Player Matchup

Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
IIDamon
Neith
Level 157
God Stats
3W - 1L
1,571 SR
Queue Stats
35W - 38L
1,520 Elo+
Party 1
Ares
Ares
MorireSolo
Ares
Level 101
God Stats
12W - 8L
1,751 SR
Queue Stats
164W - 194L
1,471 Elo+
Solo
Team Averages
Level 139
1,607 SR
1,497 Elo+

VS

Team Averages
Level 107
1,662 SR
1,765 Elo+
Sol
Sol
AhPuchGodofDecay
Sol
Level 84
God Stats
2W - 0L
1,959 SR
Queue Stats
15W - 4L
2,006 Elo+
Party 2
Mulan
Mulan
Lord_Zephyrus
Mulan
Level 108
God Stats
6W - 9L
1,606 SR
Queue Stats
19W - 26L
1,421 Elo+
Solo
Ymir
Ymir
YouAreAllMuted
Ymir
Level 129
God Stats
3W - 1L
1,421 SR
Queue Stats
115W - 39L
1,869 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 9 / 2
6,874
625
4,445
10,633
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
IIDamon
Neith
12
2 / 3 / 1
7,378
671
11,113
9,026
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 8 / 3
6,684
608
3,944
14,987
13,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
18 / 0 / 2
11,355
1,032
19,466
11,266
3,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 3 / 11
7,823
711
5,548
8,613
5,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 12
8,234
749
4,281
12,853
9,099
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
3
Kills
20
20
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
9
2
0.22
W
18
0
2
19
L
Neith
IIDamon
Neith
2
3
1
0.83
W
1
3
11
2.17
L
0
8
3
0.19
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,502
Damage
29,295
34,646
Taken
32,732
19,517
Mitigated
18,085
2,275
Healing
11,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,445
594
0
1,005
10,633
3,050
0
7,865
2,652
19,529
0
W
19,466
7,479
133
6,598
11,266
3,815
2,251
3,096
8,170
54,862
0
L
Neith
IIDamon
Neith
11,113
5,079
0
550
9,026
3,137
0
6,244
2,753
0
38,816
W
5,548
817
606
1,912
8,613
5,171
448
3,007
5,606
0
12,570
L
3,944
383
0
720
14,987
13,330
0
9,786
4,854
6,567
0
W
4,281
184
0
2,432
12,853
9,099
78
2,948
9,905
27,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,936
Gold Earned
27,412
88
Minions Killed
134
2
Camps Cleared
8
549,447
Distance Traveled
564,574
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,874
625
25
2
0
171,059
2
W
Sol
11,355
1,032
77
7
3
186,920
3
L
Neith
7,378
671
61
6
2
196,631
4
W
Mulan
7,823
711
17
2
0
188,143
1
L
Ares
6,684
608
2
0
0
181,757
6
W
Ymir
8,234
749
40
4
5
189,511
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role