Player Matchup

Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AssaultMainJohn
Thoth
Level 61
God Stats
10W - 12L
1,522 SR
Queue Stats
898W - 943L
1,447 Elo+
Solo
Chernobog
Chernobog
DrawnCrayfish60
Chernobog
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,545 Elo+
Party 2
Team Averages
Level 108
1,504 SR
1,498 Elo+

VS

Team Averages
Level 119
1,560 SR
1,433 Elo+
Ares
Ares
Chaacs Waifu
Ares
Level 160
God Stats
9W - 4L
1,500 SR
Queue Stats
687W - 485L
1,422 Elo+
Solo
Fafnir
Fafnir
Condera1
Fafnir
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 117L
1,440 Elo+
Party 1
Bastet
Bastet
Knuckles91
Bastet
Level 124
God Stats
4W - 0L
1,739 SR
Queue Stats
219W - 238L
1,418 Elo+
Party 1
Hercules
Hercules
Obi1CanBneMe
Hercules
Level 122
God Stats
24W - 14L
1,559 SR
Queue Stats
382W - 370L
1,478 Elo+
Party 1
Baba Yaga
Baba Yaga
lSpectr0l
Baba Yaga
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 3 / 1
7,889
789
6,702
6,929
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
 
Hun Batz
13
1 / 5 / 2
7,696
770
6,433
11,726
11,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
 
Ah Muzen Cab
11
0 / 4 / 2
6,437
644
6,848
7,387
2,466
Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 3 / 1
6,157
616
5,041
4,569
1,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
DrawnCrayfish60
Chernobog
13
0 / 5 / 1
7,382
738
6,732
9,340
3,424
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 11
9,285
929
10,861
11,662
12,909
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fafnir
Condera1
Fafnir
14
1 / 2 / 14
9,092
909
2,676
10,955
15,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Knuckles91
Bastet
15
5 / 0 / 10
8,761
876
11,376
9,160
4,806
Hercules
Obi1CanBneMe
Hercules
12
3 / 2 / 10
8,319
832
6,050
15,502
23,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
lSpectr0l
Baba Yaga
16
5 / 0 / 10
9,108
911
6,488
6,267
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
75
4
Kills
20
20
Deaths
5
7
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
3
1
1.17
L
Hun Batz
 
Hun Batz
1
5
2
0.4
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
2
0.25
L
0
3
1
0.17
W
6
1
11
11.5
W
Fafnir
Condera1
Fafnir
1
2
14
4
L
Chernobog
DrawnCrayfish60
Chernobog
0
5
1
0.1
W
Bastet
Knuckles91
Bastet
5
0
10
10
W
Hercules
Obi1CanBneMe
Hercules
3
2
10
4
W
Baba Yaga
lSpectr0l
Baba Yaga
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,756
Damage
37,451
39,951
Taken
53,546
21,195
Mitigated
60,429
8,821
Healing
19,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,702
6,102
0
947
6,929
2,241
0
3,836
3,093
0
17,357
L
Hun Batz
 
Hun Batz
6,433
815
920
1,018
11,726
11,618
0
5,934
5,792
0
12,537
L
Ah Muzen Cab
 
Ah Muzen Cab
6,848
1,542
890
2,173
7,387
2,466
0
2,628
4,759
0
14,480
L
5,041
109
178
157
4,569
1,446
0
2,165
2,404
7,051
0
W
10,861
65
347
2,145
11,662
12,909
445
1,710
9,952
15,084
0
W
Fafnir
Condera1
Fafnir
2,676
582
916
2,220
10,955
15,768
811
992
9,963
12,995
0
L
Chernobog
DrawnCrayfish60
Chernobog
6,732
3,329
658
1,880
9,340
3,424
0
5,462
3,878
0
18,147
W
Bastet
Knuckles91
Bastet
11,376
1,369
812
1,540
9,160
4,806
1,745
988
8,172
0
15,360
W
Hercules
Obi1CanBneMe
Hercules
6,050
866
1,575
7,007
15,502
23,573
659
935
14,567
0
10,200
W
Baba Yaga
lSpectr0l
Baba Yaga
6,488
232
1,143
1,848
6,267
3,373
852
416
5,851
26,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,561
Gold Earned
44,565
95
Minions Killed
106
0
Camps Cleared
0
862,835
Distance Traveled
1,020,107
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,889
789
30
3
0
172,336
0
L
Hun Batz
7,696
770
14
1
0
194,584
1
L
Ah Muzen Cab
6,437
644
13
1
0
200,797
0
L
Thoth
6,157
616
4
0
0
137,161
0
W
Ares
9,285
929
7
1
0
198,176
1
W
Fafnir
9,092
909
26
3
0
182,987
0
L
Chernobog
7,382
738
34
3
0
157,957
0
W
Bastet
8,761
876
8
1
0
228,404
0
W
Hercules
8,319
832
19
2
0
204,443
0
W
Baba Yaga
9,108
911
46
5
0
206,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role