Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BonesGold
Ah Muzen Cab
Level 57
God Stats
0W - 2L
1,210 SR
Queue Stats
6W - 13L
1,268 Elo+
Party 2
Chaac
Chaac
SagiriAmeno
Chaac
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 28L
1,295 Elo+
Party 2
Bacchus
Bacchus
SonOfDiscordiA
Bacchus
Level 67
God Stats
6W - 7L
1,503 SR
Queue Stats
121W - 138L
1,379 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VulpesWithInk
Tsukuyomi
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 60L
1,330 Elo+
Party 2
He Bo
He Bo
Yordiel
He Bo
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 115L
1,423 Elo+
Solo
Team Averages
Level 71
1,443 SR
1,339 Elo+

VS

Team Averages
Level 52
1,554 SR
1,392 Elo+
Nu Wa
Nu Wa
Ashybashy1507
Nu Wa
Level 29
God Stats
8W - 10L
1,359 SR
Queue Stats
30W - 43L
1,335 Elo+
Party 3
Erlang Shen
Erlang Shen
Bandiitz
Erlang Shen
Level 62
God Stats
5W - 2L
1,500 SR
Queue Stats
85W - 80L
1,344 Elo+
Solo
Chernobog
Chernobog
Prokajo123
Chernobog
Level 30
God Stats
2W - 0L
1,678 SR
Queue Stats
23W - 20L
1,410 Elo+
Party 1
Athena
Athena
Verhe
Athena
Level 64
God Stats
2W - 0L
1,678 SR
Queue Stats
15W - 9L
1,410 Elo+
Party 1
King Arthur
King Arthur
Xx ViPErZ0
King Arthur
Level 77
God Stats
7W - 6L
1,557 SR
Queue Stats
133W - 150L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BonesGold
Ah Muzen Cab
12
2 / 10 / 10
8,258
393
9,694
17,087
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 6 / 7
10,909
519
18,842
31,473
25,787
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 6 / 7
9,085
433
7,439
20,814
28,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
VulpesWithInk
Tsukuyomi
12
3 / 8 / 8
8,305
395
12,013
15,225
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
Yordiel
He Bo
16
6 / 4 / 5
10,579
504
13,755
12,423
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 7
9,990
476
12,251
13,023
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Bandiitz
Erlang Shen
20
14 / 1 / 6
13,022
620
17,003
18,513
12,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Prokajo123
Chernobog
17
11 / 8 / 6
11,790
561
25,624
20,076
6,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
Verhe
Athena
14
3 / 1 / 13
10,055
479
9,466
17,192
17,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

King Arthur
Xx ViPErZ0
King Arthur
17
4 / 4 / 5
11,041
526
11,818
19,358
19,619
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
71
21
Kills
34
34
Deaths
21
37
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
7
7
0.79
W
Erlang Shen
Bandiitz
Erlang Shen
14
1
6
17
L
Ah Muzen Cab
BonesGold
Ah Muzen Cab
2
10
10
0.7
W
Chernobog
Prokajo123
Chernobog
11
8
6
1.75
L
7
6
7
1.75
L
3
6
7
1.08
W
Athena
Verhe
Athena
3
1
13
9.5
L
Tsukuyomi
VulpesWithInk
Tsukuyomi
3
8
8
0.88
W
King Arthur
Xx ViPErZ0
King Arthur
4
4
5
1.63
L
He Bo
Yordiel
He Bo
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,743
Damage
76,162
97,022
Taken
88,162
67,384
Mitigated
60,502
20,747
Healing
20,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,251
3,683
127
945
13,023
4,061
2,095
3,780
9,243
53,303
0
W
Erlang Shen
Bandiitz
Erlang Shen
17,003
9,057
0
5,151
18,513
12,349
0
4,672
13,841
0
126,284
L
Ah Muzen Cab
BonesGold
Ah Muzen Cab
9,694
2,834
0
3,304
17,087
4,562
1,211
2,427
14,660
0
41,282
W
Chernobog
Prokajo123
Chernobog
25,624
17,059
0
7,483
20,076
6,717
4,862
5,279
14,797
0
72,117
L
18,842
6,607
0
10,688
31,473
25,787
287
5,447
26,026
0
58,705
L
7,439
545
468
1,742
20,814
28,334
333
5,515
15,299
22,958
0
W
Athena
Verhe
Athena
9,466
2,063
0
2,512
17,192
17,756
329
4,189
13,003
26,184
0
L
Tsukuyomi
VulpesWithInk
Tsukuyomi
12,013
1,869
0
1,047
15,225
4,864
435
4,766
10,459
0
37,853
W
King Arthur
Xx ViPErZ0
King Arthur
11,818
1,384
130
3,708
19,358
19,619
954
3,274
16,084
0
55,550
L
He Bo
Yordiel
He Bo
13,755
990
0
3,498
12,423
3,837
186
3,562
8,861
70,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,136
Gold Earned
55,898
343
Minions Killed
497
0
Camps Cleared
0
1,945,957
Distance Traveled
2,054,558
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,990
476
81
4
0
340,270
6
W
Erlang Shen
13,022
620
160
8
0
481,301
5
L
Ah Muzen Cab
8,258
393
68
3
0
360,816
1
W
Chernobog
11,790
561
112
5
0
353,539
3
L
Chaac
10,909
519
87
4
0
381,551
1
L
Bacchus
9,085
433
22
1
0
413,909
3
W
Athena
10,055
479
34
2
0
434,015
7
L
Tsukuyomi
8,305
395
55
3
0
415,590
2
W
King Arthur
11,041
526
110
5
0
445,433
2
L
He Bo
10,579
504
111
5
0
374,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role