Player Matchup

Sun Wukong
Sun Wukong
Blades1015
Sun Wukong
Level 25
God Stats
1W - 2L
1,388 SR
Queue Stats
2W - 4L
1,320 Elo+
Party 2
Ra
Ra
Mr_sleep_13
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
SheebaTheSheep
Cerberus
Level 46
God Stats
0W - 1L
1,734 SR
Queue Stats
2W - 6L
1,224 Elo+
Party 2
Team Averages
Level 27
1,541 SR
1,348 Elo+

VS

Team Averages
Level 83
1,358 SR
1,546 Elo+
Athena
Athena
CHANMEZA
Athena
Level 108
God Stats
7W - 8L
1,305 SR
Queue Stats
96W - 109L
1,398 Elo+
Party 1
Chiron
Chiron
JONATHAN0201
Chiron
Level 22
God Stats
4W - 5L
1,500 SR
Queue Stats
29W - 27L
1,724 Elo+
Party 1
Sol
Sol
LilRemainsss
Sol
Level 120
God Stats
1W - 1L
1,268 SR
Queue Stats
126W - 108L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blades1015
Sun Wukong
9
0 / 3 / 1
6,124
557
2,554
5,909
3,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 6 / 1
6,192
563
5,324
6,851
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
10
1 / 2 / 0
7,024
639
5,139
12,710
7,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CHANMEZA
Athena
12
1 / 1 / 10
8,370
761
2,872
12,067
10,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
14
8 / 0 / 3
9,089
826
11,948
6,900
2,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 1 / 9
8,108
737
7,549
5,316
1,604
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
11
11
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Blades1015
Sun Wukong
0
3
1
0.17
W
Athena
CHANMEZA
Athena
1
1
10
6
W
Chiron
8
0
3
9.5
W
2
1
9
6.5
L
0
6
1
0.08
L
Cerberus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,017
Damage
22,369
25,470
Taken
24,283
12,472
Mitigated
14,560
5,843
Healing
8,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Blades1015
Sun Wukong
2,554
429
0
528
5,909
3,449
0
2,727
3,182
0
6,688
W
Athena
CHANMEZA
Athena
2,872
1,136
0
3,964
12,067
10,489
162
5,088
6,839
16,174
0
W
Chiron
11,948
3,440
778
2,018
6,900
2,467
568
3,371
3,501
0
43,969
W
7,549
2,133
0
1,990
5,316
1,604
1,740
2,664
2,591
33,066
0
L
5,324
377
702
407
6,851
1,715
0
3,097
3,754
23,946
0
L
Cerberus
5,139
310
242
3,964
12,710
7,308
0
5,186
7,524
11,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,340
Gold Earned
25,567
79
Minions Killed
136
3
Camps Cleared
7
410,078
Distance Traveled
605,941
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,124
557
18
2
0
125,406
4
W
Athena
8,370
761
22
2
1
194,308
5
W
Chiron
9,089
826
74
7
4
230,667
3
W
Sol
8,108
737
40
4
2
180,966
1
L
Ra
6,192
563
39
4
3
142,141
0
L
Cerberus
7,024
639
22
2
0
142,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role