Player Matchup

Sobek
Sobek
DR LotsaVirus8
Sobek
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 46L
1,319 Elo+
Solo
Hera
Hera
KingDarius91704
Hera
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 221L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
KrossJ1
Sun Wukong
Level 109
God Stats
14W - 5L
1,688 SR
Queue Stats
34W - 31L
1,460 Elo+
Solo
Jing Wei
Jing Wei
joztskull
Jing Wei
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
267W - 276L
1,431 Elo+
Solo
Cliodhna
Cliodhna
shinymagnets
Cliodhna
Level 137
God Stats
4W - 1L
1,426 SR
Queue Stats
62W - 46L
1,532 Elo+
Solo
Team Averages
Level 120
1,523 SR
1,438 Elo+

VS

Team Averages
Level 100
1,559 SR
1,447 Elo+
Ra
Ra
Kuroashi28
Ra
Level 103
God Stats
4W - 9L
1,272 SR
Queue Stats
228W - 275L
1,381 Elo+
Solo
Kali
Kali
Yesehaks Dad
Kali
Level 101
God Stats
8W - 7L
1,758 SR
Queue Stats
131W - 117L
1,485 Elo+
Solo
Ares
Ares
amictod
Ares
Level 109
God Stats
4W - 2L
1,685 SR
Queue Stats
188W - 226L
1,482 Elo+
Solo
Chernobog
Chernobog
cglover3832
Chernobog
Level 70
God Stats
3W - 5L
1,539 SR
Queue Stats
280W - 300L
1,412 Elo+
Solo
King Arthur
King Arthur
kevin_lee559
King Arthur
Level 119
God Stats
1W - 1L
1,541 SR
Queue Stats
22W - 19L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 3
3,718
620
1,647
3,421
1,637
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
0 / 2 / 1
4,081
680
1,495
2,877
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
KrossJ1
Sun Wukong
8
1 / 0 / 1
4,383
731
2,262
4,870
1,797
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
joztskull
Jing Wei
7
3 / 1 / 1
4,229
705
2,950
4,117
877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
shinymagnets
Cliodhna
7
3 / 0 / 1
4,608
768
1,411
3,184
819
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
3,934
656
828
2,775
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
2 / 0 / 1
4,250
708
1,880
3,117
1,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
amictod
Ares
5
0 / 3 / 1
3,384
564
886
4,616
2,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
cglover3832
Chernobog
2
0 / 1 / 0
2,849
475
1,408
887
81
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
kevin_lee559
King Arthur
6
0 / 2 / 0
3,624
604
3,078
4,500
3,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
3
3
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
0
2
1
0.25
W
Sun Wukong
KrossJ1
Sun Wukong
1
0
1
1.5
L
1
1
1
1.5
L
2
0
1
2.5
L
Ares
amictod
Ares
0
3
1
0.17
L
Chernobog
cglover3832
Chernobog
0
1
0
0
W
Jing Wei
joztskull
Jing Wei
3
1
1
3.5
L
King Arthur
kevin_lee559
King Arthur
0
2
0
0
W
Cliodhna
shinymagnets
Cliodhna
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,765
Damage
8,080
18,469
Taken
15,895
5,862
Mitigated
7,974
8,549
Healing
5,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,647
298
149
2,046
3,421
1,637
292
307
3,114
10,765
0
W
1,495
526
0
1,105
2,877
732
0
601
2,276
20,352
0
W
Sun Wukong
KrossJ1
Sun Wukong
2,262
337
0
1,874
4,870
1,797
0
0
4,503
0
20,067
L
828
113
0
1,317
2,775
760
0
863
1,912
17,980
0
L
1,880
1,172
0
1,274
3,117
1,117
0
931
2,186
0
16,396
L
Ares
amictod
Ares
886
68
0
1,520
4,616
2,470
0
1,286
3,330
8,685
0
L
Chernobog
cglover3832
Chernobog
1,408
894
0
97
887
81
0
62
825
0
5,904
W
Jing Wei
joztskull
Jing Wei
2,950
2,226
0
2,570
4,117
877
230
579
3,538
0
18,903
L
King Arthur
kevin_lee559
King Arthur
3,078
393
0
1,737
4,500
3,546
0
0
4,500
0
14,526
W
Cliodhna
shinymagnets
Cliodhna
1,411
58
0
805
3,184
819
0
227
2,957
0
18,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,019
Gold Earned
18,041
199
Minions Killed
126
0
Camps Cleared
0
632,929
Distance Traveled
528,343
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,718
620
19
3
0
132,598
4
W
Hera
4,081
680
41
7
0
105,692
2
W
Sun Wukong
4,383
731
50
8
0
132,817
4
L
Ra
3,934
656
38
6
0
118,098
0
L
Kali
4,250
708
36
6
0
136,792
3
L
Ares
3,384
564
16
3
0
113,951
1
L
Chernobog
2,849
475
6
1
0
35,252
0
W
Jing Wei
4,229
705
46
8
0
120,338
2
L
King Arthur
3,624
604
30
5
0
124,250
3
W
Cliodhna
4,608
768
43
7
0
141,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role