Player Matchup

Sol
Sol
AoiYuki
Sol
Level 109
God Stats
1W - 2L
1,442 SR
Queue Stats
57W - 61L
1,452 Elo+
Solo
Cliodhna
Cliodhna
MORTISllNUNTIUS
Cliodhna
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,459 Elo+
Party 2
Thor
Thor
REAPER7122
Thor
Level 111
God Stats
0W - 2L
1,279 SR
Queue Stats
6W - 10L
1,405 Elo+
Party 2
Bastet
Bastet
TargetNo1
Bastet
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,361 Elo+
Party 2
Nox
Nox
Unfortunate Nun
Nox
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,283 Elo+
Party 2
Team Averages
Level 103
1,444 SR
1,392 Elo+

VS

Team Averages
Level 97
1,539 SR
1,493 Elo+
Jormungandr
Jormungandr
A-2THE-C
Jormungandr
Level 84
God Stats
4W - 1L
1,693 SR
Queue Stats
369W - 386L
1,466 Elo+
Party 3
Thanatos
Thanatos
J_AceOfSpadez
Thanatos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,360 Elo+
Party 1
Kuzenbo
Kuzenbo
Mr_Weaboo_boi
Kuzenbo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,714 Elo+
Party 1
Charybdis
Charybdis
Waffletimesama
Charybdis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,453 Elo+
Party 1
Neith
Neith
grimnic
Neith
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 165L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
2 / 6 / 4
9,671
806
18,317
9,903
2,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
16
6 / 9 / 4
9,823
819
14,665
15,006
4,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 8 / 7
9,009
751
10,309
12,049
4,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
TargetNo1
Bastet
13
0 / 8 / 9
7,860
655
6,787
12,270
11,355
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 5 / 5
7,644
637
7,404
7,764
2,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A-2THE-C
Jormungandr
18
4 / 2 / 25
9,924
827
7,520
17,922
21,014
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
J_AceOfSpadez
Thanatos
17
9 / 4 / 16
10,630
886
9,096
12,504
6,202
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
17
7 / 1 / 25
10,782
899
8,933
15,599
21,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Waffletimesama
Charybdis
16
3 / 3 / 25
9,533
794
11,140
13,976
6,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
grimnic
Neith
19
13 / 2 / 18
11,179
932
16,002
11,276
5,736
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
145
11
Kills
36
36
Deaths
12
29
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
A-2THE-C
Jormungandr
4
2
25
8.25
L
Sol
2
6
4
0.67
W
Thanatos
J_AceOfSpadez
Thanatos
9
4
16
4.25
L
Cliodhna
6
9
4
0.89
W
Kuzenbo
7
1
25
19.5
L
3
8
7
0.81
L
Bastet
TargetNo1
Bastet
0
8
9
0.56
L
0
5
5
0.5
W
Charybdis
Waffletimesama
Charybdis
3
3
25
5.17
W
Neith
grimnic
Neith
13
2
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,482
Damage
52,691
56,992
Taken
71,277
26,309
Mitigated
61,352
8,195
Healing
33,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
A-2THE-C
Jormungandr
7,520
2,523
1,827
4,093
17,922
21,014
377
7,113
10,742
21,559
0
L
Sol
18,317
678
238
1,124
9,903
2,814
852
3,484
6,419
38,375
0
W
Thanatos
J_AceOfSpadez
Thanatos
9,096
2,976
828
8,355
12,504
6,202
389
3,930
8,431
0
14,790
L
Cliodhna
14,665
1,616
381
2,049
15,006
4,732
0
3,828
11,178
0
25,547
W
Kuzenbo
8,933
3,485
1,773
2,744
15,599
21,739
196
6,130
9,315
14,536
0
L
10,309
1,042
1,238
1,311
12,049
4,537
532
3,681
8,368
0
12,493
L
Bastet
TargetNo1
Bastet
6,787
1,125
43
1,246
12,270
11,355
0
3,182
9,088
0
15,004
L
7,404
461
193
372
7,764
2,871
221
2,278
5,486
12,964
0
W
Charybdis
Waffletimesama
Charybdis
11,140
6,663
3,466
4,268
13,976
6,661
1,277
3,896
10,080
0
23,198
W
Neith
grimnic
Neith
16,002
6,389
2,283
4,076
11,276
5,736
350
4,652
6,506
0
34,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,007
Gold Earned
52,048
101
Minions Killed
141
0
Camps Cleared
0
987,086
Distance Traveled
1,114,102
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,924
827
31
3
0
231,323
0
L
Sol
9,671
806
38
3
0
218,402
0
W
Thanatos
10,630
886
18
2
0
206,449
1
L
Cliodhna
9,823
819
26
2
0
177,487
0
W
Kuzenbo
10,782
899
11
1
0
255,119
1
L
Thor
9,009
751
7
1
0
175,291
0
L
Bastet
7,860
655
15
1
0
214,604
0
L
Nox
7,644
637
15
1
0
201,302
0
W
Charybdis
9,533
794
40
3
0
205,629
0
W
Neith
11,179
932
41
3
0
215,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role