Player Matchup

Cliodhna
Cliodhna
Forsaken_King223
Cliodhna
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 61L
1,325 Elo+
Party 2
Sylvanus
Sylvanus
IntrntTheExlpror
Sylvanus
Level 103
God Stats
12W - 12L
1,627 SR
Queue Stats
28W - 35L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Marrakae
Morgan Le Fay
Level 89
God Stats
4W - 1L
1,808 SR
Queue Stats
17W - 32L
1,344 Elo+
Party 2
Team Averages
Level 103
1,645 SR
1,358 Elo+

VS

Team Averages
Level 94
1,418 SR
1,403 Elo+
Mulan
Mulan
Frost-fist6
Mulan
Level 90
God Stats
13W - 10L
1,420 SR
Queue Stats
61W - 67L
1,355 Elo+
Party 1
Nemesis
Nemesis
Water-Feet69
Nemesis
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 94L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
xGODxALPHAx
Baron Samedi
Level 107
God Stats
1W - 1L
1,336 SR
Queue Stats
26W - 21L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,839
584
2,450
8,541
3,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 3 / 2
6,882
688
5,927
8,743
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Marrakae
Morgan Le Fay
10
2 / 7 / 2
6,608
661
5,451
9,291
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 8
8,289
829
10,208
9,714
7,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Water-Feet69
Nemesis
11
3 / 3 / 9
7,514
751
6,376
7,777
2,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
xGODxALPHAx
Baron Samedi
13
5 / 1 / 9
8,358
836
7,928
6,478
2,387
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
15
15
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
7
0
8
11
L
2
3
2
1
L
Morgan Le Fay
Marrakae
Morgan Le Fay
2
7
2
0.43
W
Nemesis
Water-Feet69
Nemesis
3
3
9
2.5
W
Baron Samedi
xGODxALPHAx
Baron Samedi
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,828
Damage
24,512
26,575
Taken
23,969
10,797
Mitigated
12,684
5,134
Healing
9,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,450
98
0
1,075
8,541
3,183
0
2,033
6,256
0
7,654
W
10,208
903
72
2,983
9,714
7,887
34
5,162
4,256
0
22,761
L
5,927
793
1,171
2,525
8,743
4,398
0
2,920
5,625
12,902
0
L
Morgan Le Fay
Marrakae
Morgan Le Fay
5,451
547
0
363
9,291
3,216
0
3,180
5,957
23,132
0
W
Nemesis
Water-Feet69
Nemesis
6,376
2,035
0
929
7,777
2,410
0
3,460
4,179
0
16,128
W
Baron Samedi
xGODxALPHAx
Baron Samedi
7,928
405
1,446
4,507
6,478
2,387
984
2,870
3,492
35,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,329
Gold Earned
24,161
71
Minions Killed
109
3
Camps Cleared
6
454,754
Distance Traveled
541,853
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,839
584
13
1
0
143,706
1
W
Mulan
8,289
829
28
3
1
190,218
2
L
Sylvanus
6,882
688
17
2
0
152,024
0
L
Morgan Le Fay
6,608
661
41
4
3
159,024
2
W
Nemesis
7,514
751
16
2
3
187,620
0
W
Baron Samedi
8,358
836
65
7
2
164,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role