Player Matchup

Khepri
Khepri
 
Khepri
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Ilnedorii
Serqet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,290 Elo+
Party 1
Raijin
Raijin
Lukoster
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,349 Elo+
Party 1
Bakasura
Bakasura
Yawny Boo
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,360 Elo+
Party 1
Nemesis
Nemesis
baobab x77
Nemesis
Level 138
God Stats
1W - 7L
1,373 SR
Queue Stats
301W - 338L
1,438 Elo+
Solo
Team Averages
Level 53
1,475 SR
1,387 Elo+

VS

Team Averages
Level 82
1,465 SR
1,497 Elo+
Hades
Hades
GRnikol85
Hades
Level 82
God Stats
14W - 14L
1,516 SR
Queue Stats
969W - 1,033L
1,456 Elo+
Solo
Chaac
Chaac
Hugoxz7135
Chaac
Level 68
God Stats
4W - 1L
1,535 SR
Queue Stats
57W - 50L
1,444 Elo+
Party 2
Ao Kuang
Ao Kuang
Kyklosclaste
Ao Kuang
Level 109
God Stats
12W - 10L
1,273 SR
Queue Stats
407W - 424L
1,418 Elo+
Solo
Ares
Ares
PavinWTF
Ares
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
143W - 129L
1,467 Elo+
Party 2
Khepri
Khepri
franciscouto
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
6
0 / 4 / 2
5,021
717
2,445
5,820
4,252
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
Ilnedorii
Serqet
10
1 / 6 / 1
5,897
842
4,333
7,554
3,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
Lukoster
Raijin
13
1 / 5 / 2
6,431
919
12,099
7,137
2,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Yawny Boo
Bakasura
10
1 / 6 / 1
5,601
800
1,624
8,967
6,440
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
baobab x77
Nemesis
10
0 / 5 / 2
5,459
780
2,850
7,194
3,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GRnikol85
Hades
13
4 / 1 / 16
7,880
1,126
7,831
8,955
6,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
13
6 / 1 / 14
7,830
1,119
9,014
7,796
7,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Kyklosclaste
Ao Kuang
12
5 / 1 / 20
7,636
1,091
5,428
8,464
4,412
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
13
5 / 1 / 18
7,788
1,113
7,083
5,093
3,858
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
14
6 / 0 / 16
8,154
1,165
2,535
7,684
6,590
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
110
3
Kills
26
26
Deaths
4
8
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
4
2
0.25
W
Hades
GRnikol85
Hades
4
1
16
12
W
Chaac
6
1
14
13
L
Serqet
Ilnedorii
Serqet
1
6
1
0.25
W
Ao Kuang
Kyklosclaste
Ao Kuang
5
1
20
15
L
Raijin
Lukoster
Raijin
1
5
2
0.4
W
Ares
5
1
18
14
L
Bakasura
Yawny Boo
Bakasura
1
6
1
0.25
L
Nemesis
baobab x77
Nemesis
0
5
2
0.2
W
Khepri
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,351
Damage
31,891
36,672
Taken
37,992
20,802
Mitigated
28,468
3,917
Healing
15,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,445
311
113
532
5,820
4,252
0
2,307
3,362
4,611
0
W
Hades
GRnikol85
Hades
7,831
786
1,953
3,693
8,955
6,457
678
3,520
5,182
25,759
0
W
Chaac
9,014
3,089
1,108
2,495
7,796
7,151
2,060
2,735
4,451
0
15,445
L
Serqet
Ilnedorii
Serqet
4,333
630
102
859
7,554
3,749
0
4,372
3,047
0
8,365
W
Ao Kuang
Kyklosclaste
Ao Kuang
5,428
1,390
1,488
2,748
8,464
4,412
620
3,846
4,326
9,678
0
L
Raijin
Lukoster
Raijin
12,099
653
72
905
7,137
2,772
0
5,666
1,433
27,109
0
W
Ares
7,083
220
735
510
5,093
3,858
581
835
4,067
8,816
0
L
Bakasura
Yawny Boo
Bakasura
1,624
757
0
113
8,967
6,440
0
5,776
3,059
0
1,016
L
Nemesis
baobab x77
Nemesis
2,850
337
59
1,162
7,194
3,589
0
4,756
2,296
0
5,157
W
Khepri
2,535
469
264
258
7,684
6,590
265
3,608
3,930
8,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,409
Gold Earned
39,288
52
Minions Killed
72
0
Camps Cleared
0
522,279
Distance Traveled
729,608
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,021
717
2
0
0
68,139
0
W
Hades
7,880
1,126
36
5
0
148,315
0
W
Chaac
7,830
1,119
4
1
0
140,400
0
L
Serqet
5,897
842
10
1
0
100,707
0
W
Ao Kuang
7,636
1,091
11
2
0
151,836
0
L
Raijin
6,431
919
31
4
0
118,119
1
W
Ares
7,788
1,113
8
1
0
144,412
0
L
Bakasura
5,601
800
3
0
0
117,500
0
L
Nemesis
5,459
780
6
1
0
117,814
0
W
Khepri
8,154
1,165
13
2
0
144,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role