Player Matchup

Mercury
Mercury
BruteRoscobosco
Mercury
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,285 Elo+
Solo
Horus
Horus
ERIK_MARU
Horus
Level 144
God Stats
1W - 3L
1,304 SR
Queue Stats
823W - 800L
1,420 Elo+
Party 1
Atlas
Atlas
Vox Spectre
Atlas
Level 93
God Stats
0W - 2L
1,284 SR
Queue Stats
67W - 75L
1,356 Elo+
Solo
Jing Wei
Jing Wei
izantt_9
Jing Wei
Level 47
God Stats
8W - 7L
1,459 SR
Queue Stats
265W - 300L
1,388 Elo+
Party 1
Zeus
Zeus
saga20
Zeus
Level 63
God Stats
1W - 2L
1,456 SR
Queue Stats
40W - 49L
1,365 Elo+
Solo
Team Averages
Level 87
1,401 SR
1,363 Elo+

VS

Team Averages
Level 84
1,487 SR
1,439 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ZzTheKingszZ
Sol
Level 65
God Stats
1W - 0L
1,310 SR
Queue Stats
32W - 33L
1,393 Elo+
Solo
Vamana
Vamana
bossage55555
Vamana
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,433 Elo+
Solo
Geb
Geb
cliff1under
Geb
Level 128
God Stats
10W - 7L
1,494 SR
Queue Stats
673W - 717L
1,390 Elo+
Solo
Anhur
Anhur
karman5194
Anhur
Level 28
God Stats
6W - 1L
1,633 SR
Queue Stats
267W - 266L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 6
9,847
703
9,025
14,587
5,889
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
ERIK_MARU
Horus
16
4 / 6 / 3
9,079
649
4,857
15,935
10,793
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 8 / 8
9,171
655
12,788
21,930
24,027
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
izantt_9
Jing Wei
16
4 / 7 / 6
8,983
642
9,579
15,878
6,756
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
saga20
Zeus
13
2 / 2 / 1
8,060
576
7,647
4,341
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
14 / 1 / 6
12,867
919
12,746
11,368
4,783
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 4 / 14
10,429
745
15,590
10,604
3,414
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
18
5 / 1 / 13
10,918
780
7,960
10,700
4,674
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

17
2 / 3 / 19
10,599
757
14,451
12,845
15,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
16
5 / 5 / 10
10,418
744
9,653
13,655
4,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
92
13
Kills
30
30
Deaths
14
24
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
14
1
6
17
L
2
7
6
0.71
L
Horus
ERIK_MARU
Horus
4
6
3
0.92
L
1
8
8
0.63
W
4
4
14
2.75
W
Vamana
5
1
13
11.5
W
2
3
19
3.83
L
Jing Wei
izantt_9
Jing Wei
4
7
6
1
W
Anhur
5
5
10
2
L
Zeus
saga20
Zeus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,896
Damage
60,400
72,671
Taken
59,172
49,112
Mitigated
32,971
14,510
Healing
32,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,746
1,209
9,357
7,435
11,368
4,783
1,513
4,019
7,181
33,769
0
L
9,025
3,206
221
2,760
14,587
5,889
0
10,541
4,046
0
28,952
L
Horus
ERIK_MARU
Horus
4,857
1,836
1,821
2,690
15,935
10,793
0
9,165
6,770
0
12,276
L
12,788
4,292
48
616
21,930
24,027
0
9,243
12,687
28,208
0
W
15,590
4,767
957
2,261
10,604
3,414
920
3,115
7,391
25,205
0
W
Vamana
7,960
4,151
442
3,920
10,700
4,674
534
4,117
6,367
0
15,104
W
14,451
1,339
831
3,779
12,845
15,513
625
3,191
9,502
27,861
0
L
Jing Wei
izantt_9
Jing Wei
9,579
5,577
536
3,602
15,878
6,756
0
10,064
5,814
0
15,998
W
Anhur
9,653
6,814
1,147
2,777
13,655
4,587
482
5,193
8,296
0
18,382
L
Zeus
saga20
Zeus
7,647
977
978
1,238
4,341
1,647
0
3,774
567
13,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,140
Gold Earned
55,231
97
Minions Killed
127
0
Camps Cleared
0
1,021,659
Distance Traveled
1,279,221
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,867
919
54
4
0
266,657
0
L
Mercury
9,847
703
29
2
0
258,291
1
L
Horus
9,079
649
18
1
0
213,098
0
L
Atlas
9,171
655
20
1
0
204,501
0
W
Sol
10,429
745
15
1
0
237,414
0
W
Vamana
10,918
780
10
1
0
269,353
1
W
Geb
10,599
757
30
2
0
287,322
0
L
Jing Wei
8,983
642
6
0
0
233,629
0
W
Anhur
10,418
744
18
1
0
218,475
1
L
Zeus
8,060
576
24
2
0
112,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role