Player Matchup

Poseidon
Poseidon
Platinum I
 
Poseidon
Platinum I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
Flυx
Erlang Shen
Diamond V
Level 145
God Stats
26W - 25L
1,752 SR
Queue Stats
617W - 619L
2,152 MMR
Solo
Medusa
Medusa
Platinum III
Fury2112
Medusa
Platinum III
Level 138
God Stats
0W - 2L
1,284 SR
Queue Stats
24W - 13L
2,131 MMR
Solo
Shiva
Shiva
Masters
Jаkk
Shiva
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
2,881 MMR
Solo
Atlas
Atlas
Platinum I
SacrificialPit
Atlas
Platinum I
Level 146
God Stats
4W - 5L
1,600 SR
Queue Stats
249W - 266L
2,027 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,527 SR
2,138 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,647 SR
2,291 MMR
Heimdallr
Heimdallr
Diamond V
ColorsRHard
Heimdallr
Diamond V
Level 122
God Stats
8W - 10L
1,688 SR
Queue Stats
137W - 126L
2,151 MMR
Solo
Merlin
Merlin
Diamond I
FreezingFantasy
Merlin
Diamond I
Level 155
God Stats
14W - 13L
1,775 SR
Queue Stats
241W - 226L
2,541 MMR
Solo
Achilles
Achilles
Masters
Oppression
Achilles
Masters
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
298W - 270L
2,532 MMR
Solo
Cthulhu
Cthulhu
Platinum III
Ultrawidy
Cthulhu
Platinum III
Level 123
God Stats
1W - 0L
1,772 SR
Queue Stats
102W - 81L
1,919 MMR
Solo
Bacchus
Bacchus
Diamond V
Xotzz
Bacchus
Diamond V
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 27L
2,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 4 / 2
5,596
509
3,103
5,684
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Flυx
Erlang Shen
11
3 / 2 / 0
6,396
581
4,066
7,876
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Fury2112
Medusa
9
0 / 3 / 0
4,954
450
2,584
4,965
1,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Jаkk
Shiva
12
0 / 0 / 2
6,751
614
4,552
8,349
4,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 2 / 1
5,625
511
2,143
7,937
3,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
GilgameshCliodhnaEset

VS

Bans
CamazotzArtioThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ColorsRHard
Heimdallr
12
3 / 0 / 1
7,071
643
3,661
4,633
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 0 / 2
6,993
636
5,266
3,329
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Oppression
Achilles
11
1 / 3 / 4
6,072
552
4,653
8,154
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Ultrawidy
Cthulhu
12
1 / 1 / 1
6,643
604
4,858
7,426
5,432
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Xotzz
Bacchus
10
2 / 0 / 4
6,320
575
4,738
5,313
3,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
11
11
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
4
2
0.25
W
Heimdallr
ColorsRHard
Heimdallr
3
0
1
3.5
L
Erlang Shen
Flυx
Erlang Shen
3
2
0
1.5
W
4
0
2
5
L
Medusa
Fury2112
Medusa
0
3
0
0
L
Shiva
Jаkk
Shiva
0
0
2
1
W
Achilles
Oppression
Achilles
1
3
4
1
L
1
2
1
0.75
W
Cthulhu
Ultrawidy
Cthulhu
1
1
1
1.5
W
Bacchus
Xotzz
Bacchus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,448
Damage
23,176
34,811
Taken
28,855
14,659
Mitigated
14,009
10,694
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,103
314
0
330
5,684
1,497
0
3,069
2,615
38,510
0
W
Heimdallr
ColorsRHard
Heimdallr
3,661
2,228
0
1,654
4,633
1,348
641
0
4,633
0
51,534
L
Erlang Shen
Flυx
Erlang Shen
4,066
2,042
0
3,529
7,876
3,432
0
2,092
5,784
0
39,662
W
5,266
447
0
500
3,329
1,299
0
1,096
2,233
53,268
0
L
Medusa
Fury2112
Medusa
2,584
1,163
0
706
4,965
1,324
0
859
4,106
0
27,798
L
Shiva
Jаkk
Shiva
4,552
790
0
4,318
8,349
4,726
0
4,538
3,811
0
44,142
W
Achilles
Oppression
Achilles
4,653
1,365
0
1,224
8,154
2,604
0
2,205
5,949
0
35,163
L
2,143
757
0
1,811
7,937
3,680
0
3,870
4,067
12,093
0
W
Cthulhu
Ultrawidy
Cthulhu
4,858
615
198
4,050
7,426
5,432
0
28
7,398
44,537
0
W
Bacchus
Xotzz
Bacchus
4,738
478
1,242
1,536
5,313
3,326
0
1,917
3,396
11,994
2,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,322
Gold Earned
33,099
354
Minions Killed
393
0
Camps Cleared
0
1,096,910
Distance Traveled
1,134,877
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,596
509
94
9
0
226,492
0
W
Heimdallr
7,071
643
112
10
0
221,678
3
L
Erlang Shen
6,396
581
74
7
0
250,256
3
W
Merlin
6,993
636
109
10
0
207,848
3
L
Medusa
4,954
450
60
5
0
195,903
2
L
Shiva
6,751
614
111
10
0
250,602
7
W
Achilles
6,072
552
64
6
0
236,087
7
L
Atlas
5,625
511
15
1
0
173,657
4
W
Cthulhu
6,643
604
99
9
0
225,657
3
W
Bacchus
6,320
575
9
1
0
243,607
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role