Player Matchup

Achilles
Achilles
 
Achilles
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Blur1010
Izanami
Level 113
God Stats
2W - 6L
1,447 SR
Queue Stats
76W - 92L
1,423 Elo+
Party 2
Athena
Athena
khydiggy215
Athena
Level 144
God Stats
15W - 24L
1,571 SR
Queue Stats
82W - 95L
1,432 Elo+
Party 2
Zeus
Zeus
kirichigo 1
Zeus
Level 105
God Stats
6W - 5L
1,367 SR
Queue Stats
229W - 239L
1,514 Elo+
Party 3
Anubis
Anubis
zozzachespin93
Anubis
Level 117
God Stats
202W - 193L
1,524 SR
Queue Stats
360W - 372L
1,464 Elo+
Party 3
Team Averages
Level 125
1,482 SR
1,467 Elo+

VS

Team Averages
Level 124
1,588 SR
1,485 Elo+
Achilles
Achilles
COG Legomaster
Achilles
Level 99
God Stats
25W - 23L
1,623 SR
Queue Stats
67W - 92L
1,494 Elo+
Party 1
Kuzenbo
Kuzenbo
Gratiw31
Kuzenbo
Level 138
God Stats
5W - 1L
1,691 SR
Queue Stats
175W - 172L
1,519 Elo+
Party 1
Hera
Hera
Jogo do Bixo
Hera
Level 152
God Stats
2W - 0L
1,679 SR
Queue Stats
102W - 118L
1,464 Elo+
Party 1
Ne Zha
Ne Zha
MAXIMO-_-KILLER
Ne Zha
Level 142
God Stats
7W - 9L
1,479 SR
Queue Stats
225W - 229L
1,514 Elo+
Solo
Danzaburou
Danzaburou
TrovaoLaw
Danzaburou
Level 89
God Stats
1W - 2L
1,468 SR
Queue Stats
17W - 28L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 0 / 1
5,473
498
2,317
4,609
1,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Blur1010
Izanami
10
1 / 2 / 0
5,917
538
5,315
6,313
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
9
0 / 2 / 2
4,856
441
1,994
7,107
3,045
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 5 / 1
5,563
506
1,614
6,720
1,530
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 0
6,435
585
4,338
6,603
2,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
4 / 1 / 3
7,216
656
5,340
6,857
4,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kuzenbo
Gratiw31
Kuzenbo
10
0 / 0 / 6
6,023
548
3,768
6,981
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 2 / 0
6,534
594
4,718
4,693
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 1
6,864
624
3,764
4,946
1,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
TrovaoLaw
Danzaburou
10
0 / 1 / 1
5,936
540
4,012
4,553
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
11
11
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
0
1
1.5
L
Izanami
Blur1010
Izanami
1
2
0
0.5
W
Achilles
4
1
3
5.5
W
Kuzenbo
Gratiw31
Kuzenbo
0
0
6
3
W
3
2
0
1.5
W
4
0
1
4.5
W
Danzaburou
TrovaoLaw
Danzaburou
0
1
1
0.5
L
Athena
0
2
2
0.5
L
0
5
1
0.1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,578
Damage
21,602
31,352
Taken
28,030
10,341
Mitigated
13,120
10,042
Healing
9,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,317
565
0
1,015
4,609
1,317
0
910
3,699
0
23,783
L
Izanami
Blur1010
Izanami
5,315
3,623
0
2,600
6,313
1,534
299
908
5,405
0
41,874
W
Achilles
5,340
1,278
0
1,724
6,857
4,512
904
2,160
4,697
0
35,666
W
Kuzenbo
Gratiw31
Kuzenbo
3,768
1,800
0
2,635
6,981
4,879
0
1,946
5,035
12,454
3,173
W
4,718
877
0
1,076
4,693
1,075
602
2,640
2,053
41,316
0
W
3,764
716
0
790
4,946
1,499
0
838
4,108
0
41,392
W
Danzaburou
TrovaoLaw
Danzaburou
4,012
1,764
0
2,908
4,553
1,155
126
362
4,191
0
37,936
L
Athena
1,994
428
295
1,139
7,107
3,045
50
2,305
4,802
12,250
0
L
1,614
654
0
1,603
6,720
1,530
462
0
6,720
28,358
0
L
4,338
176
0
3,390
6,603
2,915
588
3,730
2,873
46,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,244
Gold Earned
32,573
343
Minions Killed
354
0
Camps Cleared
0
950,867
Distance Traveled
1,131,386
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,473
498
54
5
0
176,420
3
L
Izanami
5,917
538
101
9
0
199,337
5
W
Achilles
7,216
656
71
6
0
233,258
3
W
Kuzenbo
6,023
548
26
2
0
227,410
4
W
Hera
6,534
594
91
8
0
216,947
3
W
Ne Zha
6,864
624
82
7
0
242,067
4
W
Danzaburou
5,936
540
84
8
0
211,704
0
L
Athena
4,856
441
21
2
0
223,464
2
L
Zeus
5,563
506
67
6
0
158,168
0
L
Anubis
6,435
585
100
9
0
193,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role