Player Matchup

Bastet
Bastet
ArchAngelsupreme
Bastet
Level 86
God Stats
1W - 5L
1,235 SR
Queue Stats
378W - 484L
1,345 Elo+
Party 1
Artio
Artio
GamingCobra1049
Artio
Level 46
God Stats
2W - 3L
1,468 SR
Queue Stats
101W - 129L
1,271 Elo+
Solo
Chaac
Chaac
PM_Technical
Chaac
Level 107
God Stats
4W - 3L
1,732 SR
Queue Stats
163W - 160L
1,347 Elo+
Solo
Agni
Agni
SpectralPanda_
Agni
Level 41
God Stats
2W - 6L
1,592 SR
Queue Stats
362W - 448L
1,310 Elo+
Party 1
Xbalanque
Xbalanque
Tracti0n_Acti0n
Xbalanque
Level 37
God Stats
7W - 3L
1,781 SR
Queue Stats
225W - 277L
1,316 Elo+
Party 1
Team Averages
Level 63
1,561 SR
1,318 Elo+

VS

Team Averages
Level 72
1,497 SR
1,474 Elo+
He Bo
He Bo
Agus_Inizumi
He Bo
Level 48
God Stats
8W - 4L
1,500 SR
Queue Stats
138W - 213L
1,373 Elo+
Solo
Zhong Kui
Zhong Kui
BiGS_5885
Zhong Kui
Level 112
God Stats
10W - 5L
1,465 SR
Queue Stats
44W - 29L
1,548 Elo+
Solo
Arachne
Arachne
Miranha9219
Arachne
Level 67
God Stats
27W - 25L
1,511 SR
Queue Stats
93W - 101L
1,356 Elo+
Solo
Olorun
Olorun
ThatGuyJames91
Olorun
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,717 Elo+
Solo
Bacchus
Bacchus
V0id Astro
Bacchus
Level 48
God Stats
4W - 3L
1,510 SR
Queue Stats
62W - 81L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 5
9,391
522
8,510
15,866
5,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 5 / 1
5,978
332
1,945
7,986
3,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 4 / 4
9,275
515
11,774
16,425
9,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
7 / 5 / 1
8,842
491
8,307
10,052
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Tracti0n_Acti0n
Xbalanque
13
3 / 5 / 2
8,192
455
8,620
10,717
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 1
8,227
457
5,339
11,902
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
BiGS_5885
Zhong Kui
14
1 / 2 / 3
8,299
461
8,956
11,360
6,795
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Miranha9219
Arachne
16
5 / 3 / 3
9,538
530
5,410
14,294
5,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 3 / 7
8,573
476
8,471
9,677
3,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
V0id Astro
Bacchus
14
6 / 1 / 5
9,680
538
12,175
14,194
11,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
18
Kills
16
20
Deaths
18
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
9
1
0.17
L
6
1
5
8.5
W
Zhong Kui
BiGS_5885
Zhong Kui
1
2
3
1.25
L
0
5
1
0.1
W
Arachne
Miranha9219
Arachne
5
3
3
2.17
L
2
4
4
1
L
7
5
1
1.5
W
3
3
7
2.17
L
Xbalanque
Tracti0n_Acti0n
Xbalanque
3
5
2
0.8
W
Bacchus
V0id Astro
Bacchus
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,156
Damage
40,351
61,046
Taken
61,427
26,490
Mitigated
29,366
12,412
Healing
15,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,339
416
93
887
11,902
3,140
590
3,878
8,024
44,487
0
L
8,510
2,181
0
4,196
15,866
5,500
0
8,057
7,689
0
54,445
W
Zhong Kui
BiGS_5885
Zhong Kui
8,956
464
81
3,960
11,360
6,795
1,166
662
10,698
43,921
0
L
1,945
512
120
1,133
7,986
3,372
0
5,201
2,785
7,834
0
W
Arachne
Miranha9219
Arachne
5,410
4,321
0
3,800
14,294
5,296
2,278
1,179
13,115
0
64,509
L
11,774
1,166
0
4,237
16,425
9,691
1,186
8,616
7,809
0
62,485
L
8,307
348
0
250
10,052
3,318
0
6,205
3,637
42,982
0
W
8,471
5,597
708
3,378
9,677
3,020
971
866
8,811
35,768
0
L
Xbalanque
Tracti0n_Acti0n
Xbalanque
8,620
3,845
0
2,476
10,717
4,609
355
6,013
4,704
0
41,639
W
Bacchus
V0id Astro
Bacchus
12,175
1,321
134
2,151
14,194
11,115
0
3,667
10,306
44,954
6,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,678
Gold Earned
44,317
376
Minions Killed
423
0
Camps Cleared
0
1,559,092
Distance Traveled
1,635,560
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,227
457
81
5
0
273,786
0
L
Bastet
9,391
522
90
5
0
383,358
0
W
Zhong Kui
8,299
461
87
5
0
322,492
12
L
Artio
5,978
332
13
1
0
157,938
3
W
Arachne
9,538
530
114
6
0
379,851
3
L
Chaac
9,275
515
121
7
0
367,837
1
L
Agni
8,842
491
76
4
0
324,745
3
W
Olorun
8,573
476
73
4
0
294,511
0
L
Xbalanque
8,192
455
76
4
0
325,214
3
W
Bacchus
9,680
538
68
4
0
364,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role