Player Matchup

Mercury
Mercury
Appointedzero
Mercury
Level 79
God Stats
9W - 5L
1,737 SR
Queue Stats
224W - 205L
1,480 Elo+
Party 1
Merlin
Merlin
DRAGONxCULTAVIST
Merlin
Level 65
God Stats
12W - 15L
1,573 SR
Queue Stats
413W - 422L
1,475 Elo+
Party 1
Hachiman
Hachiman
LianinaBlastoise
Hachiman
Level 127
God Stats
7W - 8L
1,510 SR
Queue Stats
126W - 128L
1,460 Elo+
Solo
Ymir
Ymir
Tirrexx
Ymir
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,464 Elo+
Solo
Horus
Horus
nalbornozt
Horus
Level 97
God Stats
30W - 26L
1,630 SR
Queue Stats
234W - 244L
1,467 Elo+
Solo
Team Averages
Level 95
1,590 SR
1,469 Elo+

VS

Team Averages
Level 123
1,495 SR
1,466 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CODYDINATALE
Medusa
Level 127
God Stats
8W - 11L
1,455 SR
Queue Stats
208W - 235L
1,454 Elo+
Solo
Ares
Ares
Cj1010
Ares
Level 155
God Stats
2W - 1L
1,521 SR
Queue Stats
160W - 149L
1,458 Elo+
Party 2
Gilgamesh
Gilgamesh
ImTrulyUneek
Gilgamesh
Level 135
God Stats
4W - 12L
1,500 SR
Queue Stats
363W - 387L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
4 / 9 / 2
9,465
451
9,537
17,547
6,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 5 / 4
10,766
513
9,209
12,143
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 4 / 1
10,000
476
3,382
13,467
4,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Tirrexx
Ymir
14
4 / 5 / 1
9,117
434
5,684
20,188
23,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
13
1 / 1 / 2
9,250
440
10,012
13,743
12,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
5 / 2 / 6
12,413
591
17,374
20,302
20,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
 
Kukulkan
17
6 / 2 / 11
12,072
575
10,826
9,458
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
20
3 / 2 / 5
12,736
606
9,685
12,903
5,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Cj1010
Ares
17
5 / 2 / 10
11,897
567
6,110
16,882
18,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
ImTrulyUneek
Gilgamesh
19
5 / 2 / 15
12,481
594
13,612
17,678
8,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
10
Kills
24
24
Deaths
10
10
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
2
6
4
W
Kukulkan
 
Kukulkan
6
2
11
5.75
L
Mercury
4
9
2
0.56
W
Medusa
3
2
5
2.75
W
Ares
Cj1010
Ares
5
2
10
5
L
1
5
4
0.6
W
Gilgamesh
ImTrulyUneek
Gilgamesh
5
2
15
6.25
L
0
4
1
0.13
L
Ymir
Tirrexx
Ymir
4
5
1
0.9
L
Horus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,824
Damage
57,607
77,088
Taken
77,223
52,422
Mitigated
55,842
13,763
Healing
17,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
17,374
8,414
0
11,103
20,302
20,373
1,885
2,941
17,361
0
80,518
W
Kukulkan
 
Kukulkan
10,826
1,018
0
1,464
9,458
2,832
1,469
5,826
3,632
62,192
0
L
Mercury
9,537
5,513
0
806
17,547
6,686
0
3,389
14,158
0
53,106
W
Medusa
9,685
3,228
0
2,374
12,903
5,249
7,258
1,658
11,245
0
130,396
W
Ares
Cj1010
Ares
6,110
299
0
1,519
16,882
18,563
497
2,764
12,429
37,439
8,343
L
9,209
297
0
1,839
12,143
5,029
0
4,145
7,998
81,931
0
W
Gilgamesh
ImTrulyUneek
Gilgamesh
13,612
4,299
0
1,331
17,678
8,825
556
2,023
15,655
0
89,062
L
3,382
1,611
0
3,698
13,467
4,969
1,214
2,529
10,938
0
81,646
L
Ymir
Tirrexx
Ymir
5,684
1,236
0
1,155
20,188
23,197
0
6,451
13,737
22,346
0
L
Horus
10,012
4,987
369
5,896
13,743
12,541
0
124
13,619
0
45,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,598
Gold Earned
61,599
492
Minions Killed
669
0
Camps Cleared
0
1,861,029
Distance Traveled
2,178,599
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,413
591
157
7
0
454,220
5
W
Kukulkan
12,072
575
117
6
0
434,357
1
L
Mercury
9,465
451
77
4
0
428,461
5
W
Medusa
12,736
606
198
9
0
384,723
5
W
Ares
11,897
567
73
3
0
422,260
10
L
Merlin
10,766
513
147
7
0
391,933
4
W
Gilgamesh
12,481
594
124
6
0
483,039
3
L
Hachiman
10,000
476
147
7
0
376,145
3
L
Ymir
9,117
434
32
2
0
388,073
3
L
Horus
9,250
440
89
4
0
276,417
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role