Player Matchup

Osiris
Osiris
 
Osiris
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
DefecTD
Ares
Level 66
God Stats
1W - 1L
1,477 SR
Queue Stats
19W - 19L
1,443 Elo+
Party 2
Shiva
Shiva
Sepus
Shiva
Level 109
God Stats
4W - 0L
1,746 SR
Queue Stats
53W - 54L
1,551 Elo+
Party 2
Team Averages
Level 99
1,574 SR
1,498 Elo+

VS

Team Averages
Level 47
1,583 SR
1,413 Elo+
Ah Puch
Ah Puch
PR0T0ZER0S
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,450 Elo+
Party 1
Sobek
Sobek
WalterTheDuck
Sobek
Level 10
God Stats
5W - 7L
1,426 SR
Queue Stats
11W - 18L
1,369 Elo+
Party 1
Set
Set
kimeraLupo
Set
Level 124
God Stats
2W - 1L
1,824 SR
Queue Stats
14W - 20L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
12 / 0 / 10
9,998
909
15,190
11,236
12,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
DefecTD
Ares
13
7 / 0 / 14
9,871
897
13,908
14,308
18,655
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
Sepus
Shiva
13
4 / 0 / 10
8,567
779
8,554
7,168
7,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
PR0T0ZER0S
Ah Puch
11
0 / 9 / 0
6,613
601
9,086
10,636
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 0
6,362
578
3,225
19,741
13,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 10 / 0
6,513
592
4,620
11,017
4,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
0
23
Kills
0
0
Deaths
23
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
12
0
10
17
W
Ares
DefecTD
Ares
7
0
14
14
L
Ah Puch
PR0T0ZER0S
Ah Puch
0
9
0
0
W
Shiva
Sepus
Shiva
4
0
10
9
L
0
4
0
0
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,652
Damage
16,931
32,712
Taken
41,394
38,891
Mitigated
22,014
8,193
Healing
2,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
15,190
6,902
0
1,353
11,236
12,305
1,284
5,417
5,653
2,808
34,396
W
Ares
DefecTD
Ares
13,908
1,534
864
3,976
14,308
18,655
572
4,616
9,465
19,393
0
L
Ah Puch
PR0T0ZER0S
Ah Puch
9,086
898
0
195
10,636
3,710
0
3,506
7,069
22,423
0
W
Shiva
Sepus
Shiva
8,554
2,247
1,389
611
7,168
7,931
915
2,674
4,439
0
29,489
L
3,225
637
0
1,864
19,741
13,418
0
6,282
13,114
8,464
0
L
4,620
1,723
0
822
11,017
4,886
0
4,976
5,655
0
18,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,436
Gold Earned
19,488
106
Minions Killed
69
6
Camps Cleared
2
704,161
Distance Traveled
525,128
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,998
909
46
4
3
233,854
3
W
Ares
9,871
897
11
1
1
237,779
2
L
Ah Puch
6,613
601
31
3
0
158,360
0
W
Shiva
8,567
779
49
4
2
232,528
3
L
Sobek
6,362
578
9
1
0
196,351
0
L
Set
6,513
592
29
3
2
170,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role