Player Matchup

Sun Wukong
Sun Wukong
AceFailure
Sun Wukong
Level 47
God Stats
3W - 0L
1,706 SR
Queue Stats
37W - 28L
1,604 Elo+
Solo
Gilgamesh
Gilgamesh
GenericName2
Gilgamesh
Level 37
God Stats
2W - 3L
1,255 SR
Queue Stats
82W - 75L
1,631 Elo+
Solo
Atlas
Atlas
Kuzenboss
Atlas
Level 158
God Stats
22W - 12L
1,798 SR
Queue Stats
167W - 89L
1,810 Elo+
Party 2
Nu Wa
Nu Wa
MackaPåPinne
Nu Wa
Level 29
God Stats
3W - 1L
1,621 SR
Queue Stats
24W - 5L
1,771 Elo+
Party 2
Ullr
Ullr
yurstepsister
Ullr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,552 Elo+
Solo
Team Averages
Level 64
1,576 SR
1,673 Elo+

VS

Team Averages
Level 67
1,468 SR
1,487 Elo+
Nox
Nox
 
Nox
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
JayUnknown
Heimdallr
Level 41
God Stats
2W - 2L
1,427 SR
Queue Stats
89W - 108L
1,480 Elo+
Party 1
Kali
Kali
Kufe
Kali
Level 45
God Stats
1W - 3L
1,470 SR
Queue Stats
110W - 126L
1,459 Elo+
Party 1
King Arthur
King Arthur
Nova05_
King Arthur
Level 33
God Stats
5W - 8L
1,443 SR
Queue Stats
61W - 77L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AceFailure
Sun Wukong
12
2 / 0 / 3
7,164
716
4,103
6,862
3,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
GenericName2
Gilgamesh
10
4 / 1 / 3
6,192
619
4,260
4,258
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
Kuzenboss
Atlas
10
2 / 0 / 3
5,901
590
5,049
4,564
2,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 2
6,185
619
4,862
4,340
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 1
6,317
632
4,197
3,226
969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
3 / 0 / 0
6,145
615
3,146
3,647
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
 
Ares
7
0 / 2 / 1
3,995
400
796
7,732
3,102
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
JayUnknown
Heimdallr
7
0 / 3 / 1
4,420
442
1,816
6,319
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kali
Kufe
Kali
8
0 / 4 / 3
5,011
501
2,761
6,923
2,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

King Arthur
Nova05_
King Arthur
8
0 / 4 / 0
4,537
454
2,575
7,324
4,865
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
3
3
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
0
0
3
L
Ares
 
Ares
0
2
1
0.25
W
Sun Wukong
AceFailure
Sun Wukong
2
0
3
3.5
W
Gilgamesh
GenericName2
Gilgamesh
4
1
3
5.5
L
Heimdallr
JayUnknown
Heimdallr
0
3
1
0.17
L
Kali
Kufe
Kali
0
4
3
0.38
W
Atlas
Kuzenboss
Atlas
2
0
3
3.5
W
2
2
2
1.5
L
King Arthur
Nova05_
King Arthur
0
4
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,471
Damage
11,094
23,250
Taken
31,945
9,898
Mitigated
13,152
9,881
Healing
5,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,146
521
0
1,086
3,647
1,146
0
1,973
1,530
39,233
0
L
Ares
 
Ares
796
0
15
655
7,732
3,102
0
3,793
3,823
9,480
0
W
Sun Wukong
AceFailure
Sun Wukong
4,103
698
0
3,453
6,862
3,251
0
0
6,862
0
44,460
W
Gilgamesh
GenericName2
Gilgamesh
4,260
1,169
0
1,990
4,258
1,475
0
909
3,349
0
28,893
L
Heimdallr
JayUnknown
Heimdallr
1,816
1,128
0
1,051
6,319
1,308
0
1,432
4,819
0
19,697
L
Kali
Kufe
Kali
2,761
881
0
1,741
6,923
2,731
0
1,093
5,710
0
25,427
W
Atlas
Kuzenboss
Atlas
5,049
1,569
76
1,765
4,564
2,944
0
949
3,615
14,838
4,990
W
4,862
1,142
0
750
4,340
1,259
0
1,884
2,456
35,247
0
L
King Arthur
Nova05_
King Arthur
2,575
452
0
670
7,324
4,865
0
387
6,869
0
22,062
W
4,197
2,142
0
1,847
3,226
969
329
200
3,026
0
42,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,759
Gold Earned
24,108
380
Minions Killed
230
0
Camps Cleared
0
1,001,315
Distance Traveled
992,124
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,145
615
84
8
0
194,124
5
L
Ares
3,995
400
15
2
0
194,643
3
W
Sun Wukong
7,164
716
111
11
0
183,537
3
W
Gilgamesh
6,192
619
57
6
0
231,916
4
L
Heimdallr
4,420
442
39
4
0
199,467
1
L
Kali
5,011
501
47
5
0
207,962
0
W
Atlas
5,901
590
23
2
0
203,974
3
W
Nu Wa
6,185
619
98
10
0
192,164
2
L
King Arthur
4,537
454
45
5
0
195,928
2
W
Ullr
6,317
632
91
9
0
189,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role