11L
1,814 Elo+
Party 2
Izanami
Izanami
theticdarklink
Izanami
Level 148
God Stats
3W - 3L
1,891 SR
Queue Stats
24W - 40L
1,605 Elo+
Party 2
Team Averages
Level 140
1,621 SR
1,604 Elo+

VS

Team Averages
Level 92
1,647 SR
1,578 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Buccin
Sylvanus
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
233W - 217L
1,622 Elo+
Solo
Medusa
Medusa
Symir
Medusa
Level 102
God Stats
6W - 0L
1,932 SR
Queue Stats
377W - 282L
1,653 Elo+
Party 1
Zeus
Zeus
treyj32
Zeus
Level 29
God Stats
7W - 5L
1,726 SR
Queue Stats
212W - 188L
1,631 Elo+
Party 1
Bastet
Bastet
youtubedstroyzz
Bastet
Level 82
God Stats
31W - 20L
1,579 SR
Queue Stats
170W - 160L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bunnyol
Cu Chulainn
12
0 / 0 / 2
6,899
460
5,818
7,384
5,616
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Ninjadudecam
Tsukuyomi
12
3 / 5 / 2
7,563
504
8,093
10,515
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Ozaii52
Kuzenbo
10
1 / 2 / 0
6,204
414
3,774
8,644
6,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 3 / 1
7,496
500
4,946
5,738
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 6 / 1
7,682
512
8,542
11,806
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 2 / 1
8,373
558
8,984
13,492
10,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Buccin
Sylvanus
12
2 / 1 / 8
7,867
524
3,825
6,078
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Symir
Medusa
17
5 / 2 / 4
9,764
651
10,642
12,921
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
treyj32
Zeus
15
5 / 1 / 2
8,375
558
4,556
5,484
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 3
7,083
472
2,858
9,378
3,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
16
16
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
1
1.25
W
Sylvanus
Buccin
Sylvanus
2
1
8
6
L
Cu Chulainn
Bunnyol
Cu Chulainn
0
0
2
1
L
Tsukuyomi
Ninjadudecam
Tsukuyomi
3
5
2
0.8
L
Kuzenbo
Ozaii52
Kuzenbo
1
2
0
0.5
L
1
3
1
0.5
W
Medusa
Symir
Medusa
5
2
4
3.5
L
2
6
1
0.42
W
Zeus
treyj32
Zeus
5
1
2
6
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,173
Damage
30,865
44,087
Taken
47,353
18,705
Mitigated
22,809
9,009
Healing
14,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,984
2,500
0
2,769
13,492
10,730
0
3,071
10,325
11,349
50,713
W
Sylvanus
Buccin
Sylvanus
3,825
1,061
1,192
2,063
6,078
3,835
22
1,722
4,196
14,638
4,677
L
Cu Chulainn
Bunnyol
Cu Chulainn
5,818
688
0
1,283
7,384
5,616
0
1,333
6,051
6,089
26,923
L
Tsukuyomi
Ninjadudecam
Tsukuyomi
8,093
2,238
0
2,572
10,515
2,812
0
1,739
8,766
0
44,918
L
Kuzenbo
Ozaii52
Kuzenbo
3,774
1,681
39
1,646
8,644
6,505
0
2,648
5,918
16,764
0
L
4,946
516
0
618
5,738
1,862
0
2,809
2,813
48,520
0
W
Medusa
Symir
Medusa
10,642
4,547
0
5,531
12,921
3,251
128
780
12,073
0
82,041
L
8,542
4,685
0
2,851
11,806
1,910
315
1,224
10,506
0
53,360
W
Zeus
treyj32
Zeus
4,556
487
0
500
5,484
1,843
0
2,008
3,320
61,115
0
W
2,858
365
11
2,334
9,378
3,150
0
1,515
7,795
0
28,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,844
Gold Earned
41,462
391
Minions Killed
509
0
Camps Cleared
0
1,378,349
Distance Traveled
1,431,896
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,373
558
127
8
0
284,007
1
W
Sylvanus
7,867
524
36
2
0
272,953
3
L
Cu Chulainn
6,899
460
68
5
0
208,198
0
L
Tsukuyomi
7,563
504
86
6
0
318,577
5
L
Kuzenbo
6,204
414
27
2
0
301,263
10
L
Nu Wa
7,496
500
103
7
0
295,017
4
W
Medusa
9,764
651
151
10
0
282,553
5
L
Izanami
7,682
512
107
7
0
255,294
1
W
Zeus
8,375
558
139
9
0
300,058
2
W
Bastet
7,083
472
56
4
0
292,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role