Player Matchup

Fenrir
Fenrir
Binsipping
Fenrir
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
238W - 291L
1,387 Elo+
Party 3
Vamana
Vamana
Cheese_Wisely
Vamana
Level 112
God Stats
1W - 1L
1,166 SR
Queue Stats
151W - 163L
1,480 Elo+
Solo
Medusa
Medusa
Lilwill8272
Medusa
Level 128
God Stats
21W - 16L
1,566 SR
Queue Stats
323W - 337L
1,459 Elo+
Party 2
Hera
Hera
ShowTimeJake24
Hera
Level 49
God Stats
15W - 30L
1,500 SR
Queue Stats
331W - 364L
1,383 Elo+
Party 3
Ymir
Ymir
Y Lil mark Y
Ymir
Level 88
God Stats
2W - 3L
1,432 SR
Queue Stats
120W - 137L
1,385 Elo+
Party 2
Team Averages
Level 81
1,433 SR
1,419 Elo+

VS

Team Averages
Level 67
1,480 SR
1,357 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
CrispyWhiteRice1
Da Ji
Level 11
God Stats
0W - 2L
1,320 SR
Queue Stats
7W - 11L
1,259 Elo+
Party 1
Neith
Neith
DaStark-24
Neith
Level 58
God Stats
3W - 2L
1,468 SR
Queue Stats
51W - 69L
1,327 Elo+
Party 1
Kukulkan
Kukulkan
Evlm716
Kukulkan
Level 105
God Stats
14W - 6L
1,614 SR
Queue Stats
75W - 91L
1,444 Elo+
Party 1
Gilgamesh
Gilgamesh
SHDWxFly
Gilgamesh
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Binsipping
Fenrir
15
2 / 0 / 5
8,914
524
7,990
9,517
6,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
1 / 1 / 3
9,916
583
8,473
15,590
17,516
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
16
2 / 1 / 3
9,592
564
5,044
8,735
3,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 3 / 0
10,213
601
7,857
8,271
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 2 / 4
9,110
536
2,232
14,015
14,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
1 / 1 / 2
9,551
562
7,530
18,057
12,515
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

4
0 / 0 / 0
5,522
325
78
1,815
394
Neith
15
0 / 2 / 3
8,119
478
8,582
7,520
2,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
Evlm716
Kukulkan
17
6 / 3 / 1
10,752
632
11,405
7,068
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SHDWxFly
Gilgamesh
10
0 / 6 / 1
7,118
419
2,626
9,550
6,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
12
Kills
7
7
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
2
2
W
Fenrir
Binsipping
Fenrir
2
0
5
4.5
W
1
1
3
2.5
L
0
0
0
0
L
Neith
0
2
3
0.75
L
Kukulkan
Evlm716
Kukulkan
6
3
1
2.17
W
Medusa
2
1
3
3.5
L
Gilgamesh
SHDWxFly
Gilgamesh
0
6
1
0.08
W
5
3
0
1.67
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,596
Damage
30,221
56,128
Taken
44,010
44,400
Mitigated
24,564
19,658
Healing
10,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,530
1,414
0
4,501
18,057
12,515
1,048
2,180
15,877
0
67,585
W
Fenrir
Binsipping
Fenrir
7,990
1,939
0
5,252
9,517
6,074
924
1,053
8,392
0
48,972
W
8,473
4,199
0
6,624
15,590
17,516
918
2,153
13,355
0
80,161
L
78
0
0
0
1,815
394
0
0
1,815
0
7,722
L
Neith
8,582
2,893
234
2,939
7,520
2,552
0
2,329
5,191
0
48,803
L
Kukulkan
Evlm716
Kukulkan
11,405
982
47
1,089
7,068
2,376
488
4,008
3,060
76,011
0
W
Medusa
5,044
1,601
0
4,345
8,735
3,235
3,072
184
8,551
0
79,885
L
Gilgamesh
SHDWxFly
Gilgamesh
2,626
276
751
938
9,550
6,727
0
1,572
7,978
0
28,627
W
7,857
2,230
0
954
8,271
3,449
431
3,395
4,736
56,471
0
W
2,232
79
358
2,125
14,015
14,126
412
4,158
9,689
40,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,745
Gold Earned
41,062
571
Minions Killed
462
0
Camps Cleared
0
1,573,628
Distance Traveled
1,384,246
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,551
562
143
8
0
355,764
4
W
Fenrir
8,914
524
79
5
0
336,303
5
W
Vamana
9,916
583
162
10
0
316,197
6
L
Da Ji
5,522
325
26
2
0
106,818
0
L
Neith
8,119
478
83
5
0
340,333
0
L
Kukulkan
10,752
632
168
10
0
330,353
2
W
Medusa
9,592
564
119
7
0
322,312
3
L
Gilgamesh
7,118
419
42
2
0
250,978
1
W
Hera
10,213
601
123
7
0
297,351
1
W
Ymir
9,110
536
88
5
0
301,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role