Player Matchup

Skadi
Skadi
 
Skadi
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
General Bado
Ymir
Level 105
God Stats
9W - 5L
1,369 SR
Queue Stats
165W - 188L
1,431 Elo+
Party 1
Chaac
Chaac
Gruggl202
Chaac
Level 99
God Stats
4W - 1L
1,500 SR
Queue Stats
47W - 53L
1,446 Elo+
Party 1
Cabrakan
Cabrakan
HOPE Mist1269
Cabrakan
Level 38
God Stats
9W - 5L
1,561 SR
Queue Stats
92W - 80L
1,494 Elo+
Party 1
Nox
Nox
HOPEQUINNE18
Nox
Level 108
God Stats
2W - 1L
2,049 SR
Queue Stats
142W - 148L
1,469 Elo+
Party 1
Team Averages
Level 85
1,596 SR
1,468 Elo+

VS

Team Averages
Level 48
1,506 SR
1,431 Elo+
Ra
Ra
Dark_A-P
Ra
Level 45
God Stats
2W - 2L
1,606 SR
Queue Stats
253W - 269L
1,389 Elo+
Party 3
Thoth
Thoth
Frostyisfunny
Thoth
Level 48
God Stats
3W - 5L
1,460 SR
Queue Stats
311W - 325L
1,399 Elo+
Party 3
Cernunnos
Cernunnos
KN3SERRA
Cernunnos
Level 35
God Stats
9W - 11L
1,462 SR
Queue Stats
40W - 53L
1,408 Elo+
Party 2
Hun Batz
Hun Batz
aleborgeat28
Hun Batz
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 88L
1,551 Elo+
Party 2
Cerberus
Cerberus
tirex839
Cerberus
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 19L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
6 / 2 / 1
8,581
572
11,721
8,472
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 0 / 6
8,339
556
5,801
9,378
8,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Gruggl202
Chaac
14
3 / 1 / 3
9,061
604
10,017
12,298
8,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cabrakan
HOPE Mist1269
Cabrakan
13
4 / 0 / 6
8,216
548
7,106
8,298
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 2
8,671
578
7,604
9,456
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,527
502
5,918
10,787
7,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 4 / 0
7,243
483
6,628
7,826
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
KN3SERRA
Cernunnos
11
1 / 5 / 1
6,474
432
6,673
9,861
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
aleborgeat28
Hun Batz
11
0 / 3 / 3
6,757
450
3,706
12,739
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
tirex839
Cerberus
9
0 / 4 / 1
5,976
398
2,488
14,640
7,990
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
20
Kills
4
4
Deaths
20
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
2
1
3.25
L
1
4
0
0.25
L
2
4
0
0.5
W
3
0
6
6
W
Chaac
Gruggl202
Chaac
3
1
3
4.5
W
Cabrakan
HOPE Mist1269
Cabrakan
4
0
6
7
W
4
1
2
5
L
Cernunnos
KN3SERRA
Cernunnos
1
5
1
0.3
L
Hun Batz
aleborgeat28
Hun Batz
0
3
3
0.5
L
Cerberus
tirex839
Cerberus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,249
Damage
25,413
47,902
Taken
55,853
27,242
Mitigated
24,861
20,790
Healing
15,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,721
6,380
0
2,552
8,472
2,797
5,261
1,401
7,071
0
62,849
L
5,918
1,020
260
4,913
10,787
7,289
0
2,304
7,672
40,781
0
L
6,628
669
0
1,080
7,826
2,414
0
4,298
3,425
42,083
0
W
5,801
1,342
421
3,083
9,378
8,105
554
1,965
7,413
27,907
0
W
Chaac
Gruggl202
Chaac
10,017
1,175
0
7,374
12,298
8,232
274
5,725
6,573
0
53,466
W
Cabrakan
HOPE Mist1269
Cabrakan
7,106
1,500
104
3,256
8,298
4,683
66
2,096
6,202
33,189
0
W
7,604
237
0
4,000
9,456
3,425
1,277
3,283
6,173
50,956
0
L
Cernunnos
KN3SERRA
Cernunnos
6,673
1,958
0
2,094
9,861
2,963
0
3,088
6,707
0
42,031
L
Hun Batz
aleborgeat28
Hun Batz
3,706
866
0
3,535
12,739
4,205
0
5,594
7,113
0
40,774
L
Cerberus
tirex839
Cerberus
2,488
239
56
3,502
14,640
7,990
0
5,227
9,413
15,968
2,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,868
Gold Earned
33,977
407
Minions Killed
336
0
Camps Cleared
0
1,504,318
Distance Traveled
1,312,198
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,581
572
104
7
0
266,497
1
L
Ra
7,527
502
84
6
0
266,874
0
L
Thoth
7,243
483
71
5
0
259,980
2
W
Ymir
8,339
556
41
3
0
287,772
7
W
Chaac
9,061
604
112
7
0
320,604
0
W
Cabrakan
8,216
548
54
4
0
321,386
4
W
Nox
8,671
578
96
6
0
308,059
4
L
Cernunnos
6,474
432
70
5
0
247,299
0
L
Hun Batz
6,757
450
67
4
0
294,937
3
L
Cerberus
5,976
398
44
3
0
243,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role