Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fun0o0dler
Ah Muzen Cab
Level 47
God Stats
3W - 2L
1,158 SR
Queue Stats
50W - 44L
1,395 Elo+
Party 2
Nox
Nox
PinkCutekk
Nox
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,449 Elo+
Party 2
Athena
Athena
YonaThingz
Athena
Level 104
God Stats
1W - 1L
1,660 SR
Queue Stats
39W - 31L
1,332 Elo+
Party 2
Team Averages
Level 80
1,440 SR
1,392 Elo+

VS

Team Averages
Level 55
1,549 SR
1,462 Elo+
Janus
Janus
 
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CvZeno
Achilles
Level 28
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
V0id Astro
Bacchus
Level 48
God Stats
5W - 2L
1,652 SR
Queue Stats
31W - 31L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fun0o0dler
Ah Muzen Cab
11
1 / 2 / 6
7,089
644
4,111
4,895
2,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
8 / 2 / 2
8,980
816
5,665
7,853
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
YonaThingz
Athena
12
1 / 2 / 9
7,946
722
8,581
9,248
5,174
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 3 / 3
7,620
693
4,972
5,201
1,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
CvZeno
Achilles
11
0 / 5 / 5
7,097
645
5,469
9,297
4,177
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bacchus
V0id Astro
Bacchus
12
3 / 2 / 3
7,813
710
7,895
7,623
8,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
10
Kills
6
6
Deaths
10
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
3
3
1.5
L
Achilles
CvZeno
Achilles
0
5
5
0.5
W
Ah Muzen Cab
Fun0o0dler
Ah Muzen Cab
1
2
6
2
W
8
2
2
4.5
L
Bacchus
V0id Astro
Bacchus
3
2
3
2.25
W
Athena
YonaThingz
Athena
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,357
Damage
18,336
21,996
Taken
22,121
10,157
Mitigated
13,843
4,688
Healing
1,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,972
293
0
358
5,201
1,352
0
3,826
1,375
21,768
0
L
Achilles
CvZeno
Achilles
5,469
1,088
0
642
9,297
4,177
0
6,529
2,768
0
16,790
W
Ah Muzen Cab
Fun0o0dler
Ah Muzen Cab
4,111
1,552
0
651
4,895
2,097
0
3,137
1,758
0
10,550
W
5,665
719
202
1,598
7,853
2,886
0
4,740
3,113
24,717
0
L
Bacchus
V0id Astro
Bacchus
7,895
749
0
704
7,623
8,314
0
4,462
3,161
21,553
0
W
Athena
YonaThingz
Athena
8,581
2,411
808
1,429
9,248
5,174
0
5,102
4,146
19,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,015
Gold Earned
22,530
90
Minions Killed
114
3
Camps Cleared
5
568,413
Distance Traveled
597,168
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,620
693
32
3
0
181,747
2
L
Achilles
7,097
645
39
4
1
217,328
3
W
Ah Muzen Cab
7,089
644
10
1
1
181,969
0
W
Nox
8,980
816
53
5
1
173,465
2
L
Bacchus
7,813
710
43
4
4
198,093
2
W
Athena
7,946
722
27
2
1
212,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role