Player Matchup

Geb
Geb
Diamond V
ImmaculateQueso
Geb
Diamond V
Level 149
God Stats
9W - 8L
1,492 SR
Queue Stats
309W - 287L
1,976 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Ragnot9608
Sun Wukong
Diamond IV
Level 142
God Stats
4W - 9L
1,579 SR
Queue Stats
169W - 154L
2,102 MMR
Party 2
Mercury
Mercury
Platinum II
SpiritOfQani
Mercury
Platinum II
Level 96
God Stats
3W - 7L
1,544 SR
Queue Stats
206W - 197L
2,021 MMR
Solo
Cernunnos
Cernunnos
Diamond V
beryllium3120
Cernunnos
Diamond V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 70L
2,091 MMR
Solo
Agni
Agni
Platinum I
xNaldo06x
Agni
Platinum I
Level 153
God Stats
2W - 2L
1,909 SR
Queue Stats
135W - 114L
2,015 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,605 SR
2,041 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,557 SR
1,734 MMR
Chiron
Chiron
Diamond V
 
Chiron
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum V
 
Aphrodite
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Platinum IV
 
Artio
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Diamond IV
Beeeeer
Awilix
Diamond IV
Level 160
God Stats
76W - 59L
1,668 SR
Queue Stats
275W - 249L
2,091 MMR
Solo
Horus
Horus
Diamond IV
teeUNO
Horus
Diamond IV
Level 106
God Stats
32W - 33L
1,615 SR
Queue Stats
460W - 438L
2,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
8,233
392
6,796
20,771
19,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Ragnot9608
Sun Wukong
16
0 / 3 / 4
9,870
470
9,812
20,566
17,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
SpiritOfQani
Mercury
17
4 / 2 / 2
10,008
477
6,918
14,459
5,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
beryllium3120
Cernunnos
15
1 / 7 / 1
9,239
440
7,942
17,439
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
14
1 / 8 / 4
8,724
415
15,883
12,863
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AtlasBastetCliodhna

VS

Bans
MedusaShivaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
7 / 0 / 7
12,479
594
18,094
14,861
5,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
 
Aphrodite
19
6 / 1 / 5
12,303
586
16,972
16,888
7,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artio
 
Artio
18
1 / 1 / 11
12,040
573
10,353
19,821
29,184
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Awilix
Beeeeer
Awilix
20
6 / 3 / 5
12,448
593
12,340
13,634
5,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
teeUNO
Horus
16
3 / 2 / 10
11,070
527
10,208
27,015
28,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
6
Kills
23
23
Deaths
7
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
0
7
10.5
W
Aphrodite
 
Aphrodite
6
1
5
8.5
W
Artio
 
Artio
1
1
11
6.5
W
Awilix
Beeeeer
Awilix
6
3
5
2.83
L
0
3
4
0.67
L
Sun Wukong
Ragnot9608
Sun Wukong
0
3
4
0.67
L
Mercury
SpiritOfQani
Mercury
4
2
2
2.5
L
Cernunnos
beryllium3120
Cernunnos
1
7
1
0.21
W
Horus
teeUNO
Horus
3
2
10
4
L
Agni
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,351
Damage
67,967
86,098
Taken
92,219
50,466
Mitigated
76,708
18,210
Healing
48,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
18,094
10,048
1,547
6,006
14,861
5,657
4,224
2,777
12,084
0
108,406
W
Aphrodite
 
Aphrodite
16,972
866
9,206
11,806
16,888
7,625
784
8,203
8,685
97,049
0
W
Artio
 
Artio
10,353
1,041
1,325
7,999
19,821
29,184
800
5,211
14,610
78,156
0
W
Awilix
Beeeeer
Awilix
12,340
5,405
0
984
13,634
5,744
0
3,029
10,605
0
106,482
L
6,796
718
0
2,649
20,771
19,394
0
5,993
14,623
15,628
0
L
Sun Wukong
Ragnot9608
Sun Wukong
9,812
1,475
0
9,764
20,566
17,207
0
10,189
10,159
0
71,121
L
Mercury
SpiritOfQani
Mercury
6,918
2,825
0
1,424
14,459
5,412
0
4,366
10,011
0
83,436
L
Cernunnos
beryllium3120
Cernunnos
7,942
2,693
0
3,575
17,439
4,966
0
0
17,439
0
69,697
W
Horus
teeUNO
Horus
10,208
3,231
2,713
6,963
27,015
28,498
388
5,351
20,950
0
35,161
L
Agni
15,883
477
0
798
12,863
3,487
0
6,004
6,541
63,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,074
Gold Earned
60,340
536
Minions Killed
639
0
Camps Cleared
0
2,027,400
Distance Traveled
2,161,872
26
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,479
594
141
7
0
422,461
4
W
Aphrodite
12,303
586
161
8
0
437,141
12
W
Artio
12,040
573
158
8
0
378,986
6
W
Awilix
12,448
593
132
6
0
510,664
5
L
Geb
8,233
392
7
0
0
425,305
8
L
Sun Wukong
9,870
470
156
7
0
405,881
4
L
Mercury
10,008
477
137
7
0
482,444
3
L
Cernunnos
9,239
440
129
6
0
349,999
3
W
Horus
11,070
527
47
2
0
412,620
4
L
Agni
8,724
415
107
5
0
363,771
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role