Player Matchup

Fenrir
Fenrir
Gerer_16
Fenrir
Level 68
God Stats
6W - 7L
1,500 SR
Queue Stats
66W - 72L
1,390 Elo+
Party 1
Baron Samedi
Baron Samedi
Haitixn Papi
Baron Samedi
Level 85
God Stats
38W - 16L
1,526 SR
Queue Stats
170W - 143L
1,415 Elo+
Party 1
Achilles
Achilles
ufoVIOR
Achilles
Level 16
God Stats
9W - 10L
1,608 SR
Queue Stats
18W - 23L
1,338 Elo+
Party 1
Team Averages
Level 56
1,545 SR
1,381 Elo+

VS

Team Averages
Level 74
1,395 SR
1,334 Elo+
Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DittyMoBux
Atlas
Level 68
God Stats
30W - 33L
1,416 SR
Queue Stats
35W - 50L
1,255 Elo+
Party 2
Scylla
Scylla
ThisGuy_J
Scylla
Level 47
God Stats
0W - 2L
1,269 SR
Queue Stats
41W - 57L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gerer_16
Fenrir
13
9 / 2 / 4
8,408
841
6,385
8,185
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Haitixn Papi
Baron Samedi
12
3 / 1 / 7
7,383
738
6,601
6,586
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ufoVIOR
Achilles
12
1 / 0 / 9
7,724
772
3,478
8,993
8,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 3 / 2
6,333
633
3,520
6,127
1,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
11
1 / 4 / 2
7,329
733
4,788
8,462
6,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
ThisGuy_J
Scylla
10
1 / 6 / 1
6,479
648
4,079
6,025
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
3
3
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
2
0.67
L
Atlas
1
4
2
0.5
W
Fenrir
Gerer_16
Fenrir
9
2
4
5.5
W
Baron Samedi
Haitixn Papi
Baron Samedi
3
1
7
6.5
L
Scylla
ThisGuy_J
Scylla
1
6
1
0.25
W
Achilles
ufoVIOR
Achilles
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,464
Damage
12,387
23,764
Taken
20,614
15,088
Mitigated
9,663
6,661
Healing
2,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,520
1,739
0
0
6,127
1,775
0
2,524
3,603
0
11,198
L
Atlas
4,788
1,746
76
1,825
8,462
6,391
0
3,482
4,980
12,991
0
W
Fenrir
Gerer_16
Fenrir
6,385
423
0
2,737
8,185
4,006
192
3,231
4,954
0
19,486
W
Baron Samedi
Haitixn Papi
Baron Samedi
6,601
40
588
2,331
6,586
2,847
171
2,213
4,373
28,652
0
L
Scylla
ThisGuy_J
Scylla
4,079
173
0
410
6,025
1,497
0
759
5,266
17,341
0
W
Achilles
ufoVIOR
Achilles
3,478
910
0
1,005
8,993
8,235
15
3,787
5,206
0
13,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,515
Gold Earned
20,141
95
Minions Killed
64
7
Camps Cleared
1
576,792
Distance Traveled
480,777
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,333
633
28
3
0
152,466
1
L
Atlas
7,329
733
10
1
0
166,310
2
W
Fenrir
8,408
841
26
3
6
187,019
3
W
Baron Samedi
7,383
738
49
5
1
183,701
1
L
Scylla
6,479
648
26
3
1
162,001
3
W
Achilles
7,724
772
20
2
0
206,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role