Player Matchup

Ne Zha
Ne Zha
Big Bad Wook
Ne Zha
Level 128
God Stats
1W - 2L
1,474 SR
Queue Stats
77W - 78L
1,542 Elo+
Solo
King Arthur
King Arthur
CaesarTiger18
King Arthur
Level 148
God Stats
2W - 4L
1,531 SR
Queue Stats
213W - 217L
1,507 Elo+
Party 2
Kukulkan
Kukulkan
Rosethion
Kukulkan
Level 16
God Stats
0W - 2L
1,266 SR
Queue Stats
2W - 11L
1,113 Elo+
Solo
Cernunnos
Cernunnos
UKQueen
Cernunnos
Level 124
God Stats
0W - 2L
1,230 SR
Queue Stats
51W - 54L
1,377 Elo+
Solo
Neith
Neith
sunshineyginger
Neith
Level 84
God Stats
2W - 3L
1,301 SR
Queue Stats
115W - 122L
1,451 Elo+
Party 2
Team Averages
Level 100
1,360 SR
1,398 Elo+

VS

Team Averages
Level 75
1,571 SR
1,467 Elo+
Ymir
Ymir
BeezNTusky00
Ymir
Level 135
God Stats
1W - 0L
1,857 SR
Queue Stats
70W - 46L
1,487 Elo+
Party 1
Discordia
Discordia
DemonicRumors
Discordia
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 62L
1,437 Elo+
Party 1
Merlin
Merlin
JlayE02
Merlin
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 46L
1,350 Elo+
Party 1
Sol
Sol
Rainja
Sol
Level 67
God Stats
4W - 0L
1,500 SR
Queue Stats
248W - 233L
1,479 Elo+
Solo
Vulcan
Vulcan
Smiley 11B
Vulcan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
7 / 8 / 3
8,255
826
9,498
12,423
5,811
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
CaesarTiger18
King Arthur
14
1 / 4 / 6
7,661
766
6,793
15,723
7,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Rosethion
Kukulkan
12
2 / 6 / 2
7,135
714
9,224
7,659
3,040
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
UKQueen
Cernunnos
13
3 / 5 / 3
7,801
780
6,667
9,654
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 2 / 4
8,197
820
3,654
7,383
3,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 13
9,944
994
8,151
10,639
11,831
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
DemonicRumors
Discordia
14
3 / 4 / 11
8,262
826
4,446
6,875
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
JlayE02
Merlin
13
0 / 3 / 10
7,588
759
3,457
5,489
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sol
Rainja
Sol
16
5 / 2 / 11
8,945
895
9,643
10,051
2,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
Smiley 11B
Vulcan
18
10 / 2 / 9
10,396
1,040
22,761
5,870
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
13
Kills
25
25
Deaths
13
18
Assists
54
Player
Kills
Deaths
Assists
KDA
W
7
2
13
6.75
L
Ne Zha
7
8
3
1.06
L
King Arthur
CaesarTiger18
King Arthur
1
4
6
1
W
Discordia
DemonicRumors
Discordia
3
4
11
2.13
W
Merlin
JlayE02
Merlin
0
3
10
1.67
W
Sol
Rainja
Sol
5
2
11
5.25
L
Kukulkan
Rosethion
Kukulkan
2
6
2
0.5
W
Vulcan
Smiley 11B
Vulcan
10
2
9
7.25
L
Cernunnos
UKQueen
Cernunnos
3
5
3
0.9
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,836
Damage
48,458
52,842
Taken
38,924
22,960
Mitigated
19,328
13,713
Healing
17,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,151
384
2,077
3,833
10,639
11,831
0
3,320
7,221
14,052
0
L
Ne Zha
9,498
1,270
402
1,558
12,423
5,811
0
11,975
448
0
13,739
L
King Arthur
CaesarTiger18
King Arthur
6,793
758
525
5,277
15,723
7,440
0
12,913
2,810
0
17,806
W
Discordia
DemonicRumors
Discordia
4,446
214
268
420
6,875
1,596
230
1,737
5,043
10,328
0
W
Merlin
JlayE02
Merlin
3,457
406
576
682
5,489
1,529
205
1,733
3,724
8,415
0
W
Sol
Rainja
Sol
9,643
3,922
832
5,206
10,051
2,272
789
1,184
8,762
20,263
0
L
Kukulkan
Rosethion
Kukulkan
9,224
702
466
382
7,659
3,040
0
7,239
420
19,937
0
W
Vulcan
Smiley 11B
Vulcan
22,761
9,633
2,113
1,295
5,870
2,100
399
1,250
4,455
42,282
0
L
Cernunnos
UKQueen
Cernunnos
6,667
2,153
465
1,170
9,654
3,428
0
9,141
513
0
16,525
L
3,654
745
641
2,827
7,383
3,241
0
7,190
193
0
17,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,049
Gold Earned
45,135
111
Minions Killed
113
0
Camps Cleared
0
813,038
Distance Traveled
962,588
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,944
994
9
1
0
202,426
0
L
Ne Zha
8,255
826
15
2
0
142,502
0
L
King Arthur
7,661
766
22
2
0
181,555
1
W
Discordia
8,262
826
12
1
0
168,251
0
W
Merlin
7,588
759
12
1
0
193,447
0
W
Sol
8,945
895
26
3
0
190,658
0
L
Kukulkan
7,135
714
32
3
0
150,244
0
W
Vulcan
10,396
1,040
54
5
0
207,806
1
L
Cernunnos
7,801
780
15
2
0
155,466
0
L
Neith
8,197
820
27
3
0
183,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role