Player Matchup

Anhur
Anhur
DerpKun
Anhur
Level 102
God Stats
1W - 6L
1,696 SR
Queue Stats
217W - 179L
1,595 Elo+
Party 3
Mercury
Mercury
DigitalAthlete
Mercury
Level 106
God Stats
9W - 13L
1,506 SR
Queue Stats
70W - 71L
1,512 Elo+
Party 2
Bellona
Bellona
LogeeThaOG
Bellona
Level 115
God Stats
12W - 6L
1,594 SR
Queue Stats
50W - 42L
1,523 Elo+
Party 2
Ra
Ra
PartyTimeCorgi
Ra
Level 106
God Stats
1W - 4L
1,605 SR
Queue Stats
113W - 128L
1,533 Elo+
Party 2
Jormungandr
Jormungandr
ignZefor
Jormungandr
Level 58
God Stats
1W - 3L
1,323 SR
Queue Stats
218W - 189L
1,536 Elo+
Party 3
Team Averages
Level 97
1,545 SR
1,540 Elo+

VS

Team Averages
Level 118
1,448 SR
1,538 Elo+
Mercury
Mercury
 
Mercury
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ElegantHope
King Arthur
Level 117
God Stats
24W - 25L
1,526 SR
Queue Stats
405W - 387L
1,573 Elo+
Solo
Rama
Rama
Hvppier
Rama
Level 141
God Stats
3W - 1L
1,233 SR
Queue Stats
73W - 65L
1,528 Elo+
Party 1
Anubis
Anubis
JellyD23
Anubis
Level 119
God Stats
27W - 18L
1,547 SR
Queue Stats
332W - 306L
1,530 Elo+
Party 1
Kuzenbo
Kuzenbo
TennoLadd
Kuzenbo
Level 89
God Stats
1W - 1L
1,433 SR
Queue Stats
149W - 139L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DerpKun
Anhur
5
0 / 1 / 0
3,341
668
880
3,040
609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
0 / 0 / 0
3,372
674
527
2,295
469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
LogeeThaOG
Bellona
6
1 / 0 / 0
3,805
761
2,824
2,452
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 0 / 0
3,429
686
1,722
1,378
309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ignZefor
Jormungandr
1
0 / 0 / 0
927
185
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
5
0 / 0 / 0
3,140
628
750
3,122
641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
ElegantHope
King Arthur
5
0 / 1 / 0
3,327
665
1,199
3,818
1,690
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
Hvppier
Rama
6
1 / 0 / 0
3,947
789
950
1,770
301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
JellyD23
Anubis
7
0 / 0 / 0
3,639
728
275
1,761
604
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
TennoLadd
Kuzenbo
4
0 / 0 / 0
3,149
630
670
2,182
980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
0
0
0
L
Anhur
DerpKun
Anhur
0
1
0
0
L
0
0
0
0
W
King Arthur
ElegantHope
King Arthur
0
1
0
0
W
Rama
Hvppier
Rama
1
0
0
1
W
Anubis
JellyD23
Anubis
0
0
0
0
L
Bellona
LogeeThaOG
Bellona
1
0
0
1
L
0
0
0
0
W
Kuzenbo
TennoLadd
Kuzenbo
0
0
0
0
L
Jormungandr
ignZefor
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,953
Damage
3,844
9,165
Taken
12,653
2,747
Mitigated
4,216
3,414
Healing
4,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
750
193
0
335
3,122
641
0
220
2,872
0
14,821
L
Anhur
DerpKun
Anhur
880
575
0
983
3,040
609
0
593
2,447
0
14,189
L
527
92
0
410
2,295
469
0
96
2,199
0
12,728
W
King Arthur
ElegantHope
King Arthur
1,199
297
0
978
3,818
1,690
0
0
3,818
0
14,067
W
Rama
Hvppier
Rama
950
783
0
1,205
1,770
301
0
208
1,542
0
18,991
W
Anubis
JellyD23
Anubis
275
0
0
1,414
1,761
604
320
471
1,236
19,341
0
L
Bellona
LogeeThaOG
Bellona
2,824
1,267
0
1,339
2,452
1,360
0
0
2,452
0
17,851
L
1,722
276
32
650
1,378
309
0
256
1,122
15,815
0
W
Kuzenbo
TennoLadd
Kuzenbo
670
251
0
550
2,182
980
0
638
1,463
4,817
0
L
Jormungandr
ignZefor
Jormungandr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,874
Gold Earned
17,202
148
Minions Killed
159
0
Camps Cleared
0
425,964
Distance Traveled
509,591
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,140
628
29
6
0
124,302
2
L
Anhur
3,341
668
32
6
0
95,969
2
L
Mercury
3,372
674
35
7
0
106,068
1
W
King Arthur
3,327
665
30
6
0
100,410
2
W
Rama
3,947
789
44
9
0
103,562
0
W
Anubis
3,639
728
47
9
0
85,948
1
L
Bellona
3,805
761
48
10
0
114,804
0
L
Ra
3,429
686
33
7
0
109,123
1
W
Kuzenbo
3,149
630
9
2
0
95,369
1
L
Jormungandr
927
185
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role