Player Matchup

Sylvanus
Sylvanus
DonBarcini
Sylvanus
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 25L
1,399 Elo+
Solo
Ullr
Ullr
elia1577xivi
Ullr
Level 69
God Stats
10W - 20L
1,401 SR
Queue Stats
34W - 50L
1,349 Elo+
Party 1
Anubis
Anubis
pawx0493q
Anubis
Level 66
God Stats
3W - 9L
1,476 SR
Queue Stats
28W - 50L
1,311 Elo+
Party 1
Team Averages
Level 62
1,459 SR
1,353 Elo+

VS

Team Averages
Level 26
1,528 SR
1,500 Elo+
Nemesis
Nemesis
 
Nemesis
Level 1
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Hats0nAMiku
Cthulhu
Level 12
God Stats
1W - 0L
1,584 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Zeus
Zeus
Voneclan
Zeus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DonBarcini
Sylvanus
13
1 / 7 / 5
8,965
640
5,587
16,602
16,193
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 7 / 2
8,078
577
6,867
14,558
5,481
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
pawx0493q
Anubis
14
3 / 6 / 2
9,411
672
6,618
14,369
7,430
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 4 / 17
9,749
696
6,797
10,514
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Hats0nAMiku
Cthulhu
15
4 / 1 / 15
11,013
787
8,469
18,697
21,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zeus
17
14 / 1 / 5
11,853
847
25,279
6,936
2,409
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
6
Kills
20
20
Deaths
6
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
4
17
2.63
L
Sylvanus
DonBarcini
Sylvanus
1
7
5
0.5
W
Cthulhu
Hats0nAMiku
Cthulhu
4
1
15
11.5
W
Zeus
14
1
5
16.5
L
2
7
2
0.43
L
Anubis
pawx0493q
Anubis
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,072
Damage
40,545
45,529
Taken
36,147
29,104
Mitigated
28,325
4,207
Healing
6,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,797
2,722
200
1,411
10,514
4,279
513
4,493
6,021
0
17,249
L
Sylvanus
DonBarcini
Sylvanus
5,587
1,390
491
1,988
16,602
16,193
0
12,842
3,760
11,979
0
W
Cthulhu
Hats0nAMiku
Cthulhu
8,469
723
541
2,905
18,697
21,637
200
6,008
12,689
25,365
0
W
Zeus
25,279
3,500
0
950
6,936
2,409
1,347
2,992
3,944
75,245
0
L
6,867
1,694
0
6
14,558
5,481
0
10,060
4,498
0
26,559
L
Anubis
pawx0493q
Anubis
6,618
264
0
1,722
14,369
7,430
0
11,288
3,081
24,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,454
Gold Earned
32,615
97
Minions Killed
146
5
Camps Cleared
7
647,641
Distance Traveled
800,400
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,749
696
29
2
0
257,112
4
L
Sylvanus
8,965
640
17
1
0
192,447
4
W
Cthulhu
11,013
787
26
2
1
291,085
2
W
Zeus
11,853
847
91
7
6
252,203
3
L
Ullr
8,078
577
34
2
1
248,080
4
L
Anubis
9,411
672
46
3
4
207,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role