Player Matchup

Neith
Neith
CowboyJunkies
Neith
Level 69
God Stats
21W - 23L
1,536 SR
Queue Stats
126W - 113L
1,412 Elo+
Party 2
Bacchus
Bacchus
Khaos923
Bacchus
Level 92
God Stats
4W - 7L
1,520 SR
Queue Stats
115W - 92L
1,505 Elo+
Party 2
Nemesis
Nemesis
xXavierDemon
Nemesis
Level 119
God Stats
8W - 9L
1,436 SR
Queue Stats
528W - 638L
1,445 Elo+
Solo
Team Averages
Level 93
1,497 SR
1,454 Elo+

VS

Team Averages
Level 89
1,572 SR
1,383 Elo+
Sylvanus
Sylvanus
IntrntTheExlpror
Sylvanus
Level 103
God Stats
12W - 12L
1,588 SR
Queue Stats
28W - 35L
1,407 Elo+
Solo
Neith
Neith
NagiSeishiro
Neith
Level 77
God Stats
13W - 15L
1,513 SR
Queue Stats
149W - 177L
1,333 Elo+
Party 1
Baron Samedi
Baron Samedi
SGTCH1LLYJ4MM3R
Baron Samedi
Level 88
God Stats
8W - 6L
1,616 SR
Queue Stats
83W - 83L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,153
615
11,428
6,730
1,982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Khaos923
Bacchus
9
1 / 3 / 0
6,382
638
2,914
9,412
7,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nemesis
xXavierDemon
Nemesis
10
0 / 2 / 1
5,904
590
2,866
7,830
3,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
7,035
704
2,666
10,823
7,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 3
6,965
697
6,003
5,964
2,092
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
SGTCH1LLYJ4MM3R
Baron Samedi
12
4 / 0 / 3
7,328
733
10,731
4,400
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
7
7
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
0
1
5
2.5
L
Bacchus
Khaos923
Bacchus
1
3
0
0.33
W
3
0
3
4.5
W
Baron Samedi
SGTCH1LLYJ4MM3R
Baron Samedi
4
0
3
5.5
L
Nemesis
xXavierDemon
Nemesis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,208
Damage
19,400
23,972
Taken
21,187
13,044
Mitigated
11,119
6,221
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,428
2,078
0
2,389
6,730
1,982
0
3,386
3,012
0
30,729
W
2,666
557
1,600
4,370
10,823
7,056
52
1,915
8,774
9,879
0
L
Bacchus
Khaos923
Bacchus
2,914
190
318
1,613
9,412
7,330
0
4,929
4,210
12,518
0
W
6,003
2,101
247
2,068
5,964
2,092
240
826
5,018
0
21,510
W
Baron Samedi
SGTCH1LLYJ4MM3R
Baron Samedi
10,731
447
2,581
1,737
4,400
1,971
246
549
3,765
30,916
0
L
Nemesis
xXavierDemon
Nemesis
2,866
819
461
1,440
7,830
3,732
0
4,673
2,919
0
8,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,439
Gold Earned
21,328
101
Minions Killed
104
4
Camps Cleared
5
493,384
Distance Traveled
506,357
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,153
615
66
7
0
174,968
4
W
Sylvanus
7,035
704
14
1
1
174,665
0
L
Bacchus
6,382
638
15
2
1
124,156
1
W
Neith
6,965
697
38
4
1
164,075
0
W
Baron Samedi
7,328
733
52
5
3
167,617
1
L
Nemesis
5,904
590
20
2
3
194,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role