Player Matchup

Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Forzenrizen
Ra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 102L
1,483 Elo+
Party 2
Bacchus
Bacchus
Leptit_LOBSTER
Bacchus
Level 103
God Stats
2W - 2L
1,569 SR
Queue Stats
119W - 114L
1,485 Elo+
Party 3
Mercury
Mercury
boliak27
Mercury
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 15L
1,615 Elo+
Party 3
Achilles
Achilles
dayytrixx
Achilles
Level 31
God Stats
2W - 2L
1,297 SR
Queue Stats
22W - 28L
1,483 Elo+
Party 2
Team Averages
Level 53
1,473 SR
1,513 Elo+

VS

Team Averages
Level 58
1,526 SR
1,379 Elo+
Terra
Terra
BIGA0501
Terra
Level 32
God Stats
4W - 4L
1,867 SR
Queue Stats
54W - 80L
1,355 Elo+
Solo
Osiris
Osiris
Blantiii
Osiris
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,177 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BrazzleBerry
Ah Muzen Cab
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 4
Ymir
Ymir
V__Twinn
Ymir
Level 106
God Stats
1W - 7L
1,291 SR
Queue Stats
436W - 479L
1,344 Elo+
Party 1
Thoth
Thoth
YoungPiff
Thoth
Level 119
God Stats
23W - 20L
1,470 SR
Queue Stats
178W - 166L
1,520 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
9 / 1 / 12
10,958
685
17,711
8,942
6,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 2
8,784
549
4,050
8,648
4,028
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
7 / 1 / 13
9,458
591
9,627
12,989
12,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
boliak27
Mercury
18
11 / 4 / 3
10,939
684
9,715
12,262
4,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
dayytrixx
Achilles
14
6 / 3 / 2
8,941
559
10,604
11,526
11,097
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BIGA0501
Terra
11
1 / 9 / 1
7,036
440
2,885
18,227
8,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Blantiii
Osiris
10
0 / 8 / 1
6,645
415
4,444
15,121
7,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
BrazzleBerry
Ah Muzen Cab
10
0 / 10 / 2
6,408
401
7,201
13,403
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
15
3 / 3 / 1
8,746
547
6,615
14,242
6,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
YoungPiff
Thoth
15
7 / 5 / 2
9,536
596
12,340
10,621
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
35
Kills
11
11
Deaths
35
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
1
12
15
L
Terra
BIGA0501
Terra
1
9
1
0.17
L
Osiris
Blantiii
Osiris
0
8
1
0.06
L
Ah Muzen Cab
BrazzleBerry
Ah Muzen Cab
0
10
2
0.1
W
2
2
2
1.5
W
7
1
13
13.5
L
Ymir
3
3
1
1.17
L
Thoth
YoungPiff
Thoth
7
5
2
1.6
W
Mercury
boliak27
Mercury
11
4
3
3.13
W
Achilles
dayytrixx
Achilles
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,707
Damage
33,485
54,367
Taken
71,614
38,620
Mitigated
30,245
14,245
Healing
14,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,711
11,292
0
4,318
8,942
6,163
2,966
2,753
6,189
86,233
630
L
Terra
BIGA0501
Terra
2,885
674
938
3,879
18,227
8,827
0
12,943
5,284
15,326
0
L
Osiris
Blantiii
Osiris
4,444
2,813
0
1,635
15,121
7,423
732
73
15,048
0
26,030
L
Ah Muzen Cab
BrazzleBerry
Ah Muzen Cab
7,201
3,562
0
2,279
13,403
4,161
0
8,841
4,562
0
41,462
W
4,050
1,228
147
4,142
8,648
4,028
0
5,812
2,836
54,787
0
W
9,627
1,155
560
2,187
12,989
12,982
0
5,323
7,666
20,702
0
L
Ymir
6,615
2,569
0
3,987
14,242
6,433
0
4,726
9,516
68,370
0
L
Thoth
YoungPiff
Thoth
12,340
164
0
1,344
10,621
3,401
0
4,805
5,816
50,971
0
W
Mercury
boliak27
Mercury
9,715
5,055
0
973
12,262
4,350
0
5,302
6,960
0
89,703
W
Achilles
dayytrixx
Achilles
10,604
3,845
0
1,918
11,526
11,097
450
2,650
8,876
0
40,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,080
Gold Earned
38,371
514
Minions Killed
335
0
Camps Cleared
0
1,614,694
Distance Traveled
1,487,866
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,958
685
169
11
0
276,576
3
L
Terra
7,036
440
24
2
0
289,364
0
L
Osiris
6,645
415
42
3
0
278,391
0
L
Ah Muzen Cab
6,408
401
64
4
0
260,194
0
W
Ra
8,784
549
104
7
0
311,565
9
W
Bacchus
9,458
591
20
1
0
339,724
3
L
Ymir
8,746
547
119
7
0
343,579
4
L
Thoth
9,536
596
86
5
0
316,338
2
W
Mercury
10,939
684
150
9
0
392,686
0
W
Achilles
8,941
559
71
4
0
294,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role