Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Cozy1337
Arachne
Level 66
God Stats
31W - 13L
1,684 SR
Queue Stats
360W - 364L
1,463 Elo+
Solo
Vulcan
Vulcan
Nood-god951
Vulcan
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 103L
1,404 Elo+
Solo
Chronos
Chronos
Skender-IX_
Chronos
Level 89
God Stats
5W - 5L
1,382 SR
Queue Stats
392W - 367L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
kaitokit1412
Gilgamesh
Level 129
God Stats
1W - 7L
1,203 SR
Queue Stats
543W - 601L
1,407 Elo+
Solo
Team Averages
Level 96
1,454 SR
1,442 Elo+

VS

Team Averages
Level 65
1,488 SR
1,440 Elo+
Thanatos
Thanatos
 
Thanatos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Ashleyr0110
Cupid
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,361 Elo+
Party 1
Thoth
Thoth
Paulojim01
Thoth
Level 55
God Stats
3W - 5L
1,476 SR
Queue Stats
241W - 242L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
Raing_Demon
Gilgamesh
Level 120
God Stats
8W - 9L
1,465 SR
Queue Stats
413W - 431L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
6 / 1 / 0
10,434
614
10,865
10,657
8,557
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Cozy1337
Arachne
17
13 / 1 / 4
10,799
635
12,644
11,511
5,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
15
6 / 3 / 11
9,946
585
12,786
9,586
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Skender-IX_
Chronos
16
4 / 0 / 4
9,374
551
6,099
6,635
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
kaitokit1412
Gilgamesh
15
2 / 2 / 12
8,944
526
8,104
11,175
7,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 8 / 1
7,962
468
5,439
14,376
4,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
 
Ymir
11
1 / 6 / 4
7,745
456
3,118
19,439
15,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
0 / 4 / 3
6,478
381
1,641
7,063
1,982
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
14
2 / 8 / 3
8,330
490
8,371
11,952
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Raing_Demon
Gilgamesh
13
1 / 6 / 0
8,206
483
4,827
14,569
11,079
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
31
Kills
7
7
Deaths
32
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
1
0
6
L
Thanatos
 
Thanatos
3
8
1
0.44
L
Ymir
 
Ymir
1
6
4
0.5
L
0
4
3
0.38
W
Arachne
Cozy1337
Arachne
13
1
4
15
W
Vulcan
6
3
11
3.83
L
Thoth
2
8
3
0.44
L
Gilgamesh
Raing_Demon
Gilgamesh
1
6
0
0.17
W
Chronos
Skender-IX_
Chronos
4
0
4
6
W
Gilgamesh
kaitokit1412
Gilgamesh
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,498
Damage
23,396
49,564
Taken
67,399
27,041
Mitigated
37,051
17,264
Healing
11,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
10,865
1,414
0
2,244
10,657
8,557
4,070
482
10,175
0
71,435
L
Thanatos
 
Thanatos
5,439
2,127
0
5,592
14,376
4,797
0
1,853
12,480
0
39,000
L
Ymir
 
Ymir
3,118
518
244
2,342
19,439
15,423
0
8,591
10,457
22,922
0
L
1,641
752
430
842
7,063
1,982
456
872
6,191
0
19,037
W
Arachne
Cozy1337
Arachne
12,644
8,632
0
4,926
11,511
5,003
626
2,819
8,692
0
67,232
W
Vulcan
12,786
2,104
92
2,070
9,586
3,132
661
3,824
5,762
56,786
0
L
Thoth
8,371
469
0
708
11,952
3,770
0
4,189
7,413
49,981
0
L
Gilgamesh
Raing_Demon
Gilgamesh
4,827
1,141
0
1,620
14,569
11,079
0
1,926
12,601
0
46,659
W
Chronos
Skender-IX_
Chronos
6,099
2,714
0
4,022
6,635
3,233
1,259
236
6,399
56,684
8,695
W
Gilgamesh
kaitokit1412
Gilgamesh
8,104
2,211
410
3,500
11,175
7,116
745
4,128
6,457
0
43,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,497
Gold Earned
38,721
525
Minions Killed
342
0
Camps Cleared
0
1,727,689
Distance Traveled
1,514,691
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,434
614
145
9
0
336,833
4
L
Thanatos
7,962
468
71
4
0
317,337
0
L
Ymir
7,745
456
30
2
0
277,230
0
L
Cupid
6,478
381
39
2
0
324,056
0
W
Arachne
10,799
635
95
6
0
414,294
1
W
Vulcan
9,946
585
98
6
0
316,899
1
L
Thoth
8,330
490
102
6
0
284,620
0
L
Gilgamesh
8,206
483
100
6
0
311,448
0
W
Chronos
9,374
551
107
6
0
326,476
7
W
Gilgamesh
8,944
526
80
5
0
333,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role