Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Dekai_LIEP
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,618 Elo+
Party 1
Cthulhu
Cthulhu
GeniuS_LIEP
Cthulhu
Level 116
God Stats
3W - 4L
1,598 SR
Queue Stats
178W - 146L
1,584 Elo+
Party 1
Nu Wa
Nu Wa
Numeron12
Nu Wa
Level 141
God Stats
6W - 7L
1,845 SR
Queue Stats
119W - 109L
1,563 Elo+
Solo
Erlang Shen
Erlang Shen
sorapopo1234
Erlang Shen
Level 108
God Stats
1W - 1L
1,736 SR
Queue Stats
39W - 55L
1,533 Elo+
Solo
Team Averages
Level 106
1,636 SR
1,559 Elo+

VS

Team Averages
Level 99
1,546 SR
1,528 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Brandon23075
Thanatos
Level 24
God Stats
2W - 0L
1,514 SR
Queue Stats
58W - 39L
1,529 Elo+
Party 2
Ullr
Ullr
Ghosts135790
Ullr
Level 125
God Stats
55W - 37L
1,718 SR
Queue Stats
194W - 127L
1,570 Elo+
Party 2
Cerberus
Cerberus
bussu13
Cerberus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 6 / 4
4,668
467
4,249
8,627
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
8
1 / 5 / 1
4,874
487
1,788
5,373
1,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
GeniuS_LIEP
Cthulhu
10
2 / 2 / 0
5,703
570
4,541
8,018
6,550
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Numeron12
Nu Wa
10
2 / 2 / 1
5,694
569
3,016
3,363
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
sorapopo1234
Erlang Shen
9
0 / 2 / 1
5,132
513
3,029
7,597
2,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
4 / 1 / 3
6,302
630
4,310
3,978
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
 
Cliodhna
11
1 / 2 / 2
6,263
626
3,922
7,800
2,933
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Brandon23075
Thanatos
11
4 / 3 / 2
6,208
621
2,183
7,702
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
4 / 0 / 5
6,806
681
6,429
5,657
1,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cerberus
bussu13
Cerberus
9
4 / 1 / 3
6,398
640
3,241
6,910
3,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
17
17
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
6
4
0.33
W
Baron Samedi
 
Baron Samedi
4
1
3
5.5
W
Cliodhna
 
Cliodhna
1
2
2
1
W
Thanatos
Brandon23075
Thanatos
4
3
2
1.67
L
Neith
1
5
1
0.3
L
Cthulhu
GeniuS_LIEP
Cthulhu
2
2
0
1
W
4
0
5
6.5
L
Nu Wa
Numeron12
Nu Wa
2
2
1
1.25
W
Cerberus
bussu13
Cerberus
4
1
3
5.5
L
Erlang Shen
sorapopo1234
Erlang Shen
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,623
Damage
20,085
32,978
Taken
32,047
15,707
Mitigated
12,320
6,422
Healing
11,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,249
753
0
938
8,627
3,771
0
2,306
6,245
0
13,457
W
Baron Samedi
 
Baron Samedi
4,310
203
180
1,806
3,978
1,506
0
747
3,231
26,614
0
W
Cliodhna
 
Cliodhna
3,922
251
0
1,702
7,800
2,933
0
3,949
3,851
0
35,060
W
Thanatos
Brandon23075
Thanatos
2,183
351
0
5,174
7,702
2,337
328
563
7,139
0
21,618
L
Neith
1,788
145
0
833
5,373
1,816
0
612
4,761
0
13,465
L
Cthulhu
GeniuS_LIEP
Cthulhu
4,541
337
98
3,043
8,018
6,550
0
1,236
6,738
35,288
0
W
6,429
2,600
0
410
5,657
1,703
2,536
120
5,537
0
42,966
L
Nu Wa
Numeron12
Nu Wa
3,016
888
0
401
3,363
844
0
1,620
1,648
32,585
0
W
Cerberus
bussu13
Cerberus
3,241
266
212
2,261
6,910
3,841
82
2,178
4,732
10,411
0
L
Erlang Shen
sorapopo1234
Erlang Shen
3,029
1,176
0
1,109
7,597
2,726
0
1,464
6,035
0
28,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,071
Gold Earned
31,977
251
Minions Killed
291
0
Camps Cleared
0
975,590
Distance Traveled
1,004,815
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,668
467
28
3
0
197,714
1
W
Baron Samedi
6,302
630
56
6
0
203,398
3
W
Cliodhna
6,263
626
85
9
0
209,738
6
W
Thanatos
6,208
621
55
6
0
214,308
0
L
Neith
4,874
487
33
3
0
176,053
0
L
Cthulhu
5,703
570
71
7
0
188,240
2
W
Ullr
6,806
681
74
7
0
176,079
2
L
Nu Wa
5,694
569
54
5
0
180,946
1
W
Cerberus
6,398
640
21
2
0
201,292
4
L
Erlang Shen
5,132
513
65
7
0
232,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role