Player Matchup

Ares
Ares
 
Ares
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BE3RSERKER911
Susano
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 62L
1,270 Elo+
Solo
Ah Puch
Ah Puch
BouncezNasty
Ah Puch
Level 127
God Stats
1W - 0L
1,370 SR
Queue Stats
107W - 92L
1,502 Elo+
Solo
Apollo
Apollo
DaBeast_0319
Apollo
Level 32
God Stats
24W - 25L
1,341 SR
Queue Stats
576W - 624L
1,485 Elo+
Solo
Nike
Nike
MemeBuilder420
Nike
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Team Averages
Level 87
1,442 SR
1,451 Elo+

VS

Team Averages
Level 77
1,450 SR
1,516 Elo+
Morgan Le Fay
Morgan Le Fay
Magicbased121
Morgan Le Fay
Level 117
God Stats
2W - 4L
1,457 SR
Queue Stats
11W - 18L
1,392 Elo+
Party 1
Fenrir
Fenrir
MysticLance
Fenrir
Level 61
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Pollin980
Sylvanus
Level 28
God Stats
0W - 1L
1,614 SR
Queue Stats
1W - 1L
1,719 Elo+
Party 1
Guan Yu
Guan Yu
Warmanreaper
Guan Yu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
muffin_man_050
Charybdis
Level 134
God Stats
23W - 24L
1,395 SR
Queue Stats
283W - 309L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
5 / 1 / 15
10,277
856
7,388
12,364
10,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
10 / 1 / 9
10,582
882
11,807
9,667
4,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
BouncezNasty
Ah Puch
16
3 / 4 / 11
9,492
791
19,130
10,978
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
17
3 / 2 / 10
10,254
855
9,937
10,882
5,151
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 1 / 15
10,189
849
10,849
15,589
13,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Magicbased121
Morgan Le Fay
14
1 / 6 / 3
8,000
667
8,473
12,765
4,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
2 / 6 / 5
8,555
713
8,554
13,439
5,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Pollin980
Sylvanus
15
2 / 5 / 1
8,690
724
5,044
15,558
11,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Warmanreaper
Guan Yu
15
2 / 5 / 5
8,721
727
11,986
15,074
16,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
muffin_man_050
Charybdis
15
2 / 4 / 2
8,570
714
8,209
11,962
4,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
26
Kills
9
9
Deaths
26
60
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
1
15
12.5
W
10
1
9
14.5
W
Ah Puch
BouncezNasty
Ah Puch
3
4
11
2.13
W
Apollo
3
2
10
4
L
Morgan Le Fay
Magicbased121
Morgan Le Fay
1
6
3
0.42
W
5
1
15
12.5
L
Fenrir
2
6
5
0.75
L
Sylvanus
Pollin980
Sylvanus
2
5
1
0.5
L
Guan Yu
Warmanreaper
Guan Yu
2
5
5
0.9
L
Charybdis
muffin_man_050
Charybdis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,111
Damage
42,266
59,480
Taken
68,798
38,316
Mitigated
42,851
15,325
Healing
15,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,388
150
0
2,361
12,364
10,841
594
2,143
10,148
17,885
0
W
11,807
1,285
0
2,851
9,667
4,490
1,699
3,492
6,101
0
30,688
W
Ah Puch
BouncezNasty
Ah Puch
19,130
358
0
3,081
10,978
3,963
1,256
1,970
8,874
47,887
0
W
Apollo
9,937
6,539
708
3,489
10,882
5,151
2,455
4,814
5,963
0
51,185
L
Morgan Le Fay
Magicbased121
Morgan Le Fay
8,473
332
0
902
12,765
4,200
0
2,515
10,021
23,930
0
W
10,849
1,291
0
2,835
15,589
13,871
470
2,635
12,761
0
27,581
L
Fenrir
8,554
2,459
0
1,913
13,439
5,752
0
4,641
8,437
0
18,825
L
Sylvanus
Pollin980
Sylvanus
5,044
1,070
1,228
2,541
15,558
11,840
0
7,769
7,211
15,726
0
L
Guan Yu
Warmanreaper
Guan Yu
11,986
948
2,252
3,460
15,074
16,796
0
5,087
9,206
2,663
13,398
L
Charybdis
muffin_man_050
Charybdis
8,209
2,839
338
3,061
11,962
4,263
117
5,235
6,387
0
37,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,794
Gold Earned
42,536
242
Minions Killed
148
0
Camps Cleared
0
1,333,806
Distance Traveled
1,100,401
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,277
856
17
1
0
271,266
0
W
Susano
10,582
882
48
4
0
282,432
4
W
Ah Puch
9,492
791
64
5
0
246,654
3
W
Apollo
10,254
855
76
6
0
243,441
6
L
Morgan Le Fay
8,000
667
37
3
0
209,116
1
W
Nike
10,189
849
37
3
0
290,013
2
L
Fenrir
8,555
713
21
2
0
254,288
3
L
Sylvanus
8,690
724
27
2
0
190,623
1
L
Guan Yu
8,721
727
4
0
0
241,128
0
L
Charybdis
8,570
714
59
5
0
205,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role