Player Matchup

Agni
Agni
 
Agni
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
PacmanLord420
Izanami
Level 88
God Stats
30W - 12L
1,796 SR
Queue Stats
381W - 328L
1,516 Elo+
Party 1
Artio
Artio
Sonicboom1050
Artio
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 48L
1,596 Elo+
Solo
Ne Zha
Ne Zha
miiaxx
Ne Zha
Level 159
God Stats
4W - 4L
1,626 SR
Queue Stats
151W - 125L
1,609 Elo+
Solo
Team Averages
Level 127
1,584 SR
1,544 Elo+

VS

Team Averages
Level 65
1,553 SR
1,648 Elo+
Xbalanque
Xbalanque
CaptainFalafel
Xbalanque
Level 33
God Stats
2W - 4L
1,500 SR
Queue Stats
17W - 24L
1,875 Elo+
Party 2
Hera
Hera
IcedJoe
Hera
Level 29
God Stats
1W - 1L
1,759 SR
Queue Stats
18W - 24L
1,875 Elo+
Party 2
Thor
Thor
ItsMexx
Thor
Level 124
God Stats
4W - 13L
1,475 SR
Queue Stats
285W - 298L
1,575 Elo+
Solo
Ymir
Ymir
KoontaKinte
Ymir
Level 49
God Stats
35W - 30L
1,566 SR
Queue Stats
144W - 156L
1,442 Elo+
Party 3
Zhong Kui
Zhong Kui
OsamaBinLaiden
Zhong Kui
Level 89
God Stats
3W - 2L
1,468 SR
Queue Stats
281W - 321L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
10 / 3 / 9
12,170
641
19,153
6,835
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
 
Sobek
16
4 / 1 / 17
10,871
572
6,656
18,986
28,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
19
6 / 1 / 3
12,067
635
14,016
11,984
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 0 / 12
12,001
632
9,677
14,840
18,286
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ne Zha
miiaxx
Ne Zha
19
7 / 2 / 14
11,948
629
12,854
16,763
6,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CaptainFalafel
Xbalanque
15
1 / 5 / 0
9,107
479
5,219
13,057
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
IcedJoe
Hera
16
0 / 5 / 2
9,709
511
8,695
13,315
8,221
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
ItsMexx
Thor
14
3 / 5 / 3
8,910
469
9,917
16,576
3,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 8 / 2
7,174
378
2,116
15,949
11,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
OsamaBinLaiden
Zhong Kui
12
3 / 10 / 3
8,209
432
7,627
18,723
7,312
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
17
33
Kills
7
7
Deaths
33
55
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
10
3
9
4.83
W
Sobek
 
Sobek
4
1
17
12.5
L
Xbalanque
CaptainFalafel
Xbalanque
1
5
0
0.2
L
Hera
IcedJoe
Hera
0
5
2
0.2
L
Thor
ItsMexx
Thor
3
5
3
0.9
L
0
8
2
0.13
L
Zhong Kui
OsamaBinLaiden
Zhong Kui
3
10
3
0.45
W
Izanami
6
1
3
7.5
W
6
0
12
12
W
Ne Zha
miiaxx
Ne Zha
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,356
Damage
33,574
69,408
Taken
77,620
62,020
Mitigated
34,044
31,596
Healing
10,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
19,153
2,759
363
1,924
6,835
3,309
4,328
3,468
3,367
77,388
0
W
Sobek
 
Sobek
6,656
775
0
6,321
18,986
28,248
181
3,083
15,903
18,659
3,457
L
Xbalanque
CaptainFalafel
Xbalanque
5,219
2,144
0
1,940
13,057
2,656
0
2,821
10,236
0
57,804
L
Hera
IcedJoe
Hera
8,695
1,912
0
2,511
13,315
8,221
800
6,047
7,220
68,775
0
L
Thor
ItsMexx
Thor
9,917
1,361
0
1,190
16,576
3,928
0
5,622
10,712
0
51,141
L
2,116
289
153
1,359
15,949
11,927
0
9,343
6,389
18,111
0
L
Zhong Kui
OsamaBinLaiden
Zhong Kui
7,627
444
39
2,992
18,723
7,312
0
10,087
8,136
36,793
0
W
Izanami
14,016
8,931
0
6,202
11,984
5,414
2,570
3,559
8,425
0
125,875
W
9,677
724
783
9,296
14,840
18,286
1,186
6,051
8,789
62,704
0
W
Ne Zha
miiaxx
Ne Zha
12,854
2,322
0
6,707
16,763
6,763
3,151
6,059
10,704
0
94,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,057
Gold Earned
43,109
612
Minions Killed
457
0
Camps Cleared
0
1,855,722
Distance Traveled
1,644,444
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,170
641
154
8
0
354,007
7
W
Sobek
10,871
572
23
1
0
357,497
7
L
Xbalanque
9,107
479
106
6
0
328,624
2
L
Hera
9,709
511
170
9
0
342,250
6
L
Thor
8,910
469
72
4
0
360,820
4
L
Ymir
7,174
378
29
2
0
321,373
3
L
Zhong Kui
8,209
432
80
4
0
291,377
4
W
Izanami
12,067
635
189
10
0
321,975
3
W
Artio
12,001
632
125
7
0
374,599
6
W
Ne Zha
11,948
629
121
6
0
447,644
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role