Player Matchup

Eset
Eset
AlexXBengo
Eset
Level 28
God Stats
9W - 4L
1,578 SR
Queue Stats
71W - 50L
1,484 Elo+
Party 3
Gilgamesh
Gilgamesh
Plifas
Gilgamesh
Level 48
God Stats
81W - 64L
1,659 SR
Queue Stats
300W - 281L
1,506 Elo+
Party 3
Charybdis
Charybdis
aikur12
Charybdis
Level 21
God Stats
3W - 1L
1,731 SR
Queue Stats
29W - 34L
1,428 Elo+
Party 4
Pele
Pele
albertosancezmac
Pele
Level 72
God Stats
4W - 2L
1,621 SR
Queue Stats
61W - 39L
1,494 Elo+
Party 3
Bacchus
Bacchus
maikel275
Bacchus
Level 115
God Stats
1W - 2L
1,474 SR
Queue Stats
49W - 55L
1,426 Elo+
Party 4
Team Averages
Level 57
1,613 SR
1,468 Elo+

VS

Team Averages
Level 63
1,510 SR
1,506 Elo+
Morgan Le Fay
Morgan Le Fay
Grenadier Prime
Morgan Le Fay
Level 126
God Stats
1W - 1L
1,690 SR
Queue Stats
214W - 104L
1,566 Elo+
Party 1
Horus
Horus
JusT_X_TriX
Horus
Level 114
God Stats
2W - 3L
1,233 SR
Queue Stats
180W - 198L
1,360 Elo+
Party 2
Danzaburou
Danzaburou
K1rmo
Danzaburou
Level 8
God Stats
3W - 2L
1,817 SR
Queue Stats
5W - 5L
1,735 Elo+
Party 2
Mercury
Mercury
Midd Diff
Mercury
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,520 Elo+
Party 1
Aphrodite
Aphrodite
YoukiiEclipse
Aphrodite
Level 56
God Stats
20W - 24L
1,310 SR
Queue Stats
228W - 260L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,108
470
853
7,539
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gilgamesh
Plifas
Gilgamesh
13
3 / 3 / 1
7,399
569
4,815
9,646
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
aikur12
Charybdis
13
5 / 0 / 3
7,430
572
8,095
6,442
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 3 / 2
7,034
541
6,806
11,447
6,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bacchus
maikel275
Bacchus
11
4 / 2 / 4
6,971
536
4,150
8,208
6,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Grenadier Prime
Morgan Le Fay
15
8 / 1 / 0
9,154
704
9,806
4,846
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 2
7,051
542
6,990
12,822
14,439
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
K1rmo
Danzaburou
10
0 / 5 / 2
5,756
443
2,407
7,774
1,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Midd Diff
Mercury
17
4 / 0 / 3
9,303
716
6,062
6,886
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Aphrodite
YoukiiEclipse
Aphrodite
10
1 / 3 / 1
6,035
464
2,838
5,796
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
14
Kills
15
15
Deaths
14
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Morgan Le Fay
Grenadier Prime
Morgan Le Fay
8
1
0
8
W
2
5
2
0.6
W
Danzaburou
K1rmo
Danzaburou
0
5
2
0.2
W
Mercury
Midd Diff
Mercury
4
0
3
5.5
L
Gilgamesh
Plifas
Gilgamesh
3
3
1
1.17
W
Aphrodite
YoukiiEclipse
Aphrodite
1
3
1
0.5
L
Charybdis
aikur12
Charybdis
5
0
3
6.5
L
2
3
2
1
L
Bacchus
maikel275
Bacchus
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,719
Damage
28,103
43,282
Taken
38,124
22,043
Mitigated
21,271
12,909
Healing
12,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
853
0
0
282
7,539
2,223
0
3,724
3,815
36,169
0
W
Morgan Le Fay
Grenadier Prime
Morgan Le Fay
9,806
620
0
2,081
4,846
1,819
640
973
3,873
60,922
0
W
6,990
2,863
434
3,206
12,822
14,439
30
564
12,258
1,589
33,799
W
Danzaburou
K1rmo
Danzaburou
2,407
504
221
568
7,774
1,358
530
2,238
5,536
0
24,501
W
Mercury
Midd Diff
Mercury
6,062
2,255
0
663
6,886
2,430
0
316
6,570
0
83,298
L
Gilgamesh
Plifas
Gilgamesh
4,815
1,555
0
2,960
9,646
4,317
0
5,109
4,537
0
45,605
W
Aphrodite
YoukiiEclipse
Aphrodite
2,838
637
2,144
2,794
5,796
1,225
412
912
4,884
20,883
0
L
Charybdis
aikur12
Charybdis
8,095
2,817
0
4,031
6,442
2,259
0
1,375
5,067
0
48,751
L
6,806
1,993
0
3,589
11,447
6,333
0
571
10,876
0
42,731
L
Bacchus
maikel275
Bacchus
4,150
447
0
2,047
8,208
6,911
0
2,462
5,746
15,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,942
Gold Earned
37,299
368
Minions Killed
422
0
Camps Cleared
0
1,271,670
Distance Traveled
1,368,386
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,108
470
74
6
0
235,188
2
W
Morgan Le Fay
9,154
704
117
9
0
282,895
8
W
Horus
7,051
542
64
5
0
238,935
1
W
Danzaburou
5,756
443
44
3
0
266,891
0
W
Mercury
9,303
716
146
11
0
332,499
3
L
Gilgamesh
7,399
569
106
8
0
295,966
0
W
Aphrodite
6,035
464
51
4
0
247,166
2
L
Charybdis
7,430
572
94
7
0
245,849
2
L
Pele
7,034
541
78
6
0
229,889
1
L
Bacchus
6,971
536
16
1
0
264,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role